c++类与对象7——多态

1. 多态的基本概念1

多态的基本概念
  多态是c++面向对象三大特性之一

  多态分为两类
  1.静态多态:函数重载 和 运算符重载属于静态多态,复用函数名
  2.动态多态:派生类和虚函数实现运行时多态

静态多态和动态多态区别:
  1.静态多态的函数地址早绑定 - 编译阶段确定函数地址
  2.动态多态的函数地址晚绑定 - 运行阶段确定函数地址
#include <iostream>
using namespace std;

class Animal
{
    
    
public:
	/*void speak()
	{
		cout << "动物在说话" << endl;
	}*/
	//虚函数
	virtual void speak()
	{
    
    
		cout << "动物在说话" << endl;
	}
};

class Cat :public Animal
{
    
    
public:

	//函数重写  函数返回值类型  函数名  参数列表  完全相同
	void speak()
	{
    
    
		cout << "小猫在说话" << endl;
	}
};

class Dog :public Animal
{
    
    
public:
	void speak()
	{
    
    
		cout << "小狗在说话" << endl;
	}
};
//执行说话的函数
//地址早绑定  在编译阶段确定函数地址
//如果想执行让猫说话,那么这个函数第地址就不能提前绑定,需要在运行阶段进行绑定,就是地址晚绑定

//1.动态多态满足条件
//2.子类要重写父类中的虚函数

//动态多态使用
//父类的指针或者引用  指向子类对象
void doSpeak(Animal &animal)  //Animal & animal = cat;
{
    
    
	animal.speak();
}

void test01()
{
    
    
	Cat cat;
	doSpeak(cat);

	Dog dog;
	doSpeak(dog);
}

void test02()
{
    
    
	cout << "sizeof Animal=" << sizeof(Animal) << endl;
}

int main()
{
    
    
	test01();  //第一次执行结果是动物在说话
	test02(); //不加virtual是1 加了是4
	system("pause");
	return 0;
}

3. 多态案例一——计算机类

多态优点:
    代码组织结构清晰--哪里出错了很容易看出
	可读性强
	利于前期和后期的扩展以及维护
#include <iostream>
using namespace std;
#include <string>
//多态案例
// 分别利用普通写法和多态技术,设计实现两个操作数进行运算的计算机类


//普通写法
class Calculator
{
    
    
public:

	int getResult(string oper)
	{
    
    
		if (oper == "+")
		{
    
    
			return m_Num1 + m_Num2;
		}
		else if (oper == "-")
		{
    
    
			return m_Num1 - m_Num2;
		}
		else if (oper == "*")
		{
    
    
			return m_Num1 * m_Num2;
		}
		//如果想扩展新的功能,需要修改源码
		//在真是开发中 提倡 开闭原则
		//开闭原则:对扩展进行开放,对修改进行关闭
	}

	int m_Num1;
	int m_Num2;

};

void test01()
{
    
    
	//创建一个计算器对象
	Calculator c;
	c.m_Num1 = 10;
	c.m_Num2 = 10;

	cout << c.m_Num1 << "+" << c.m_Num2 << " = " << c.getResult("+") << endl;
	cout << c.m_Num1 << "-" << c.m_Num2 << " = " << c.getResult("-") << endl;
	cout << c.m_Num1 << "*" << c.m_Num2 << " = " << c.getResult("*") << endl;
}

//利用多态实现计算器
//实现计算器的基类
class AbstractCalculator
{
    
    
public:
	virtual int getResult()
	{
    
    
		return 0;
	}

	int m_Num1;
	int m_Num2;
};

//加法计算器类
class AddCalculator :public AbstractCalculator
{
    
    
public:
	int getResult()
	{
    
    
		return m_Num1 + m_Num2;
	}
};

//减法计算器类
class SubCalculator :public AbstractCalculator
{
    
    
public:
	int getReseult()
	{
    
    
		return m_Num1 - m_Num2;
	}
};

//乘法计算器类
class MulCalculator :public AbstractCalculator
{
    
    
public:
	int getResult()
	{
    
    
		return m_Num1 * m_Num2;
	}
};

void test02()
{
    
    
	//多态使用条件
	//父类指针或者引用指向子类对象

	//加法运算
	AbstractCalculator * abc = new AddCalculator;
	abc->m_Num1 = 100;
	abc->m_Num2 = 100;
	cout << abc->m_Num1 << "+" << abc->m_Num2 << " = " << abc->getResult() << endl;
	//用完后记得销毁
	delete abc;

	//减法运算
	abc = new SubCalculator;
	abc->m_Num1 = 100;
	abc->m_Num2 = 100;
	cout << abc->m_Num1 << "-" << abc->m_Num2 << " = " << abc->getResult() << endl;
	//用完后记得销毁
	delete abc;

