node-canvas使用自定义字体

const fs = require('fs');
const { createCanvas, registerFont } = require('canvas');
registerFont(env.url('iconfont/iconfont.ttf'), { family: 'iconfont' });
for (let v of (await env.file.readAllText('iconfont/demo_index.html', 'utf-8')).match(/&#x\w+;/g)) {
    let num = parseInt(v.substr(3), 16);
    let char = String.fromCharCode(num);
    let canvas = createCanvas(72, 72);
    let ctx = canvas.getContext('2d');
    ctx.fillStyle = '#fff';
    ctx.fillRect(0, 0, canvas.width, canvas.height);
    ctx.fillStyle = '#000';
    ctx.font = '36px iconfont';
    let size = ctx.measureText(char);
    ctx.fillText(char, (canvas.width - size.width) / 2, (canvas.height - size.width) / 2 + size.width);
    let out = fs.createWriteStream(env.url(`iconfont/images/${num}.png`));
    canvas.createPNGStream().pipe(out);
}

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转载自blog.csdn.net/slwsss/article/details/100774824