Kim likes to play Tic-Tac-Toe.
Given a current state, and now Kim is going to take his next move. Please tell Kim if he can win the game in next 2 moves if both player are clever enough.
Here “next 2 moves” means Kim’s 2 move. (Kim move,opponent move, Kim move, stop).
Game rules:
Tic-tac-toe (also known as noughts and crosses or Xs and Os) is a paper-and-pencil game for two players, X and O, who take turns marking the spaces in a 3×3 grid. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row wins the game.
First line contains an integer T (1 ≤ T ≤ 10), represents there are T test cases.
For each test case: Each test case contains three lines, each line three string(“o” or “x” or “.”)(All lower case letters.)
x means here is a x
o means here is a o
. means here is a blank place.
Next line a string (“o” or “x”) means Kim is (“o” or “x”) and he is going to take his next move.
For each test case:
If Kim can win in 2 steps, output “Kim win!”
Otherwise output “Cannot win!”
3 . . . . . . . . . o o x o o . x x x o x o x . . o . . . x oSample Output
Cannot win! Kim win!
Kim win!
题意:输入一个棋盘,判断两步之内能不能赢,每行每列或者对角线有三个子就算赢
为数不多的没看题解就自己写出来的题,有点小激动诶!!!咳咳......下面说下我的思路:
其实说是判断两步之内能不能赢,但是只要下一步就能判断出来能不能赢,举个栗子说:下五子棋的时候,如果有四个子连成一条线,并且两边上没有阻碍的话,这局棋胜负已经决定了,就无需再下了
就是说如果只有一个位置下完之后两个子,对方不想让你赢,肯定会去堵你,这样你就赢不了,但是如果有两个位置已经是两个子了,无论对面堵那个,你都会赢
例:x . x 无论怎么下都是死棋了,话不多说,上代码!!!
. . .
x . .
#include<iostream> using namespace std; char a[4][4]; char s; int dfs(int x,int y,char w) //并不是dfs,只是顺手起的名 { int mark=0; //标记有几个点快要完成 for(int i=1;i<=3;i++) //判断每行是否有符合要求的 { int w1=0,w1s=0; for(int j=1;j<=3;j++) { if(a[i][j]==w) w1++; else if(a[i][j]=='.') w1s++; if(w1==3) return 1; //如果已经有三个点直接退出 else if(w1==2&&w1s==1) mark++; //两个点和一个'.'符合要求 } } for(int i=1;i<=3;i++) //判断每列是否有符合要求的 { int w2=0,w2s=0; for(int j=1;j<=3;j++) { if(a[j][i]==w) w2++; else if(a[j][i]=='.') w2s++; if(w2==3) return 1; else if(w2==2&&w2s==1) mark++; } } for(int i=1;i<=3;i++) //判断主对角线 { int w3=0,w3s=0; if(a[i][i]==w) w3++; else if(a[i][i]=='.') w3s++; if(w3==3) return 1; else if(w3==2&&w3s==1) mark++; } for(int i=1;i<=3;i++) //判断副对角线 { int w4=0,w4s=0; if(a[i][4-i]==w) w4++; else if(a[i][4-i]=='.') w4s++; if(w4==3) return 1; else if(w4==2&&w4s==1) mark++; } if(mark>=2) //超过两处直接退出 return 1; return 0; } int main() { int t; while(cin>>t) { while(t--) { for(int i=1;i<=3;i++) { for(int j=1;j<=3;j++) { cin>>a[i][j]; } } cin>>s; int ok; for(int i=1;i<=3;i++) { for(int j=1;j<=3;j++) { ok=0; if(a[i][j]=='.') { a[i][j]=s; //假设将棋下在此处
if(dfs(i,j,s)==1) { ok=1; break; } a[i][j]='.'; //如果下在此处不符合要求,将标记删除!!! } } if(ok==1) break; } if(ok==1) cout<<"Kim win!"<<endl; else cout<<"Cannot win!"<<endl; } } }
/** _ooOoo_ o8888888o 88" . "88 (| -_- |) O\ = /O ____/`---'\____ .' \\| |// `. / \\||| : |||// \ / _||||| -:- |||||- \ | | \\\ - /// | | | \_| ''\---/'' | | \ .-\__ `-` ___/-. / ___`. .' /--.--\ `. . __ ."" '< `.___\_<|>_/___.' >'"". | | : `- \`.;`\ _ /`;.`/ - ` : | | \ \ `-. \_ __\ /__ _/ .-` / / ======`-.____`-.___\_____/___.-`____.-'====== `=---=' ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 佛祖保佑 每次AC **/