	//乘法运算
	abc = new MulCalculator;
	abc->m_Num1 = 100;
	abc->m_Num2 = 100;
	cout << abc->m_Num1 << "*" << abc->m_Num2 << " = " << abc->getResult() << endl;
	//用完后记得销毁
	delete abc;
}
int main()
{
    
    
	//test01();

	test02();
	system("pause");
	return 0;
}

4. 纯虚函数和抽象类

在多态中,通常父类中虚函数的实现是毫无意义的,主要都是调用子类重写的内容
  因此可以将虚函数改为纯虚函数
  纯虚函数语法:virtual 返回值类型  函数名  (参数列表) = 0 ;
  当类中有了纯虚函数,这个类也称为抽象类
  
  抽象类特点:
      无法实例化对象
	  子类必须重写抽象类中的纯虚函数,否则也属于抽象类
#include <iostream>
using namespace std;

//纯虚函数和抽象类
class Base
{
    
    
public:
	/*virtual void func()
	{

	}
	改为*/
	virtual void func() = 0;//纯虚函数,只要有一个纯虚函数,这个类称为抽象类
	//抽象类特点:
	//无法实例化对象
	// 子类必须重写抽象类中的纯虚函数,否则也属于抽象类
};

class Son :public Base
{
    
    
public:
	//virtual void func() {}; //重写后 Son s; 不报错了
	virtual void func() 
	{
    
    
		cout << "func函数调用" << endl;
	}
	
};
void test01()
{
    
    
	//抽象类无法实例化对象
	//Base b;   //报错
	//new Base; //报错

	// 子类必须重写抽象类中的纯虚函数,否则也属于抽象类
	//Son s; ///报错
	Son s;
	Base * base = new Son;
	base->func();
}
int main()
{
    
    
	test01();
	system("pause");
	return 0;
}

5. 多态案例二——饮品类

制作饮品大致流程为:煮水-冲泡-倒入杯中-加入辅助佐料

 利用多态技术实现本案例,提供抽象制作饮品基类,提供子类制作咖啡和茶叶
#include <iostream>
using namespace std;

class AbstractDrinking
{
    
    
public:
	//煮水
	virtual void Boil() = 0;
	//冲泡
	virtual void Brew() = 0;
	//倒入杯中
	virtual void PourInCup() = 0;
	//加入辅助佐料
	virtual void PutSomething() = 0;
	//制作饮品
	void makeDrink()
	{
    
    
		Boil();
		Brew();
		PourInCup();
		PutSomething();
	}
};
//制作咖啡
class Coffee :public AbstractDrinking
{
    
    
public:
	//煮水
	virtual void Boil()
	{
    
    
		cout << "煮水" << endl;
	}
	//冲泡
	virtual void Brew()
	{
    
    
		cout << "冲泡咖啡" << endl;
	}
	//倒入杯中
	virtual void PourInCup()
	{
    
    
		cout << "倒入杯子" << endl;
	}
	//加入辅助佐料
	virtual void PutSomething()
	{
    
    
		cout << "加入辅料" << endl;
	}
};

//制作茶叶
class Tea :public AbstractDrinking
{
    
    
public:
	//煮水
	virtual void Boil()
	{
    
    
		cout << "煮水" << endl;
	}
	//冲泡
	virtual void Brew()
	{
    
    
		cout << "冲泡茶叶" << endl;
	}
	//倒入杯中
	virtual void PourInCup()
	{
    
    
		cout << "倒入杯子" << endl;
	}
	//加入辅助佐料
	virtual void PutSomething()
	{
    
    
		cout << "加入辅料" << endl;
	}
};

//制作函数
void doWork(AbstractDrinking * abs) //AbstractDrinking * abs = new Coffee
{
    
    
	abs->makeDrink();

	delete abs; //释放
}

void test01()
{
    
    
	//制作咖啡
	doWork(new Coffee);

	cout << "----------------------" << endl;
	//制作茶叶
	doWork(new Tea);
}
int main()
{
    
    
	test01();
	system("pause");
	return 0;
}

6. 虚析构和纯虚析构

多态使用后,如果子类中有属性开辟到堆区,那么父类指针在释放时无法调用到子类
  的析构函数,
  解决方法:将父类中的析构函数改为虚析构和纯虚析构
  
  虚析构和纯虚析构共性:
      可以解决父类指针释放子类对象
	  都需要有具体的函数实现
	  
  虚析构和重虚析构区别:
      如果是纯虚析构,该类属于抽象类,无法实例化对象
	  
  虚析构语法:
  virtual ~类名() {}
  
  纯虚析构语法:
  virtual ~类名() = 0;

