LUA调试环境(一)


QQ:282397369

起因

今年开始,折腾脚本,发现LUA确实能解决大问题,与C++配合起来,天衣无缝的感觉,处理各种业务轻松很多。
用多了,慢慢发觉有些不爽。最大的问题是,脚本没有编译过程,所有问题得等到运行时才能显现,从而导致脚本调试过程比较低效。
那就做一个IDE,先给自己用。

基本编辑工作

IDE首先得有一个编辑器。这个直接采用开源的Scintilla即可。结合消息机制,还是比较轻松的。主要工作是抄,或者说是Copy,在网上搜搜就有了。以下是一些简要的内容

LUA解析

		SendEditor(SCI_SETLEXER, SCLEX_LUA);
		SendEditor(SCI_STYLESETFONT, SCE_LUA_IDENTIFIER, (sptr_t)"Courier New");
		SendEditor(SCI_STYLESETSIZE, SCE_LUA_IDENTIFIER, fontSize);

		SendEditor(SCI_STYLESETFONT, SCE_LUA_COMMENTLINE, (sptr_t)"Courier New");
		SendEditor(SCI_STYLESETSIZE, SCE_LUA_COMMENTLINE, fontSize);
		SendEditor(SCI_STYLESETFONT, SCE_LUA_WORD, (sptr_t)"Courier New");
		SendEditor(SCI_STYLESETSIZE, SCE_LUA_WORD, fontSize);
		SendEditor(SCI_STYLESETFONT, SCE_LUA_LITERALSTRING, (sptr_t)"Courier New");
		SendEditor(SCI_STYLESETSIZE, SCE_LUA_LITERALSTRING, fontSize);
		SendEditor(SCI_STYLESETFONT, SCE_LUA_COMMENTDOC, (sptr_t)"Courier New");
		SendEditor(SCI_STYLESETSIZE, SCE_LUA_COMMENTDOC, fontSize);

		SendEditor(SCI_STYLESETITALIC, SCE_LUA_COMMENTLINE, true);  
		SendEditor(SCI_STYLESETITALIC, SCE_LUA_LITERALSTRING, true); 
		SendEditor(SCI_STYLESETITALIC, SCE_LUA_IDENTIFIER, true); 
		SendEditor(SCI_STYLESETITALIC, SCE_LUA_COMMENTDOC, true); 

		SendEditor(SCI_STYLESETBOLD, SCE_LUA_IDENTIFIER, TRUE); 
		SendEditor(SCI_STYLESETBOLD, SCE_LUA_WORD, TRUE); 

		SendEditor(SCI_STYLESETFORE, SCI_SETCODEPAGE, CP_UTF8);

		SendEditor(SCI_SETKEYWORDS, 0, (sptr_t)"and break do else elseif end false for function if in local nil not or repeat return then true until while");

		SendEditor(SCI_STYLESETFORE, SCE_LUA_COMMENTLINE, clGreen);
		SendEditor(SCI_STYLESETFORE, SCE_LUA_COMMENTDOC, clGreen);
		SendEditor(SCI_STYLESETFORE, SCE_LUA_NUMBER, clBlue);
		SendEditor(SCI_STYLESETFORE, SCE_LUA_CHARACTER, clRed);
		SendEditor(SCI_STYLESETFORE, SCE_LUA_OPERATOR, clGreen);
		SendEditor(SCI_STYLESETFORE, SCE_LUA_LITERALSTRING, clGreen);
		SendEditor(SCI_STYLESETFORE, SCE_LUA_IDENTIFIER, clPurple);
		SendEditor(SCI_STYLESETFORE, SCE_LUA_WORD, clBlue);

		SendEditor(SCI_SETCARETLINEVISIBLE, TRUE);
		SendEditor(SCI_SETTABWIDTH, 4); // TAB宽度由默认的8改为4
		SendEditor(SCI_SETCARETLINEBACK, RGB(226, 217, 232));
		SendEditor(SCI_SETSELBACK, true, RGB(0x9f,0xbb,0xe8) );

代码折叠

现在编程序,代码可折叠是必须的,加上行号显示,成为一个简单标配

	SendEditor(SCI_SETMARGINTYPEN, 0, SC_MARGIN_NUMBER);
	SendEditor(SCI_SETMARGINWIDTHN, 0, 40);
	SendEditor(SCI_SETMARGINSENSITIVEN, 0, TRUE); //响应鼠标消息
	SendEditor(SCI_SETPROPERTY,(sptr_t)"fold",(sptr_t)"1");
	SendEditor(SCI_SETPROPERTY,(sptr_t)"fold.compact",(sptr_t)"0");  // 这个一定要关掉!!!否则折叠样式会有问题!!!

