------ seriously sloppy team first team project work

I. Introduction Team

1. Team Name

Seriously sloppy team
because developers need to develop procedures attentive staff, quality of care is a prerequisite software developers, many companies hiring also reflects this.

2. The list of players Student ID

student ID Full name
201731024101 Li Nan (Leader)
201731024105 Wang Xiaoping
201731024203 Huang Yaoxuan
201731024201 Sun Ying
201731131317 Yang also
201731022104 Zhang Ying

II. Introduction to the players and team features description

1. Introduction team

Full name style Good technology Programming interest Role as
Sun Ying Learning ability, professional knowledge C, C #, algorithms, data structures The overall piece about design, coding, design and implementation Software design realization
Wang Xiaoping Strong hands, hard-working and willing to learn Front-end design, C, C # Software interface design Front-end designers
Huang Yaoxuan Love thinking, love of learning, intelligent C, algorithm data structure Algorithm design and implementation, Coding Back-end algorithms design and implementation
Yang also Practical, rigorous thinking, a wide range of learning C, data structures, database Analysis and Design Software Software requirements analysis plan
Zhang Ying Strong sense of team, communication and collaboration C,C# Front-end design and implementation Front-end design
Li Nan Active thinking, innovative calm Database, C, C # Software Test Optimization Software Tester

2. The team features description

In fact, from our team composition can be seen, our team are girls. Our team girls are more careful. During our project teams can reduce a lot of unnecessary mistakes and troubles. And the character of our team of girls are particularly good, get along very harmonious. So a team project done process is very fast, very efficient division of labor.

III. Project Name

Simple Snake game design

IV. Project

A snake eat within a limited range of foods we randomly generated on the inside, the more the longer eat, but if his head touched the walls or cross body on death.

Five .NABCD analysis

1.Need needs analysis

(1) The main users

Leisure time of the population, including adolescents, youth, middle age, old age

(2) demand

In terms of design and ease of use in line with high entertainment purposes, in the process of interface design, and always insist on clarity, in terms of performance to achieve high efficiency, less error-prone advantages. Main game interface pleasing appearance due to seek, game consoles Guanyin do to understand and easy to operate, and high accuracy is not prone to error.

2.Approach way

In the client download and install our software

3.Benifit benefits

(1 person

Given the daily work too much pressure, too much leisure time more fragmented, people often like to play some puzzle game entertainment in their daily life, can ease the tension, higher efficiency, which is characterized by the use of memory small and do not need to build a network, but does not make people addicted, get most people's favorite.

(2) Team

The team, the project design by understanding user needs, and constantly optimize the design, greatly improving our operational capability. While increasing teamwork, improve the technical team members.

4.Competitors competition

(1) Comparison

Other Snake game market

(2). Use

Relieve stress, higher productivity

(3). Advantages

Relatively speaking, our game is more concise.

(4) The drawback

Our game is set too simple, relative to other Snake game on the market, users prone to fatigue. Also available late, other Snake game a certain amount of fans. Our team is small, low visibility, less investment capital and experience is not enough.

5.Delibery delivery

Release track: double promotion online and offline, both.

VI. Preliminary division and schedule

1. Preliminary division

Li Nan 201 731 024 101 : Introduction to the editor in charge of the team, personnel division, the code merge, edit part of the back-end code.

Wang Xiaoping 201,731,024,105, Sun Ying 201 731 024 201 : (NABCD analysis) needs analysis encoding exception handling.

Yang also 201731131317, 201731022104 Zhang Ying : ppt presentations and project preparation, needs analysis, unit testing promotion, optimized interface software.

Huang Yaoxuan 201731024203 edit the back-end code:

2. Scheduling

Pre- : two days before the collective needs analysis and discussion of specific division of labor and teamwork.
Medium-term : the overall framework of the discussion, as well as preliminary needs analysis into back-end coding, and general design.
Late : merge, unit testing and analysis of the anomalies of unit code.
End : global optimization, finished products to promote, and to complete the final design ppt in the same period.

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Origin www.cnblogs.com/lilizz/p/11587205.html