杀进程优先级

查看adj

可以通过命令:
adb shell
//筛选进程
ps | grep <包名|pid>
//然后,其中oom_score_adj是内核计算过后的adj
cat proc/<pid>/oom_score_adj

方法2

adb shell
dumpsys activity o
//然后查看

ProcessRecord中下面这些属性反应了oom_score_adj的值

int maxAdj;                 // Maximum OOM adjustment for this process
int curRawAdj;              // Current OOM unlimited adjustment for this process
int setRawAdj;              // Last set OOM unlimited adjustment for this process
int curAdj;                 // Current OOM adjustment for this process
int setAdj;                 // Last set OOM adjustment for this process

其中:
- maxAdj 指定了该进程允许的oom_score_adj最大值(主要给系统应用和常驻内存使用,通过maxAdj保证这些进程拥有较高优先级)
- curXXX这一组记录了这一次优先级计算的结果,会将curXXX复制给对应的setXXX这一组上进行备份。
- xxxRawAdj记录了没有经过限制的adj值,“没有经过限制”是指这其中的值可能是超过了oom_score_adj文件所允许的范围(-1000 ~ 1000)
- ProcessList.Java中预定义了oom_score_adj的可能取值。

static final int UNKNOWN_ADJ = 1001; // 未知进程
static final int PREVIOUS_APP_ADJ = 700; // 前一个应用
static final int HOME_APP_ADJ = 600; // 桌面进程
static final int SERVICE_ADJ = 500; // 包含了Service的进程
static final int HEAVY_WEIGHT_APP_ADJ = 400; // 重量级进程
static final int BACKUP_APP_ADJ = 300; // 备份应用进程
static final int PERCEPTIBLE_APP_ADJ = 200; // 可感知的进程
static final int VISIBLE_APP_ADJ = 100; // 可见进程
static final int VISIBLE_APP_LAYER_MAX = PERCEPTIBLE_APP_ADJ - VISIBLE_APP_ADJ - 1;
static final int FOREGROUND_APP_ADJ = 0; // 前台进程
static final int PERSISTENT_SERVICE_ADJ = -700; // 常驻服务进程
static final int PERSISTENT_PROC_ADJ = -800; // 常驻应用进程
static final int SYSTEM_ADJ = -900; // 系统进程
static final int NATIVE_ADJ = -1000; // native系统进程

解释上面这些可能的情况:

  1. FOREGROUND_APP_ADJ = 0,这个是前台应用进程的优先级,正在和用户交互的进程(普通应用获得的最高优先级)
  2. VISIBLE_APP_ADJ是具有可见Activity进程的优先级,前台的Activity设置透明,或者小窗口后面的Activity也可见这种情况
  3. PERCEPTIBLE_APP_ADJ是指用户可感知的进程,可感知的进程包括:
1.进程中包含了处于pause状态或者正在pause的Activity
2.进程中包含了正在stop的Activity
3.进程中包含了前台的Service
  1. PREVIOUS_APP_ADJ描述的是前一个应用的优先级。在启动新的Activity时,如果新启动的Activity是属于一个新的进程的,那么当前即将被stop的Activity所在的进程便会成为“前一个应用”进程。
  2. HEAVY_WEIGHT_APP_ADJ 描述的重量级进程是指那些通过Manifest指明不能保存状态的应用进程。
  3. PERSISTENT_SERVICE_ADJ = -700,PERSISTENT_PROC_ADJ = -800,系统中的一些进程,比如System_ADJ,NATIVE_ADJ=-1000

进程分类

  • 前台进程 (Foreground process)
    • 包含用户正在交互的 Activity(已调用 Activity 的 onResume() 方法)
    • 包含某个 Service,后者绑定到用户正在交互的 Activity
    • 包含正在“前台”运行的 Service(已调用 startForeground())
    • 包含正执行一个生命周期回调的 Service(onCreate()、onStart() 或 onDestroy())
    • 包含正执行其 onReceive() 方法的 BroadcastReceiver
  • 可见进程(Visible process)
    • 不再前台,但对前台有影响,比如如果前台 Activity 启动了一个对话框,允许在其后显示上一 Activity,则有可能会发生这种情况。
    • 托管绑定到可见(或前台)Activity 的 Service
  • 服务进程 (Service process)
    • 使用startservice()方法启动服务,服务与可见内容没直接关联(下载,播放音乐等)属于可感知
  • 后台进程 (Background process)
    • 不可见的Activity进程(调用onStop()方法)这类进程保存在LRU列表中。
  • 空进程 (Empty process)
    • 不包含任何活动应用组件的进程。目的是通过应用缓存进程,而不浪费时间在启动新的进程。

Android中进程管理的机制

platform/frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.java)
platform/frameworks/base/services/core/java/com/android/server/am/ProcessList.java
platform/system/core/lmkd/lmkd.c
kernel/common/drivers/staging/Android/lowmemorykiller.c

