c++11工厂子类实现自注册的两种方法

一、产品类构建

1. 猫基类与各品种猫子类

class Cat {
    
    
public:
    virtual void Printer() = 0;
};

class Persian : public Cat {
    
    
public:
    virtual void Printer() {
    
    std::cout<<"I am a cat, persian."<<std::endl;}
};

class Birman : public Cat {
    
    
public:
    virtual void Printer() {
    
    std::cout<<"I am a cat, Birman."<<std::endl;}
};

class NorwegianForestCat : public Cat {
    
    
public:
    virtual void Printer() {
    
    std::cout<<"I am a Norwegian Forest Cat."<<std::endl;}
};

class Ragdoll : public Cat {
    
    
public:
    virtual void Printer() {
    
    std::cout<<"I am a Cat, Ragdoll."<<std::endl;}
};

class Himalayan : public Cat {
    
    
public:
    virtual void Printer() {
    
    std::cout<<"I am a Cat, Himalayan."<<std::endl;}
};

2.狗基类与各品种狗子类

class Dog {
    
    
public:
    virtual void Printer() = 0;
};

class Affenpinscher : public Dog {
    
    
public:
    virtual void Printer() {
    
    std::cout<<"I am a Dog, Affenpinscher"<<std::endl;;}
};

class AfghanHound  : public Dog {
    
    
public:
    virtual void Printer() {
    
    std::cout<<"I am a Dog, Afghan Hound "<<std::endl;;}
};

class AiredaleTerrier  : public Dog {
    
    
public:
    virtual void Printer() {
    
    std::cout<<"I am a Dog, Airedale Terrier "<<std::endl;;}
};

class Akita  : public Dog {
    
    
public:
    virtual void Printer() {
    
    std::cout<<"I am a Dog, Akita "<<std::endl;;}
};

class AlaskanMalamute  : public Dog {
    
    
public:
    virtual void Printer() {
    
    std::cout<<"I am a Dog, Alaskan Malamute "<<std::endl;;}
};

二、工厂类构建

现在假设有五家动物繁育工厂,Animal1Factory,Animal2Factory,Animal3Factory,Animal4Factory,Animal5Factory。

  • Animal1Factoryt负责繁育的品种猫与狗分别为:Persian与Affenpinscher;
  • Animal2Factory负责繁育的品种猫与狗分别为:Birman与AfghanHound;
  • Animal3Factory负责繁育的品种猫与狗分别为:NorwegianForestCat与AiredaleTerrier;
  • Animal4Factory负责繁育的品种猫与狗分别为:Ragdoll与Akita;
  • Animal5Factory负责繁育的品种猫与狗分别为:Himalayan与AlaskanMalamute。

可构建动物繁育工厂基类:

class AnimalFactory {
    
    
public:
    virtual Cat *produceCat() = 0;
	virtual Dog *produceDog() = 0;
}; 

其他五个动物繁育工厂子类构建如下:

class Animal1Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Persian();
	}
	Dog *produceDog(){
    
    
		return new Affenpinscher();
	}
}; 

class Animal2Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Birman();
	}
	Dog *produceDog(){
    
    
		return new AfghanHound();
	}   
};

class Animal3Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Ragdoll();
	}
	Dog *produceDog(){
    
    
		return new AiredaleTerrier();
	}   
};

class Animal4Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new NorwegianForestCat();
	}
	Dog *produceDog(){
    
    
		return new Akita();
	}   
};
class Animal5Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Himalayan();
	}
	Dog *produceDog(){
    
    
		return new AlaskanMalamute();
	}   
};

三、客户端使用switch-case实现调用不同工厂子类

对以上构建的各产品类与工厂类,可在客户端使用switch-case根据不同的key去创建不同的派生工厂类对象,实现产生该工厂繁育的品种猫与狗。

int main(int argc, char **argv)
{
    
    

    for (size_t i = 0; i < 100; i++)
    {
    
    
        AnimalFactory* factory = 0;
        int factory_name;
        std::cout<<"please input the factory index: ";
        std::cin>>factory_name;

        switch (factory_name) 
        {
    
    
        case 1:
            factory = new Animal1Factory();
            break;
        case 2:
            factory = new Animal2Factory();
            break;
        case 3:
            factory = new Animal3Factory();
            break;
        case 4:
            factory = new Animal4Factory();
            break;
        case 5:
            factory = new Animal5Factory();
            break;
        default:
            break;
        }

        if (factory != 0)
        {
    
    
            Cat* cat = factory->produceCat();
            Dog* dog = factory->produceDog();

            cat->Printer();
            dog->Printer();
        }        
    }
    return 0;
}

