jdk1.8中HashMap

jdk1.8中底层数据结构使用数组+链表+红黑树
查看源码定义

public class HashMap<K,V> extends AbstractMap<K,V>
    implements Map<K,V>, Cloneable, Serializable {
    
    

    private static final long serialVersionUID = 362498820763181265L;

    /**
     * The default initial capacity - MUST be a power of two.
     */
    static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // 默认初始容量 16

    /**
     * The maximum capacity, used if a higher value is implicitly specified
     * by either of the constructors with arguments.
     * MUST be a power of two <= 1<<30.
     */
    static final int MAXIMUM_CAPACITY = 1 << 30;//最大容量2^30

    /**
     * The load factor used when none specified in constructor.
     */
    static final float DEFAULT_LOAD_FACTOR = 0.75f;//默认负载因子

    /**
     * The bin count threshold for using a tree rather than list for a
     * bin.  Bins are converted to trees when adding an element to a
     * bin with at least this many nodes. The value must be greater
     * than 2 and should be at least 8 to mesh with assumptions in
     * tree removal about conversion back to plain bins upon
     * shrinkage.
     */
    static final int TREEIFY_THRESHOLD = 8;//链表转换为红黑树的阈值,也就是8个结点及以上转换为红黑树

    /**
     * The bin count threshold for untreeifying a (split) bin during a
     * resize operation. Should be less than TREEIFY_THRESHOLD, and at
     * most 6 to mesh with shrinkage detection under removal.
     */
    static final int UNTREEIFY_THRESHOLD = 6;//红黑树转换为链表的阈值,<=8,红黑树转换为链表

    /**
     * The smallest table capacity for which bins may be treeified.
     * (Otherwise the table is resized if too many nodes in a bin.)
     * Should be at least 4 * TREEIFY_THRESHOLD to avoid conflicts
     * between resizing and treeification thresholds.
     */
    static final int MIN_TREEIFY_CAPACITY = 64;//红黑树的最小容量

    /**
     * Basic hash bin node, used for most entries.  (See below for
     * TreeNode subclass, and in LinkedHashMap for its Entry subclass.)
     */
    static class Node<K,V> implements Map.Entry<K,V> {
    
    //存储结点
        final int hash;//hash值
        final K key;//key
        V value;//value
        Node<K,V> next;//下一个结点

        Node(int hash, K key, V value, Node<K,V> next) {
    
    
            this.hash = hash;
            this.key = key;
            this.value = value;
            this.next = next;
        }

先看构造方法

    /**
     * Constructs an empty <tt>HashMap</tt> with the specified initial
     * capacity and load factor.
     *
     * @param  initialCapacity the initial capacity
     * @param  loadFactor      the load factor
     * @throws IllegalArgumentException if the initial capacity is negative
     *         or the load factor is nonpositive
     */
    public HashMap(int initialCapacity, float loadFactor) {
    
    
        if (initialCapacity < 0)//初始容量<0,抛出不合法初始容量异常
            throw new IllegalArgumentException("Illegal initial capacity: " +
                                               initialCapacity);
        if (initialCapacity > MAXIMUM_CAPACITY)//初始容量>最大容量(2^30)
            initialCapacity = MAXIMUM_CAPACITY;
        if (loadFactor <= 0 || Float.isNaN(loadFactor))//负载因子<=0或负载因子不是合法浮点数
            throw new IllegalArgumentException("Illegal load factor: " +
                                               loadFactor);
        this.loadFactor = loadFactor;//设置负载因子
        this.threshold = tableSizeFor(initialCapacity);//返回与initialCapacity最近的>=initialCapacity的2的整数次幂
      