	SCN_UPDATEUI;
	SendEditor(SCI_SETMARGINTYPEN, 		MARGIN_FOLD_INDEX, SC_MARGIN_SYMBOL);	
	SendEditor(SCI_SETMARGINMASKN, 		MARGIN_FOLD_INDEX, SC_MASK_FOLDERS); 	
	SendEditor(SCI_SETMARGINWIDTHN, 	MARGIN_FOLD_INDEX, 11); 			 
    SendEditor(SCI_SETMARGINSENSITIVEN, MARGIN_FOLD_INDEX, TRUE); 

    SendEditor(SCI_MARKERDEFINEPIXMAP, SC_MARKNUM_FOLDEROPEN, (sptr_t)minus_xpm);
	SendEditor(SCI_MARKERDEFINEPIXMAP, SC_MARKNUM_FOLDEREND, (sptr_t)plus_xpm);
	SendEditor(SCI_MARKERDEFINEPIXMAP, SC_MARKNUM_FOLDEROPENMID, (sptr_t)minus_xpm);

	SendEditor(SCI_MARKERDEFINE, SC_MARKNUM_FOLDERMIDTAIL, SC_MARK_TCORNERCURVE);
	SendEditor(SCI_MARKERDEFINE, SC_MARKNUM_FOLDERSUB, SC_MARK_VLINE);
	SendEditor(SCI_MARKERDEFINE, SC_MARKNUM_FOLDERTAIL, SC_MARK_LCORNERCURVE);

    SendEditor(SCI_MARKERSETBACK, SC_MARKNUM_FOLDERSUB, 0xa0a0a0);
    SendEditor(SCI_MARKERSETBACK, SC_MARKNUM_FOLDERMIDTAIL, 0xa0a0a0);
	SendEditor(SCI_MARKERSETBACK, SC_MARKNUM_FOLDERTAIL, 0xa0a0a0);

	SendEditor(SCI_SETFOLDFLAGS, 16|4, 0);

简单图示效果

在以上基础上,差不多就可以看到效果了。
在这里插入图片描述
到此具备一定的基础。

断点

断点功能折腾大半天时间,用Margin怎么试都出不来效果。都准备放弃了。
最终还是放弃采用Margin来实现,等以后有时间了再用Margin
但功能还是想要的。那就自己动手丰衣足食。直接放一个PaintBox在编辑器左侧,稍微试一下,居然有效果

	FPaintBox_Assert = new TPaintBox(this);
	FPaintBox_Assert->Parent = this;
	FPaintBox_Assert->Width = 15;
	FPaintBox_Assert->Align = alLeft;
	FPaintBox_Assert->OnPaint = OnPaintBox_Assert;
	FPaintBox_Assert->OnMouseUp = OnPaintBox_MouseUp;

那就加上相应的事件处理,其实也就是画出与切换。

行号获取

仔细查看文档,可以取得当前行号,但我想取得显示在界面上的最顶端与最底端的行号,试了很多种方法与消息,无果。
那就,文字识别吧。毕竟OpenCV也用了这么长时间。这个文字识别应该是最简单的,标准的印刷体,标准的数字,搞不定就不好意思了。

TStrings * __fastcall TCbwSynEditor::GetLineNumbers() {
	cv::Mat mat = CvHelper::MatFromHWND(hEditor, TRect(0, 0, 40, FPaintBox_Assert->Height - 25));
	CbwXmlNode * result = new CbwXmlNode("number");
	GlobalQuickOcr->OcrNumber(mat, L"Scintilla", true);
	result->Assign(GlobalQuickOcr->OcrPositionNode);
	TStrings * lines = new TStringList;
	for(int i = 0; i < result->ElementNumber; ++i) {
		UnicodeString text = result->Elements(i)->AttributeValueByName(L"text");
		UnicodeString id = THelper::String::GetRegMatchAt(text, L"\\d+");
		if(id.Length())
			lines->Add(id.ToInt());
	}
	delete result;
	return lines;
}

