我的第一个Java弱智游戏代码

import java.awt.*;
import javax.swing.*;

public class BallGame extends JFrame {
		//窗口加载
	Image ball = Toolkit.getDefaultToolkit().getImage("images/ball.png");
	Image desk = Toolkit.getDefaultToolkit().getImage("images/desk.jpg");
	
	double x = 100;
	double y = 100;

	double degree = 3.14/3;
	
	
	
	//画窗口的方法
 public void paint(Graphics g) {
		System.out.println("窗口被画了一次");
		g.drawImage(desk,0,0,null);
		g.drawImage(ball,(int)x,(int)y,null);
		
		x = x + 10*Math.cos(degree);
		y = y + 10*Math.sin(degree);
		
		if (y>500-40-30||y<80) {
			degree = -degree;
		}
		
		if(x<30||x>856-40-30) {
			degree = 3.14-degree;
		}
		
		
		 
	}
 void launchFrame() {
		setSize(856,500);
		setLocation(50,50);
		setVisible(true);
		
		//
		while (true) {
			repaint();
			try {
				Thread.sleep(40);
			}catch(Exception e) {
				e.printStackTrace();
			}
		}
	}
//main 方法是程序执行的入口
 public static void main(String[] args) {
		System.out.println("this is Sue's first game.");
		BallGame game = new BallGame();
		game.launchFrame();
 	}
}

程序中用到的小球
ball.png
程序中的桌面
desk.jpg

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转载自blog.csdn.net/ABV09876543210/article/details/105108290