又出bug 心累
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include"game.h"
void menu()
{
printf("**********************************************\n");
printf("*********** 1.play 0.exit *************\n");
printf("**********************************************\n");
}
void game()//游戏的整个实现
{
//数组-存放玩家和电脑走出的棋盘信息
char board[ROW][COL] = {' '};//全部为空格
//初始化棋盘-数组
InitBoard(board, ROW, COL);
//打印棋盘
DisplayBoard(board, ROW, COL);
//下棋
while (1)
{
//玩家下棋
PlayerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
//电脑下棋
//ComputerMove();
}
}
void test()//游戏流程步骤
{
int input = 0;
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
printf("三子棋\n");
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择!\n");
break;
}
} while (input);
}
int main()
{
test();//写游戏
return 0;
}
#pragma once
#include<stdio.h>
#define _CRT_SECURE_NO_WARNINGS 1
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void InitBoard(int board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
while (i < row)
{
while (j < col)
{
board[i][j] = ' ';
j++;
}
i++;
}
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
//1.打印一行的数据
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
//2.打印分隔行
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走:>\n");
while (1)
{
printf("请输入要下的坐标:>");
scanf("%d%d", &x, &y);
//判断坐标的合法性
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标被占用\n");
}
}
else
{
printf("坐标非法,请重新输入\n");
}
}
}