通过输入命令:

adb shell
dumpsys activity o

查看有关进程状态

Android m

杀进程与阶段对应

对应在ProcessList.java中定义

级别 常量名称 内存大小 简述
-16 SYSTEM_ADJ 61440 kB 系统进程
-12 PERSISTENT_PROC_ADJ 61440 kB 系统persistent进程,比如telephony
-11 PERSISTENT_SERVICE_ADJ 61440 kB 关联着系统或persistent进程
0 FOREGROUND_APP_ADJ 61440 kB 前台进程(Foreground process
1 VISIBLE_APP_ADJ 76800 kB 可见进程(Visible process)
2 PERCEPTIBLE_APP_ADJ 92160 kB 可感知进程,比如后台音乐播放
3 BACKUP_APP_ADJ 107520 kB 备份进程
4 HEAVY_WEIGHT_APP_ADJ 137660 kB 后台的重量级进程,system/rootdir/init.rc文件中设置
5 SERVICE_ADJ 137660 kB 服务进程(Service process)
6 HOME_APP_ADJ 137660 kB Home进程
7 PREVIOUS_APP_ADJ 137660 kB 上一个App的进程(往往通过按返回键)
8 SERVICE_B_ADJ 137660 kB List中的Service(较老的、使用可能性更小)
9 CACHED_APP_MIN_ADJ 137660 kB 不可见进程的adj最小值
15 CACHED_APP_MAX_ADJ 174948 kB 不可见进程的adj最大值

Android n

杀进程与阶段对应
对应在ProcessList.java中定义

级别 常量名称 内存大小 lmk杀进程根据adj6档
-900 SYSTEM_ADJ 73,728k
-800 PERSISTENT_PROC_ADJ 73,728K
-700 PERSISTENT_SERVICE_ADJ 73,728K
0 FOREGROUND_APP_ADJ 73,728K +
100 VISIBLE_APP_ADJ 92,160K +
200 PERCEPTIBLE_APP_ADJ 110,592K +
300 BACKUP_APP_ADJ 129,024K +
400 HEAVY_WEIGHT_APP_ADJ 221,184K
500 SERVICE_ADJ 221,184K
600 HOME_APP_ADJ 221,184K
700 PREVIOUS_APP_ADJ 221,184K
800 SERVICE_B_ADJ 221,184K
900 CACHED_APP_MIN_ADJ 221,184K +
906 CACHED_APP_MAX_ADJ 322,560K +

Process state(m and n)

对应在ActivityManager中定义一下几种进程的状态

state级别 取值 解释 优先级(大于state)return IMPORTANCE_XXX
PROCESS_STATE_CACHED_EMPTY 16 进程处于cached状态,且为空进程 400
PROCESS_STATE_CACHED_ACTIVITY_CLIENT 15 进程处于cached状态,且为另一个cached进程(内含Activity)的client进程 400
PROCESS_STATE_CACHED_ACTIVITY 14 进程处于cached状态,且内含Activity 400
PROCESS_STATE_LAST_ACTIVITY 13 后台进程,且拥有上一次显示的Activity 400
PROCESS_STATE_HOME 12 后台进程,且拥有home Activity 400
PROCESS_STATE_RECEIVER 11 后台进程,且正在运行receiver 300
PROCESS_STATE_SERVICE 10 后台进程,且正在运行service 300
PROCESS_STATE_HEAVY_WEIGHT 9 后台进程,但无法执行restore,因此尽量避免kill该进程 170
PROCESS_STATE_BACKUP 8 后台进程,正在运行backup/restore操作 130
PROCESS_STATE_IMPORTANT_BACKGROUND 7 对用户很重要的进程,用户不可感知其存在 130
PROCESS_STATE_IMPORTANT_FOREGROUND 6 对用户很重要的进程,用户可感知其存在 200
PROCESS_STATE_TOP_SLEEPING 5 与PROCESS_STATE_TOP一样,但此时设备正处于休眠状态 150
PROCESS_STATE_FOREGROUND_SERVICE 4 拥有给一个前台Service 125
PROCESS_STATE_BOUND_FOREGROUND_SERVICE 3 拥有给一个前台Service,且由系统绑定 100
PROCESS_STATE_TOP 2 拥有当前用户可见的top Activity 100
PROCESS_STATE_PERSISTENT_UI 1 persistent系统进程,并正在执行UI操作 100
PROCESS_STATE_PERSISTENT 0 persistent系统进程 100
PROCESS_STATE_NONEXISTENT -1 不存在的进程 1000

