Vue+Electron学习系列 (三) -- 自动更新

electron+vue打包后自动检测版本并更新

前提(默认已安装如下扩展):

    vue:3.0.0-rc.12

    electron: 10.1.1

    electron-updater: 4.3.4

配置文件设置

// vue.config.js 默认无此文件,可自行在根目录下创建
module.exports = {
  //vue配置
  publicPath: process.env.NODE_ENV ==='production' ? './' : '/',

  pluginOptions: {
    electronBuilder: {
      builderOptions: {
          ...
          //此处省略打包配置参数
         ...
        //发布更新
        //增加此配置主要是打包时可生成latest.yml文件
        publish: [{
          provider: "generic",
          url: "http://localhost/releases/"          
        }]
      }
    }
  }
};

仅需在主进程监听即可(上代码)

// 主进程 background.js
// 注意此处使用electron-log
'use strict'

import { app, protocol, Menu, BrowserWindow, ipcMain } from 'electron'
import { createProtocol } from 'vue-cli-plugin-electron-builder/lib'
import installExtension, { VUEJS_DEVTOOLS } from 'electron-devtools-installer'
const isDevelopment = process.env.NODE_ENV !== 'production'
const log = require('electron-log');
const { autoUpdater } = require("electron-updater")

//-------------------------------------------------------------------
// Logging
// +++ 此处为新增
// THIS SECTION IS NOT REQUIRED
//
// This logging setup is not required for auto-updates to work,
// but it sure makes debugging easier :)
//-------------------------------------------------------------------
autoUpdater.logger = log;
autoUpdater.logger.transports.file.level = 'info';
log.info('App starting...');

//-------------------------------------------------------------------
// Define the menu
// +++ 此处为新增
// THIS SECTION IS NOT REQUIRED
//-------------------------------------------------------------------
let template = []

// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win

function sendStatusToWindow(text) {
  log.info(text);
  win.webContents.send('message', text);
}

// Scheme must be registered before the app is ready
protocol.registerSchemesAsPrivileged([
  { scheme: 'app', privileges: { secure: true, standard: true } }
])

function createWindow() {
  // Create the browser window.
  win = new BrowserWindow({
    width: 800,
    height: 600,
    webPreferences: {
      // Use pluginOptions.nodeIntegration, leave this alone
      // See nklayman.github.io/vue-cli-plugin-electron-builder/guide/security.html#node-integration for more info
      nodeIntegration: process.env.ELECTRON_NODE_INTEGRATION
    },
    icon: `${__static}/icon.png`
  })

  if (process.env.WEBPACK_DEV_SERVER_URL) {
    // Load the url of the dev server if in development mode
    win.loadURL(process.env.WEBPACK_DEV_SERVER_URL)
    if (!process.env.IS_TEST) win.webContents.openDevTools()
  } else {
    createProtocol('app')
    // Load the index.html when not in development
    win.loadURL('app://./index.html')
  }

  // 检测更新
  // +++ 此处为新增 -- start
  autoUpdater.checkForUpdatesAndNotify()
  // +++ 此处为新增 -- end
  
  win.on('closed', () => {
    win = null
  })
}

// Quit when all windows are closed.
app.on('window-all-closed', () => {
  // On macOS it is common for applications and their menu bar
  // to stay active until the user quits explicitly with Cmd + Q
  if (process.platform !== 'darwin') {
    app.quit()
  }
})

app.on('activate', () => {
  // On macOS it's common to re-create a window in the app when the
  // dock icon is clicked and there are no other windows open.
  if (win === null) {
    createWindow()
  }
})

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', async () => {
  if (isDevelopment && !process.env.IS_TEST) {
    // Install Vue Devtools
    try {
      await installExtension(VUEJS_DEVTOOLS)
    } catch (e) {
      console.error('Vue Devtools failed to install:', e.toString())
    }
  }

  // +++ 此处为新增 -- start
  // Create the Menu
  const menu = Menu.buildFromTemplate(template);
  Menu.setApplicationMenu(menu);
  // +++ 此处为新增 -- end
  
  createWindow()
})

// Exit cleanly on request from parent process in development mode.
if (isDevelopment) {
  if (process.platform === 'win32') {
    process.on('message', (data) => {
      if (data === 'graceful-exit') {
        app.quit()
      }
    })
  } else {
    process.on('SIGTERM', () => {
      app.quit()
    })
  }
}

// +++ 此处为新增 -- start
//自动更新事件监听
autoUpdater.on('checking-for-update', () => {
  sendStatusToWindow('Checking for update...');
})
autoUpdater.on('update-available', (ev, info) => {
  sendStatusToWindow('Update available.');
})
autoUpdater.on('update-not-available', (ev, info) => {
  sendStatusToWindow('Update not available.');
})
autoUpdater.on('error', (ev, err) => {
  sendStatusToWindow('Error in auto-updater.');
})
autoUpdater.on('download-progress', (ev, progressObj) => {
  sendStatusToWindow('Download progress...');
})
autoUpdater.on('update-downloaded', (ev, info) => {
  sendStatusToWindow('Update downloaded; will install in 5 seconds');
});
// 下载完成后等候5s退出并更新安装
autoUpdater.on('update-downloaded', (ev, info) => {
  setTimeout(function() {
    autoUpdater.quitAndInstall();  
  }, 5000)
})
// 应用启动后执行自动更新
app.on('ready', function() {
  autoUpdater.checkForUpdates();
})
// +++ 此处为新增 -- end

注意:仅需将打包后的程序:xxx.exe、xxx.exeblockmap、latest,yml上传至配置好的更新目录地址下即可

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转载自blog.csdn.net/glx490676405/article/details/108651100