虚析构或纯虚析构就是用来解决通过父类指针释放子类对象
如果子类中没有堆区数据,可以不写虚析构和纯虚析构
拥有纯虚析构函数的类也属于抽象类
#include <iostream>
using namespace std;
#include <string>

class Animal
{
    
    
public:
	Animal()
	{
    
    
		cout << "Animal构造函数调用" << endl;
	}

	//利用虚析构解决父类指针释放子类对象不干净的问题
	//virtual ~Animal()
	//{
    
    
	//	cout << "Animal析构函数调用" << endl;
	//}

	//纯虚析构  需要声明也需要实现
	//有了纯虚析构之后  这个类也属于抽象类  无法实现实例化对象
	virtual ~Animal() = 0;
	
	//纯虚函数
	virtual void speak() = 0;
};

Animal::~Animal()
{
    
    
	cout << "Animal纯虚析构函数调用" << endl;
}

class Cat :public Animal
{
    
    
public:
	Cat(string name)
	{
    
    
		cout << "Cat构造函数调用" << endl;
		m_Name = new string(name);
	}
	virtual void speak()
	{
    
    
		cout << *m_Name << "小猫在说话" << endl;
	}
	string *m_Name;

	~Cat()
	{
    
    
		if (m_Name != NULL)
		{
    
    
			cout << "Cat析构函数调用" << endl;
			delete m_Name;
			m_Name = NULL;
		}
	}

};

void test01()
{
    
    
	Animal * animal = new Cat("Tom");
	animal->speak();
	//父类指针在析构时候  不会调用子类中的析构函数  导致子类中如果有堆区属性  出现内存泄漏
	delete animal;
}
int main()
{
    
    
	test01();
	system("pause");
	return 0;
}

7.多态案例三——电脑组装

#include <iostream>
using namespace std;

class CPU
{
    
    
public:
	virtual void calculate() = 0;
};
class VideoCard
{
    
    
public:
	virtual void display() = 0;
};
class Memory
{
    
    
public:
	virtual void storage() = 0;
};
class Computer
{
    
    
public:
	Computer(CPU * cpu, VideoCard * vc, Memory * mem)
	{
    
    
		m_cpu = cpu;
		m_vc = vc;
		m_mem = mem;
	}

	void work()
	{
    
    
		m_cpu->calculate();
		m_vc->display();
		m_mem->storage();
	}

	~Computer()
	{
    
    
		if (m_cpu != NULL)
		{
    
    
			delete m_cpu;
			m_cpu = NULL;
		}
		if (m_vc != NULL)
		{
    
    
			delete m_vc;
			m_vc = NULL;
		}
		if (m_mem != NULL)
		{
    
    
			delete m_mem;
			m_mem = NULL;
		}
	}
private:
	CPU * m_cpu;
	VideoCard * m_vc;
	Memory * m_mem;
};

class IntelCPU :public CPU
{
    
    
public:
	virtual void calculate()
	{
    
    
		cout << "Intel的CPU开始计算了" << endl;
	}
};
class IntelVideoCard :public VideoCard
{
    
    
public:
	virtual void display()
	{
    
    
		cout << "Intel的显卡开始显示了" << endl;
	}
};
class IntelMemory :public Memory
{
    
    
public:
	virtual void storage()
	{
    
    
		cout << "Intel的内存条开始存储了" << endl;
	}
};

class LenovoCPU :public CPU
{
    
    
public:
	virtual void calculate()
	{
    
    
		cout << "Lenovo的CPU开始计算了" << endl;
	}
};
class LenovoVideoCard :public VideoCard
{
    
    
public:
	virtual void display()
	{
    
    
		cout << "Lenovo的显卡开始显示了" << endl;
	}
};
class LenovoMemory :public Memory
{
    
    
public:
	virtual void storage()
	{
    
    
		cout << "Lenovo的内存条开始存储了" << endl;
	}
};

void test01()
{
    
    
	CPU * intelCpu = new IntelCPU;
	VideoCard * intelCard = new IntelVideoCard;
	Memory * intelMem = new IntelMemory;

	Computer * computer1 = new Computer(intelCpu, intelCard, intelMem);
	computer1->work();
	delete computer1;

	
	Computer * computer2 = new Computer(new LenovoCPU,new LenovoVideoCard,new  LenovoMemory);
	computer2->work();
	delete computer2;
}
int main()
{
    
    
	test01();
	system("pause");
	return 0;
}

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转载自blog.csdn.net/qq_45923342/article/details/105964478