unity game models get - AssertStudio (formerly GuiStudio) (second Galaxy Case Study)

https://ci.appveyor.com/project/Perfare/assetstudio/branch/master/artifacts

First, go to this download the latest version

After the download, unzip complete

We went to the game folder to find the model file unity, generally based on two principles

1. The file contains the word assert folder

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2. file folder containing material generally is the biggest

(I was so found)
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Next, start the import folderHere Insert Picture Description

carry out

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Folder many, you can not identify which file, using filter filters, select the sprite filtering, you can preview it on the right side

Because I am looking for ship models, so in the search box, enter the ship, the success of the four countries to find Flagship
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Also found that all ships, success
Next all models exported

The first three are exported each model separately (that is what we need)
three are merged into the selected model together (needs to be selected in advance, but in too many cases it will be very troublesome file)

After a long export, small 10 G after my hard drive


According to the rules we find previous

File with the ship

Failed because not enough, and non-standard

Ship is NBB, NBC and other names, so the ship should be named XXX

Search NBB

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Success, but in the end I found the model are based on ani named

So search ani

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All discovery, and naming rules, another hot update file I also have a harvest in the C drive of unity user folder. All models hand.

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Origin blog.csdn.net/qq_30769517/article/details/104597336