Production of lens scenes in maya

First, let’s take a rough look at the effect of the scene.

This scene requires the use of other software. For example, the vegetation and stones exported by speedtree are exported elsewhere.

1. Import the ground

Because the ground is relatively large, I set the camera’s Far clip plant to be larger to observe the terrain.

2. Import stones and group them together

3. Import the previously exported tree and group each object to facilitate hierarchical relationships in Katana.

4. Place the tree in a suitable position

Note: The naming must be standardized. There are two subgroups in each large group, one is the leaves and the other is the roots.

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Origin blog.csdn.net/weixin_41363156/article/details/109438699