Web3 is here, let's embrace it with open arms!

Origin of Web3

Before introducing Web3the concept, it is necessary to explain the current network world. Today's Internet is in its Web2infancy, and it has helped hundreds of millions of people integrate into this Internet family, and can build a reliable and stable infrastructure on the Internet. However, it is Web2the centralized network that has created a very small number of Internet giants, who almost monopolize the Internet. Since the data is stored in the central network, those centralized giants who have data at hand can do whatever they want without considering the user's feelings at all. !

It is precisely because of Web2the centralized network that only a very small number of Internet giants own the data of most people, making users feel that their data should not exist on the centralized network. Therefore, decentralization came into being, allowing users to have ownership of the Web3data This is very important, it is Web2a key element different from the centralized network, that is to say, Web3not only can read and write data, but also own data. For example: the newly revised contract of Qidian.com roughly states that if a novel is written under the China Literature Group in the future, the copyright does not belong to the novel author, but to the China Literature Group. Wow, what kind of contract is this? Of course, as soon as this contract was released, many great masters from Qidian (the title of the author of the novel by Qidian.com. A great god at Qidian initiated crowdfunding on the Internet, and set up a new novel site (Xi Rang Chinese Network) from scratch. If the novel platform is on Web3a decentralized network, can Qidian Chinese.com still do whatever it wants?

Web 1: Read Only (1990~2004)

Of course, I haven't seen Web 1what the Internet is like? Presumably, you who are browsing this article in front of the screen have never seen it Web 1. If you have, then take it as if I didn’t say it. Web 1Stage, to put it bluntly, means that users can only browse the page, and cannot enter their own understanding of the article on the interface. It can be understood that enterprises/companies have their static websites, and users can only view them and cannot interact with them.

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Web 2: Can read and write (2004~present)

Due to Web 1the defect of only reading but not writing, Web 2it makes up for Web 1the deficiency of not being able to write. It is also at this Web 2stage that the Internet is no longer read-only, but can also provide users with a platform to create content. Web 2It also makes more and more people flock to the Internet, and many of them have produced unicorns. Of course, there are only a few successful people, and it is these very few unicorn Internet giants that gradually begin to control massive traffic and the value generated by its content. For example: In 2005, QQ launched the QZone function, and users can post content in their own space. This is also different from when QQ was first released.

Web 2It also gave birth to an advertising-driven profit model. Although users can create content on the platform at this time, they cannot own the content they create, and they cannot realize the content under the platform.

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Web 3: Can Read, Write, and Own (Future)

In fact, Web 3the concept was proposed as early as 2014, and it was 以太坊the co-founder who proposed this concept Gavin Wood. At that time, 以太坊it was not released for a long time. Gavin WoodProvides a solution to the problem faced by many early adopters of cryptography that the Internet requires too much trust. It can be argued that Internet services in use today depend on trust in a very small number of Internet companies, expecting them to act in the best interest of the public.

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Web 3has become an all-encompassing term in anticipation of building a new and better internet. In the final analysis, Web 3it is through 区块链, 加密货币and 非同质化代币the power is returned to the user as ownership.

Web 3 Core Ideas

  • **Web3 is decentralized:** Most of the Internet is not controlled and owned by a centralized entity, but instead ownership is assigned by builders and users.
  • **Web3 is permissionless:** Everyone has equal access to participate in Web3, no one is excluded.
  • **Web3 is Native Payments:** It uses cryptocurrencies for online spending and money transfers, rather than relying on the outdated infrastructure of traditional banks or third-party payment institutions.
  • **Web3 is trustless:** it works through incentives and economics rather than relying on trusted third parties.

ownership

Web3 gives you ownership of your digital assets like never before. For example, suppose you're playing a Web2 game. If you purchase an in-game item, it is tied directly to your account. You will lose these items if the game creator deletes your account. Or if you stop playing the game, you will lose the value of investing in in-game items.

Web3 allows direct ownership through [Non-Fungible Tokens (NFTs)]. No one, not even the creator of the game, has the power to take away your ownership rights. And, if you stop playing the game, you can sell or trade your in-game items on the open market and get their value back.

anti-censorship

The power relationship between platforms and content creators is severely unbalanced.

OnlyFans is an adult user-generated content site with over a million content creators, many of whom use the platform as their primary source of income. In August 2021, OnlyFans announced plans to ban pornography. The announcement sparked outrage among platform creators, who felt they were being denied income after helping create the platform. The decision was quickly overturned after a backlash. While creators have won the battle, it highlights a dilemma for Web 2.0 creators: If they leave a platform, they lose the reputation and attention they've accumulated there.

In Web3, your data lives on the blockchain. When you decide to leave one platform, you can take your reputation with you and bring it to another that better aligns with your values.

Web 2.0 requires content creators to trust the platform not to change the rules, but censorship resistance is a native feature of the Web3 platform.

Decentralized Autonomous Organization (DAO)

In Web3, in addition to owning your data, you also own the platform as a member of a collective by using a token similar to company stock. DAOs allow you to coordinate decentralized ownership of the platform and make decisions about the future of the platform.

Decentralized Autonomous Organizations are technically defined as pre-agreed smart contracts that automatically determine decentralized decisions for resource pools (tokens). Users with tokens vote on how resources are used, and the code automatically executes the voting results.

However, many Web3 communities are defined as DAOs. These communities have achieved varying degrees of decentralization and automation through code. Currently, we are still exploring what DAOs are and how they might develop in the future.

identity

Typically, you'll need to create an account for each platform you use. For example, you might have a Twitter account, a YouTube account, and a Reddit account. Want to change your display name or profile picture? You have to do this on every account. In some cases, you can use a social media account to log in, but this introduces a common problem — censorship. With just one click, these platforms can lock down your entire online life. To make matters worse, many platforms require you to provide them with your personally identifiable information in order to create an account.

Web3 solves these problems by allowing you to control your digital identity using Ethereum addresses and Ethereum Name Service profiles. Using an Ethereum address provides cross-platform single sign-on that is secure, censorship-resistant, and anonymous.

native payment function

Web2's payment infrastructure relies on banks and third-party payment institutions, which excludes people who are unbanked or who happen to live in certain "bad" countries. Web3 uses tokens like [Ether] to send money directly in the browser, no trusted third party required.

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Origin blog.csdn.net/coco2d_x2014/article/details/128121700