The interviewer talks about entering the game industry--interview and belief

Resume
As an interviewer, I hope to see as comprehensive and critical information as possible from the resume, including:

* Graduated school, major and grades (gpa and ranking)
* Projects engaged in, basic descriptions of the projects, and their own work The key points of
* Your own outstanding advantages, whether you have a clear inclination for game development
* Usually accumulate knowledge and write code, it will be better if it can be completed on blog and github
These things can be noticed by us during the resume screening stage , in the interview stage will also make the interview more effective.

Under normal circumstances, the information that the resume can describe is relatively limited, and all efforts should be made to simplify and highlight the key points. However, the links to blog and github are a way to open up the amount of information at once. If you usually focus on accumulation, there will be obvious Add points.

Another situation is that the introduction of the project is very vague, which will also make it difficult for the interviewer to start during the screening of resumes and interviews.

Interview
here to talk about one point: candid.
Those who can come to interview are generally people with much richer experience. There are countless interviewers, and they often deal with various colleagues in the project. The students who are not honest will basically be seen right away, watching a classmate staring at me. Lying in front of you will break your heart.
None of us will be perfect. It is normal to have our own shortcomings and things that we will not know. It can be said that it is the best way to deal with it.

As for arriving on time, clean appearance, and good attitude are the basic requirements, but there will still be problems, but I won't go into it.

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