进程优先级定义

在 ActivityManager 中的 RunningAppProcessInfo 类中定义了进程的优先级 IMPORTANCE 值

        /**
         * Constant for {@link #importance}: This process is running the
         * foreground UI; that is, it is the thing currently at the top of the screen
         * that the user is interacting with.
         */
        public static final int IMPORTANCE_FOREGROUND = 100;

        /**
         * Constant for {@link #importance}: This process is running a foreground
         * service, for example to perform music playback even while the user is
         * not immediately in the app.  This generally indicates that the process
         * is doing something the user actively cares about.
         */
        public static final int IMPORTANCE_FOREGROUND_SERVICE = 125;

        /**
         * Constant for {@link #importance}: This process is running the foreground
         * UI, but the device is asleep so it is not visible to the user.  This means
         * the user is not really aware of the process, because they can not see or
         * interact with it, but it is quite important because it what they expect to
         * return to once unlocking the device.
         */
        public static final int IMPORTANCE_TOP_SLEEPING = 150;

        /**
         * Constant for {@link #importance}: This process is running something
         * that is actively visible to the user, though not in the immediate
         * foreground.  This may be running a window that is behind the current
         * foreground (so paused and with its state saved, not interacting with
         * the user, but visible to them to some degree); it may also be running
         * other services under the system's control that it inconsiders important.
         */
        public static final int IMPORTANCE_VISIBLE = 200;

        /**
         * Constant for {@link #importance}: This process is not something the user
         * is directly aware of, but is otherwise perceptable to them to some degree.
         */
        public static final int IMPORTANCE_PERCEPTIBLE = 130;

        /**
         * Constant for {@link #importance}: This process is running an
         * application that can not save its state, and thus can't be killed
         * while in the background.
         * @hide
         */
        public static final int IMPORTANCE_CANT_SAVE_STATE = 170;

        /**
         * Constant for {@link #importance}: This process is contains services
         * that should remain running.  These are background services apps have
         * started, not something the user is aware of, so they may be killed by
         * the system relatively freely (though it is generally desired that they
         * stay running as long as they want to).
         */
        public static final int IMPORTANCE_SERVICE = 300;

        /**
         * Constant for {@link #importance}: This process process contains
         * background code that is expendable.
         */
        public static final int IMPORTANCE_BACKGROUND = 400;

        /**
         * Constant for {@link #importance}: This process is empty of any
         * actively running code.
         */
        public static final int IMPORTANCE_EMPTY = 500;

        /**
         * Constant for {@link #importance}: This process does not exist.
         */
        public static final int IMPORTANCE_GONE = 1000;

        /** @hide */
        public static int procStateToImportance(int procState) {
            if (procState == PROCESS_STATE_NONEXISTENT) {
                return IMPORTANCE_GONE;
            } else if (procState >= PROCESS_STATE_HOME) {
                return IMPORTANCE_BACKGROUND;
            } else if (procState >= PROCESS_STATE_SERVICE) {
                return IMPORTANCE_SERVICE;
            } else if (procState > PROCESS_STATE_HEAVY_WEIGHT) {
                return IMPORTANCE_CANT_SAVE_STATE;
            } else if (procState >= PROCESS_STATE_IMPORTANT_BACKGROUND) {
                return IMPORTANCE_PERCEPTIBLE;
            } else if (procState >= PROCESS_STATE_IMPORTANT_FOREGROUND) {
                return IMPORTANCE_VISIBLE;
            } else if (procState >= PROCESS_STATE_TOP_SLEEPING) {
                return IMPORTANCE_TOP_SLEEPING;
            } else if (procState >= PROCESS_STATE_FOREGROUND_SERVICE) {
                return IMPORTANCE_FOREGROUND_SERVICE;
            } else {
                return IMPORTANCE_FOREGROUND;
            }
        }

根据上面代码可知进程的优先级和进程的状态挂钩,每一个状态对应一种优先级。

AMS中有三个核心方法

  • updateOomAdjLocked:更新adj,当目标进程为空,或者被杀则返回false;否则返回true;
  • computeOomAdjLocked:计算adj,返回计算后RawAdj值;
  • applyOomAdjLocked:应用adj,当需要杀掉目标进程则返回false;否则返回true。

updateOomAdjLocked 中会调用 computeOomAdjLocked 和 applyOomAdjLocked。

LowMemoryKiller 的阈值的设定

阈值的设定

  • /sys/module/lowmemorykiller/parameters/adj
  • /sys/module/lowmemorykiller/parameters/minfree
shamu:/ # cat /sys/module/lowmemorykiller/parameters/adj
0,100,200,300,900,906
shamu:/ # cat /sys/module/lowmemorykiller/parameters/minfree
18432,23040,27648,32256,36864,46080

minfree中数值的单位是内存中的页面数量,一般情况下一个页面是4KB。

例如:将1,6写入节点/sys/module/lowmemorykiller/parameters/adj,将1024,8192写入节点/sys/module/lowmemorykiller/parameters/minfree。