    }

    /**
     * Constructs an empty <tt>HashMap</tt> with the specified initial
     * capacity and the default load factor (0.75).
     *
     * @param  initialCapacity the initial capacity.
     * @throws IllegalArgumentException if the initial capacity is negative.
     */
    public HashMap(int initialCapacity) {
    
    
        this(initialCapacity, DEFAULT_LOAD_FACTOR);
    }

    /**
     * Constructs an empty <tt>HashMap</tt> with the default initial capacity
     * (16) and the default load factor (0.75).
     */
    public HashMap() {
    
    
        this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
    }

    /**
     * Constructs a new <tt>HashMap</tt> with the same mappings as the
     * specified <tt>Map</tt>.  The <tt>HashMap</tt> is created with
     * default load factor (0.75) and an initial capacity sufficient to
     * hold the mappings in the specified <tt>Map</tt>.
     *
     * @param   m the map whose mappings are to be placed in this map
     * @throws  NullPointerException if the specified map is null
     */
    public HashMap(Map<? extends K, ? extends V> m) {
    
    
        this.loadFactor = DEFAULT_LOAD_FACTOR;
        putMapEntries(m, false);
    }

然后看一下tableSizeFor方法

    static final int tableSizeFor(int cap) {
    
    
        int n = cap - 1;
        n |= n >>> 1;
        n |= n >>> 2;
        n |= n >>> 4;
        n |= n >>> 8;
        n |= n >>> 16;
        return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
        //比如有一个二进制数0100 0000 0000 0000 0000 0000 0000 0000
    //执行n|=>>1  执行后变为0110 0000 0000 0000 0000 0000 0000 0000
    //执行n|=>>2  执行后变为0111 1000 0000 0000 0000 0000 0000 0000
    //执行n|=>>4  执行后变为0111 1111 1000 0000 0000 0000 0000 0000
    //执行n|=>>8  执行后变为0111 1111 1111 1111 1000 0000 0000 0000
   //执行n|=>>16  执行后变为0111 1111 1111 1111 1111 1111 1111 1111
   //即该方法使得最高位及后面的位都变为了1
    }

然后看put方法

    public V put(K key, V value) {
    
    
        return putVal(hash(key), key, value, false, true);
    }

然后看一下hash方法

    static final int hash(Object key) {
    
    
        int h;
        return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);//先通过hashCode方法计算出一个hash值,再将该值与该值的右移16做运算,比如计算出的hashCode为0101 0000 1000 1100 0000 0000 0001 0001
 //h      0101 0000 1000 1100 0000 0000 0001 0001
 //^
 //h^16   0000 0000 0000 0000 0101 0000 1000 1100
 //result 0101 0000 1000 1100 0101 0000 1001 1101
      //这样得出的结果再与length-1(因为很多时候length非常小,所以这使得hashcode只有低位参与运算,所以冲突会很多) 进行&操作时候,就使得hashcode的高位也参与运算,通过这种方法大大降低hashCode的散列型,使得与length-1进行&运算的随机性增加
      //为什么用^不用&或|,因为用&或|会偏向0或1,随机性不强,使用^比较均匀
    }

然后看一下putVal方法

    final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
    
    
        Node<K,V>[] tab; Node<K,V> p; int n, i;
        if ((tab = table) == null || (n = tab.length) == 0)//tab位null时候或tab长度位0时候
            n = (tab = resize()).length;//扩容并获取新长度
        if ((p = tab[i = (n - 1) & hash]) == null)//(n - 1) & hash的到一个数组下标i,tab[i]为null时候,也就是tab[i]位置没有元素时候
            tab[i] = newNode(hash, key, value, null);//插入一个新的结点
        else {
    
    
            Node<K,V> e; K k;
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))//要put结点的key等于当前结点的key
                e = p;
            else if (p instanceof TreeNode)//如果p是红黑树
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            else {
    
    
                for (int binCount = 0; ; ++binCount) {
    
    //计算链表结点数目,遍历链表
                    if ((e = p.next) == null) {
    
    //当遍历到链表结尾时候,此时肯定没有该key
                        p.next = newNode(hash, key, value, null);//在尾部插入一个结点,尾插法
                        if (binCount >= TREEIFY_THRESHOLD - 1) // 链表结点>=7,引入以及插入了一个新的结点,所以就是>=8时候
                            treeifyBin(tab, hash);//链表转换为红黑树
                        break;
                    }
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))//如果该结点存在key
                        break;
                    p = e;
                }
            }
            if (e != null) {
    
