According to the plan, get familiar with the company's source code in the morning, render filament and ue in the afternoon, and write working code in the evening. After returning home, read pbrt or other books to hypnotize.
Amateur learning various video tutorials of ue to prepare for independent games. If you are tired, learn other video tutorials, feel free.
You can follow ue+rendering->ue+osg->ue+socket in order, neither losing the focus, nor just learning the same and boring.
At present, ue video tutorials have been carried out to smart city (3.13), mysql (7.1), tf1 (4.11), blueprint reflection (1.9), moba (1.5) webapp (2.4), mmoarpg (00A_04), fps1_30 (1/3), socket (2.58) Opengl (5.9), GLSL (2.19), osg9, UE C++ multiplayer game master course (p38), pbr video tutorial 7.5.
Actual implementation:
July 16:
9:00-19:14, packman (103-207)
Monday:
morning, osg glass material (2)
Tuesday:
6:20–8:20, pacman (208), socket (2.59)
21:20-22:11pm Packman (209-210)
Wednesday:
7:10–, osg glass material (2), pacman (211-212)
Thursday:
7:24–, osgssao (6:00)
Saturday:
9:20–18:30, pacman (213-302) is all done, haha.