策略:当系统可用内存低于8192个pages时,则会杀掉oom_score_adj>=6的进程;当系统可用内存低于1024个pages时,则会杀掉oom_score_adj>=1的进程。

lmkd 守护进程

system/core/lmkd/lmkd.c

lmkd创建名称为lmkd的socket,节点位于/dev/socket/lmkd,接受命令如下:

功能 命令 对应方法
LMK_PROCPRIO 设置进程adj PL.setOomAdj()
LMK_TARGET 更新oom_adj PL.updateOomLevels()
LMK_PROCREMOVE 移除进程 PL.remove()

设置adj
- 向节点/proc//oom_score_adj写入oom_adj。

framework与lmkd对应方法:

static void ctrl_command_handler(void) {
    int ibuf[CTRL_PACKET_MAX / sizeof(int)];
    int len;
    int cmd = -1;
    int nargs;
    int targets;
    len = ctrl_data_read((char *)ibuf, CTRL_PACKET_MAX);
    if (len <= 0)
        return;
    nargs = len / sizeof(int) - 1;
    if (nargs < 0)
        goto wronglen;
    //将网络字节顺序转换为主机字节顺序
    cmd = ntohl(ibuf[0]);
    switch(cmd) {
    case LMK_TARGET:
        targets = nargs / 2;
        if (nargs & 0x1 || targets > (int)ARRAY_SIZE(lowmem_adj))
            goto wronglen;
        cmd_target(targets, &ibuf[1]);
        break;
    case LMK_PROCPRIO:
        if (nargs != 3)
            goto wronglen;
        //设置进程adj
        cmd_procprio(ntohl(ibuf[1]), ntohl(ibuf[2]), ntohl(ibuf[3]));
        break;
    case LMK_PROCREMOVE:
        if (nargs != 1)
            goto wronglen;
        cmd_procremove(ntohl(ibuf[1]));
        break;
    default:
        ALOGE("Received unknown command code %d", cmd);
        return;
    }
    return;
wronglen:
    ALOGE("Wrong control socket read length cmd=%d len=%d", cmd, len);
}
  • LMK_TARGET:AMS.updateConfiguration()的过程中调用updateOomLevels()方法, 分别向/sys/module/lowmemorykiller/parameters目录下的minfree和adj节点写入相应信息;
  • LMK_PROCPRIO: AMS.applyOomAdjLocked()的过程中调用setOomAdj(),向/proc//oom_score_adj写入oomadj 后直接返回;

- LMK_PROCREMOVE:AMS.handleAppDiedLocked或者 AMS.cleanUpApplicationRecordLocked()的过程,调用remove(),目前不做任何事,直接返回;

LowMemoryKiller Kernel driver

lowmemorykiller driver 位于 drivers/staging/android/lowmemorykiller.c

核心在于:通过 register_shrinkerunregister_shrinker分别用于初始化和退出。

LMK通过注册shrinker来实现。其中shrinker是Linux kernel标准的回收page的机制,由内核线程kswapd负责监控。

核心思想是

  • 选择oom_score_adj最大的进程中,并且rss内存最大的进程作为选中要杀的进程。
  • 杀进程方式:send_sig(SIGKILL, selected, 0)向选中的目标进程发送signal 9来杀掉目标进程。

内部使用:
lmkd参数
- oom_adj:代表进程的优先级, 数值越大,优先级越低,越容易被杀. 取值范围[-16, 15]
- oom_score_adj: 取值范围[-1000, 1000]
- oom_score:lmk策略中貌似并没有看到使用的地方,这个应该是oom才会使用。

lowmem_oom_adj_to_oom_score_adj 计算:

//OOM_SCORE_ADJ_MAX=1000
//OOM_DISABLE=-17
static int lowmem_oom_adj_to_oom_score_adj(int oom_adj)
{
    if (oom_adj == OOM_ADJUST_MAX)
        return OOM_SCORE_ADJ_MAX;
    else
        return (oom_adj * OOM_SCORE_ADJ_MAX) / -OOM_DISABLE;
}
  • 当oom_adj = 15, 则 oom_score_adj = 1000;

- 当oom_adj < 15, 则 oom_score_adj = oom_adj * 1000/17;

小结

  • 系统framework根据不同类型进程生命周期控制,动态分配不同的adj,并在不同时机进行更新。
  • 更新adj时候在framework层会和lmkd守护进程进行通信,修改lmk deiver配置参数,设置/proc/pid/oom_score_adj;
  • lowmemorykiller 驱动会被 linux 内核的内存 shrinker 机制调度,在 shrinker 操作中,计算进程 adj 和 rss,依据 driver 的 oom_adj 和 minfree 配置,进行 kill 进程操作

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转载自blog.csdn.net/wangwei708846696/article/details/77168694