     //存在key时候
                V oldValue = e.value;//保存旧值
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;//替换旧值
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        if (++size > threshold)//如果添加了元素且当前key-value的数量>=threadshold
            resize();//扩容
        afterNodeInsertion(evict);
        return null;
    }

然后看一下resize扩容方法代码

    final Node<K,V>[] resize() {
    
    
        Node<K,V>[] oldTab = table;//保存旧table
        int oldCap = (oldTab == null) ? 0 : oldTab.length;//保存table长度
        int oldThr = threshold;//保存旧table阈值
        int newCap, newThr = 0;
        if (oldCap > 0) {
    
    
            if (oldCap >= MAXIMUM_CAPACITY) {
    
    //>=最大容量2^30
                threshold = Integer.MAX_VALUE;//threshold为0x7fffffff
                return oldTab;
            }
            else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                     oldCap >= DEFAULT_INITIAL_CAPACITY)//新容量的两倍小于最大容量2^30
                newThr = oldThr << 1; // 新的threshold变为旧table threadshold的两倍
        }
        else if (oldThr > 0) // initial capacity was placed in threshold,oldCap==0时候且oldThr>0,也就是null table时候
            newCap = oldThr;
        else {
    
                   // zero initial threshold signifies using defaults oldThr==0时候吗,使用默认容量和threshold
            newCap = DEFAULT_INITIAL_CAPACITY;
            newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
        }
        if (newThr == 0) {
    
    //新threshold为0,//threshold=newCap * loadFactor
            float ft = (float)newCap * loadFactor;
            newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                      (int)ft : Integer.MAX_VALUE);
        }
        threshold = newThr;
        //通过以上oldTab,threshold的判断就得到了newCap,newThr
        @SuppressWarnings({
    
    "rawtypes","unchecked"})
        Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];//new新的数组
        table = newTab;//把新数组赋给table
        if (oldTab != null) {
    
    
            for (int j = 0; j < oldCap; ++j) {
    
    //遍历旧数组
                Node<K,V> e;
                if ((e = oldTab[j]) != null) {
    
    //如果当前结点不为null
                    oldTab[j] = null;//将oldTab[j]置为null,便于gc
                    if (e.next == null)//只有一个结点的时候
                        newTab[e.hash & (newCap - 1)] = e;//直接将当前结点赋给newTab[i]
                    else if (e instanceof TreeNode)//如果e是红黑树
                        ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);//在红黑树插入一个结点
                    else {
    
     // preserve order,如果是链表且>1个结点
                        Node<K,V> loHead = null, loTail = null;
                        Node<K,V> hiHead = null, hiTail = null;
                        Node<K,V> next;
                        do {
    
    //遍历链表,将旧链表的元素移到新链表,采用尾插法
                            next = e.next;
                            if ((e.hash & oldCap) == 0) {
    
    
                                if (loTail == null)
                                    loHead = e;
                                else
                                    loTail.next = e;
                                loTail = e;
                            }
                            else {
    
    
                                if (hiTail == null)
                                    hiHead = e;
                                else
                                    hiTail.next = e;
                                hiTail = e;
                            }
                        } while ((e = next) != null);
                        if (loTail != null) {
    
    
                            loTail.next = null;
                            newTab[j] = loHead;
                        }
                        if (hiTail != null) {
    
    
                            hiTail.next = null;
                            newTab[j + oldCap] = hiHead;
                        }
                    }
                }
            }
        }
        return newTab;//返回新数组容量
    }

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转载自blog.csdn.net/rj2017211811/article/details/109173475