Método de cálculo de superposición de color RGBA de cuatro canales en JS

function crCalculateBlend(a1, a2, c1, c2) {
	return (c1 * a1 * (1 - a2) + c2 * a2) / (a1 + a2 - a1 * a2);
}
 
// cor2叠加在cor1上
export function crColorBlend(cor1, cor2) {
	let fAlp1 = cor1[3] / 255;
	let fAlp2 = cor2[3] / 255;
	let fAlpBlend = fAlp1 + fAlp2 - fAlp1 * fAlp2;
	
	let fRed1 = cor1[0] / 255;
	let fRed2 = cor2[0] / 255;
	let fRedBlend = crCalculateBlend(fAlp1, fAlp2, fRed1, fRed2);
	
	let fGreen1 = cor1[1] / 255;
	let fGreen2 = cor2[1] / 255;
	let fGreenBlend = crCalculateBlend(fAlp1, fAlp2, fGreen1, fGreen2);
 
	let fBlue1 = cor1[2] / 255;
	let fBlue2 = cor2[2] / 255;
	let fBlueBlend = crCalculateBlend(fAlp1, fAlp2, fBlue1, fBlue2);
 
	return [
        fRedBlend * 255, 
        fGreenBlend * 255, 
        fBlueBlend * 255, 
        fAlpBlend * 255
    ];
}

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Origin blog.csdn.net/qq_31851435/article/details/132886813
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