March 20--March 26, 2023 (ue4 rendering + video tutorial, 10 hours, 1979 hours in total, 8021 hours left)

According to the monthly plan
, ue video tutorials have been carried out to smart city (3.13), mysql (7.1), tf1 (4.11), blueprint reflection (1.9), moba (1.5) webapp (2.4), mmoarpg (00A_04), fps1 (8) socket (2.57) Opengl (5.9), GLSL (2.19), osg (11), UE C++ multiplayer game master course (1.10)

Consider how to port the rendering of Ue to osg, material editor->glsl
according to the plan,
1, a ue video tutorial in the morning, how to use UE
2, before work, watch a ue technical art video tutorial
3, analyze UE at night Material Editor Source Code and Rendering Process Source Code
Implementation
Monday:
7:05–,ue5 zhcs(4.1)

Tuesday:
7:13 – ue5 zhcs (4.1)

Saturday
22:00-22:30 UE C++ Multiplayer Master Course (1.11)
22:37 – UE C++ Multiplayer Master Course (1.12)

Sunday:
6:33–, copy lidarPointCloud source code LidarPointCloudRenderBuffer.h

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Origin blog.csdn.net/directx3d_beginner/article/details/129659891