From May 1st to May 7th, 2023 (learn opengl at work, mainly pbr video tutorials at get off work, supplemented by other video tutorials, 10 hours, 2049 hours in total, 7951 hours left)

At present, ue video tutorials have been carried out to smart city (3.13), mysql (7.1), tf1 (4.11), blueprint reflection (1.9), moba (1.5) webapp (2.4), mmoarpg (00A_04), fps1 (11) socket (2.57 ) Opengl (5.9), GLSL (2.19), osg7 (12:05/42), UE C++ Multiplayer Game Master Course (1.12)
According to the monthly plan, continue to learn opengl and learn Pbr video tutorials.
Execute as follows:
May 1,
8:35–11:40, pbr video tutorial 4.4-5.7

After playing for a few days, it seems that diverse learning is needed.

On May 4th,
when I went to work, after finishing the work, I mainly carried out learnopengl, implemented main + sub 1, main + sub 2... completed depthTesting, after work,
21
:46–22:50, pbr video tutorial 5.8, fps1_12 (0:24/1:01)

May 5:
6:10-6:30, pbr video tutorial 5.9
6:40-7:28, osg7
7:39–8:08, pbr video tutorial 5.10
21:40–21:50, pbr video tutorial 5.11

May 7:
Switch to plan B,
6:50–7:30, osg8 (0:17:47/1:31:42)
8:30–8:40, pbr video tutorial 5.12
9:04–9: 30, Osg8(0:24:43/1:31:42);
9:32–10:19, copy osg source code
10:20–10:35, osg8(0:36:50/1:31:42)
10:44-11:10, fps1_12 (0:39/1:01)
11:20–11:53, osg8 (1:00:23/1:31:42)

12:14–12:17, pbr video tutorial 5.13
13:29–osg source code transcription

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Origin blog.csdn.net/directx3d_beginner/article/details/130453755