输出如下:
在这里插入图片描述

如果工厂子类个数已经确定,个数也不多的时候,用switch-case来调用工厂子类没啥问题。但是,随着工厂子类数越来越多,这个switch-case结构就显得有点傻了。例如,一个具有将近100多个工厂子类库,维护这样一个switch-case简直是肉疼。并且,switch-case调用工厂子类方式对于需要突然新增工厂子类的项目非常不友好。下面将要介绍的工厂子类自注册方法,便是解决该问题的一个很好的途径。

四、自注册方法一:公开注册函数显式注册

这是介绍的两种自注册方法之一,利用类内的公开注册函数显示注册工厂子类。另一种是在构造函数中隐式注册自己。我个人更加偏爱于后者。

自注册的方法,将各子类共用一个注册表,在构造完后与实例化前,将子类注册进全局的注册表。

  • 对工厂基类新增一些功能函数,用来注册新的工厂子类,并从注册表中获取某一子类:
class AnimalFactory {
    
    
public:
    virtual Cat *produceCat() = 0;
	virtual Dog *produceDog() = 0;
    static AnimalFactory* GetInstance(std::string name)
    {
    
    
        _instance = LookUp(name);
        return _instance;
    }
    static void Register(const std::string name, AnimalFactory* func)
    {
    
    
        AnimalFactory* regist = LookUp(name); // 防止重复注册,保证各子类的唯一性
        if (regist != NULL)
        {
    
    
            return;
        }
        else
        {
    
    
            registry_.insert(std::make_pair(name, func));
        }
    }
protected: 
    static AnimalFactory* LookUp(std::string name)
    {
    
    
        std::map<std::string, AnimalFactory*>::iterator iter = registry_.find(name);
        if (iter != registry_.end())
            return iter->second;
        else
            return NULL;        
    }
private:
    static std::map<std::string, AnimalFactory*> registry_; 
    static AnimalFactory* _instance;
}; 

AnimalFactory* AnimalFactory::_instance = NULL;
std::map<std::string, AnimalFactory*> AnimalFactory::registry_;
  • 各工厂子类增加静态函数static void Regist(),具体代码如下所示:
class Animal1Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Persian();
	}
	Dog *produceDog(){
    
    
		return new Affenpinscher();
	}
    static void Regist(){
    
    AnimalFactory::Register("Animal1Factory", new Animal1Factory());}   
}; 

class Animal2Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Birman();
	}
	Dog *produceDog(){
    
    
		return new AfghanHound();
	}
    static void Regist(){
    
    AnimalFactory::Register("Animal2Factory", new Animal2Factory());}   
};

class Animal3Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Ragdoll();
	}
	Dog *produceDog(){
    
    
		return new AiredaleTerrier();
	}
    static void Regist(){
    
    AnimalFactory::Register("Animal3Factory", new Animal3Factory());}    
};

class Animal4Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new NorwegianForestCat();
	}
	Dog *produceDog(){
    
    
		return new Akita();
	}
    static void Regist(){
    
    AnimalFactory::Register("Animal4Factory", new Animal4Factory());}       
};

class Animal5Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Himalayan();
	}
	Dog *produceDog(){
    
    
		return new AlaskanMalamute();
	}
    static void Regist(){
    
    AnimalFactory::Register("Animal5Factory", new Animal5Factory());}       
};
  • 客户端调用工厂子类如下:
static void before_main()
{
    
    
    std::cout<<"regist sub factory..."<<std::endl;
    Animal1Factory::Regist();
    Animal2Factory::Regist();
    Animal3Factory::Regist();
    Animal4Factory::Regist();
    Animal5Factory::Regist();
}

int main(int argc, char **argv)
{
    
    
    before_main();
    for (size_t i = 0; i < 100; i++)
    {
    
    
        AnimalFactory* factory = 0;
        std::string factory_name;
        std::cout<<"please input the factory name: ";
        std::cin>>factory_name;
        factory = AnimalFactory::GetInstance(factory_name);
        if (factory != 0)
        {
    
