Unity3d FPS Shooting Game Case- Eliminate Viruses

  This article mainly explains the realization of commonly used functions in FPS games (Unity2019), such as first-person basic functions, weapons, main behaviors of ordinary monsters and Bosses. For details and precautions, please refer to the course outline and the first three sections of Chapter 1
. I hope everyone can gain something, and I wish you a happy study!

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Origin blog.csdn.net/SilverFoxGame/article/details/123124557