VSCode 中C/C++.json文件的配置

VSCode 中C/C++环境配置

看了一些大佬的vscode c/c++环境配置攻略,结合自己的理解,在这里我将我的.json配置分享给大家,供大家参考,希望能在您学习路上带来一些帮助。我用的编译器是WinGW
话不多说,开始各个文件的配置及代码(直接复制即可,部分地址需要修改,已在备注内标出)。.json文件没有按先后顺序排序,请根据对应的文件修改。
首先是c_cpp_properties.json

{
    "configurations": [
        {
            "name": "Win32",
            "includePath": [                					//这里是编译器内的头文件地址,请根据编译器的安装目录填写
                "${workspaceFolder}/**",
                "E:\\Compiler\\WinGW\\mingw64\\include\\",
                "E:\\Compiler\\WinGW\\mingw64\\include\\gdb\\",
                "E:\\Compiler\\WinGW\\mingw64\\include\\libiberty\\",
                "E:/Compiler/WinGW/mingw64/lib/",
                "E:\\Compiler\\WinGW\\mingw64\\lib\\gcc\\x86_64-w64-mingw32\\8.1.0\\32/",
                "E:/Compiler/WinGW/mingw64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/*",
                "E:/Compiler/WinGW/mingw64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/*",
                "E:/Compiler/WinGW/mingw64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/ssp/*"
            ],
            "defines": [
                "_DEBUG",
                "UNICODE",
                "_UNICODE"
            ],
            "intelliSenseMode": "msvc-x64",
            "compilerPath":"E:/Compiler/WinGW/mingw64/bin/gcc.exe",            //编译器所在的地址,根据自己编译器所在的位置填写。
            "browse": {
                "path": [                                                //这里任然是编译器内的头文件地址
                    "${workspaceRoot}",
                    "${MINGW_HOME}\\include\\c++\\7.1.0",
                    "${MINGW_HOME}\\include\\c++\\7.1.0\\x86_64-w64-mingw32",
                    "${MINGW_HOME}\\include\\c++\\7.1.0\\backward",
                    "${MINGW_HOME}\\lib\\gcc\\x86_64-w64-mingw32\\7.1.0\\include",
                    "${MINGW_HOME}\\include",
                    "${MINGW_HOME}\\x86_64-w64-mingw32\\include"
                ],
                "limitSymbolsToIncludedHeaders": true,
                "databaseFilename": ""
            }
        }
    ],
    "version": 4
}

接下来是launch.josn的配置

{  
    "version": "0.2.0",  
    "configurations": [  
        {  
            "name": "(gdb) Launch", // 配置名称,将会在启动配置的下拉菜单中显示,可以自行更改  
            "type": "cppdbg",       // 配置类型,这里只能为cppdbg  
            "request": "launch",    // 请求配置类型,可以为launch(启动)或attach(附加)  
            "program": "${workspaceRoot}/${fileBasenameNoExtension}.exe",// 将要进行调试的程序的路径  
            "args": [],             // 程序调试时传递给程序的命令行参数,一般设为空即可  
            "stopAtEntry": false,   // 设为true时程序将暂停在程序入口处,一般设置为false  
            "cwd": "${workspaceRoot}", // 调试程序时的工作目录,一般为${workspaceRoot}即代码所在目录  
            "environment": [],  
            "externalConsole": true, // 调试时是否显示控制台窗口,一般设置为true显示控制台  
            "MIMode": "gdb",  
            "miDebuggerPath": "E:/Compiler/WinGW/mingw64/bin/gdb.exe", // miDebugger的路径,注意这里要与MinGw的路径对应  
            "preLaunchTask": "g++", // 调试会话开始前执行的任务,一般为编译程序,c++为g++, c为gcc  
            "setupCommands": [  
                {   
					"description": "Enable pretty-printing for gdb",  
                    "text": "-enable-pretty-printing",  
                    "ignoreFailures": true  
                }  
            ]  
        }  
    ]  
}

接着是tasks.json文件的配置

{
    "version": "2.0.0",
    "command": "g++",
    "args": ["-g","${file}","-o","${fileBasenameNoExtension}.exe"],    // 编译命令参数
    "problemMatcher": {
        "owner": "cpp",
        "fileLocation": ["relative", "${workspaceRoot}"],
        "pattern": {
            "regexp": "^(.*):(\\d+):(\\d+):\\s+(warning|error):\\s+(.*)$",
            "file": 1,
            "line": 2,
            "column": 3,
            "severity": 4,
            "message": 5
        }
    }
}

这是本人第一篇博客,不当之处还请大家指正,希望对您在vscode配置c的环境中有帮助,谢谢观看。

2018/10/17

猜你喜欢

转载自blog.csdn.net/zd398900463/article/details/83115281
今日推荐