    
            Cat* cat = factory->produceCat();
            Dog* dog = factory->produceDog();

            cat->Printer();
            dog->Printer();
        }        
    }
    return 0;
}

输出如下:
在这里插入图片描述

五、自注册方法二:构造函数隐形注册

上面介绍的自注册方法,需要在使用工厂子类前,在客户端对各子类进行一个显式可见的注册。这样做对于使用它们的客户仍不是很友好。现在介绍一种在构造函数内隐形注册的方法,此方法不需要用户在客户端对各工厂子类进行注册。

  • 工厂基类与第一种自注册方法一样

  • 各子类工厂的构造函数中添加Animal1Factory(){AnimalFactory::Register("Animal1Factory", this);},并在子类未尾添加该子类的一个静态实例,具体代码如下:

class Animal1Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Persian();
	}
	Dog *produceDog(){
    
    
		return new Affenpinscher();
	}
    Animal1Factory(){
    
    AnimalFactory::Register("Animal1Factory", this);}
}; 
static Animal1Factory animal1factory;

class Animal2Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Birman();
	}
	Dog *produceDog(){
    
    
		return new AfghanHound();
	}
    Animal2Factory(){
    
    AnimalFactory::Register("Animal2Factory", this);}      
};
static Animal2Factory animal2factory; // 添加一个静态实例,实现该子类的注册

class Animal3Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Ragdoll();
	}
	Dog *produceDog(){
    
    
		return new AiredaleTerrier();
	}
    Animal3Factory(){
    
    AnimalFactory::Register("Animal3Factory", this);}      
};
static Animal3Factory animal3factory;

class Animal4Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new NorwegianForestCat();
	}
	Dog *produceDog(){
    
    
		return new Akita();
	}
    Animal4Factory(){
    
    AnimalFactory::Register("Animal4Factory", this);}      
};
static Animal4Factory animal4factory;

class Animal5Factory : public AnimalFactory{
    
    
public:
	Cat *produceCat(){
    
    
		return new Himalayan();
	}
	Dog *produceDog(){
    
    
		return new AlaskanMalamute();
	}
    Animal5Factory(){
    
    AnimalFactory::Register("Animal5Factory", this);}       
};
static Animal5Factory animal5factory;
  • 客户端调用工厂子类如下(注意,此时已经在客户端见不到注册的痕迹):
int main(int argc, char **argv)
{
    
    
    for (size_t i = 0; i < 100; i++)
    {
    
    
        AnimalFactory* factory = 0;
        std::string factory_name;
        std::cout<<"please input the factory name: ";
        std::cin>>factory_name;
        factory = AnimalFactory::GetInstance(factory_name);


        if (factory != 0)
        {
    
    
            Cat* cat = factory->produceCat();
            Dog* dog = factory->produceDog();

            cat->Printer();
            dog->Printer();
        }        
    }
    return 0;
}

输出:
在这里插入图片描述

总结

利用C++工厂方法,可以灵活的实现丰富的功能。正如工厂方法里的名词:工厂-产品,工厂负责生产产品。不同的工厂会产生同样类型的产品,就像衣服有很多种品牌(工厂),然后,衣服也粗分为裤子、外套等(产品)。在工厂-产品模式下,自注册其实分为两层:1)新产品越来越多,需要对新产品进行注册;2)新增加的品牌也会越来越多,需要对新工厂进行注册。网上对前一种注册应用介绍较多,因此,本文在工厂子类自注册应用背景下对自注册方法进行介绍。自注册避免了客户端调用冗长的switch-case,其中利用公开注册函数仍需要在正式使用子类前,对各子类进行注册,构造函数注册法则将注册隐藏在类文件中,当新工厂出现时,客户代码具有最好的兼容性。

猜你喜欢

转载自blog.csdn.net/u013468614/article/details/112741726