切换断点

这个主要在PaintBox的点击事件中处理,直接用其MouseUp事件。

void __fastcall TCbwSynEditor::OnPaintBox_MouseUp(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y) {
	int textHeight = GetTextHeight();
	int row = Y / textHeight;
	TStrings * lines = GetLineNumbers();
	if(IS_IN_RANGE(row, 0, lines->Count - 2)) {
		int destLine = lines->Strings[row].ToInt();
		int nextLine = lines->Strings[row + 1].ToInt();
		if(nextLine == destLine + 1) {
			ToggleBreakpoint(destLine);
			FPaintBox_Assert->Repaint();
		}
		else
			SendEditor(SCI_TOGGLEFOLD, destLine, 0);
	}
	delete lines;
}

其中的GetTextHeight是取得文字高度,感觉在编辑的时候,应该是一致的。先试了一下,也不知道是否正确,但我是够用的了。

int __fastcall TCbwSynEditor::GetTextHeight() {
	int result = SendEditor(SCI_TEXTHEIGHT, 1);
	return result;
}

为了兼容后续的工程项目,即多文件,简单设计一个结构:

typedef struct tagBreakPoints {
	UnicodeString fileName;
	vector<int> lineNumbers;
} TBreakPoints;

那现在的切换操作,也主要是针对内存数据的更新处理

void __fastcall TCbwSynEditor::ToggleBreakpoint(int lineNumber) {
	TBreakPoints * destItems = NULL;
	CBW_ITERATOR(vector<TBreakPoints *>, FBreakpoints) {
		if((*it)->fileName == FFileName)
			destItems = *it;
	}
	if(!destItems) {
		destItems = new TBreakPoints;
		destItems->fileName = FFileName;
		FBreakpoints.push_back(destItems);
	}

	int index = -1;
	CBW_ITERATOR(vector<int>, destItems->lineNumbers) {
		if(*it == lineNumber) {
			index = it - destItems->lineNumbers.begin();
			break;
		}
	}
	if(index == -1)
		destItems->lineNumbers.push_back(lineNumber);
	else
		destItems->lineNumbers.erase(destItems->lineNumbers.begin() + index);
	THelper::Debug::AddLog(THelper::FormatString(L"切换第 %d 行 -> %s",
		lineNumber, GetBreakpointHint()), clBlue);
}

断点这块就只剩下显示了。

显示断点

不求专业美观,先解决有无问题。
显示的时候,考虑到代码折叠,那就自己提个小需求,如果断点行被显示出来,就用红点,如果断点行被折叠,那就用暗红点。

void __fastcall TCbwSynEditor::OnPaintBox_Assert(TObject* Sender) {
	THelper::Graphics::FillCanvas(FPaintBox_Assert->Canvas, TColor(0xFFEFEF), TColor(0xFFEFEF));
	TCanvas * canvas = FPaintBox_Assert->Canvas;
	canvas->Rectangle(0, 0, FPaintBox_Assert->Width, FPaintBox_Assert->Height);

	int textHeight = GetTextHeight();
	int radius = (std::min(FPaintBox_Assert->Width, textHeight) - 5) / 2;

	TStrings * lines = GetLineNumbers();
	for(int i = 0; i < lines->Count; ++i) {
		int destLineNumber = lines->Strings[i].ToInt();
		TColor color = clBlack;
		if(IsBreakpoint(destLineNumber))
			color = clRed;
		else if(i < lines->Count - 1) {
			int nextLineNumber = lines->Strings[i + 1].ToInt();
			if( (nextLineNumber > destLineNumber + 1) && ContainBreakPoint(destLineNumber, nextLineNumber))
				color = TColor(0x0000D0);
		}
		if(color != clBlack) {
			THelper::Graphics::FillCanvas(FPaintBox_Assert->Canvas, color, color);
			canvas->Ellipse(FPaintBox_Assert->Width / 2 - radius,
							i * textHeight + textHeight / 2 - radius,
							FPaintBox_Assert->Width / 2 + radius,
							i * textHeight + textHeight / 2 + radius);
		}
	}
	delete lines;
}

断点显示效果

在这里插入图片描述
初步达到预期效果。
下一步再处理调试功能,比如单步运行等。需要再在网上搜罗一下,看多长时间能解决。

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转载自blog.csdn.net/drgraph/article/details/104446365