Software Engineering 2018 Second Teamwork

Portal: Software Engineering (2018) Group Second Assignment

1. Subject requirements

  • Please identify all stakeholders of this team project and post the findings to the team blog
  • Ask all team members to determine the outline of the demand survey for the target users, and conduct demand research. You can take various methods that you think are feasible, and publish the research process and results on the team blog.
  • Please identify and prioritize the features of the project
  • Please complete the project feasibility analysis according to the provided "Feasibility Analysis Report Template", please publish the report in the "Graphite Document", the specific operation method is Baidu, and the document link is published in the blog.

2. Stakeholders of the team project

First explain the concept of stakeholders:

A stakeholder in the management sense is any stakeholder in the external environment of the organization that is affected by the organization's decisions and actions.

Stakeholders may be internal to the customer (such as employees) or external to the customer (such as suppliers or pressure groups). In most cases, stakeholders can be categorized as follows:

1. Owners and shareholders 2. Banks and other creditors suppliers 3. Buyers and customers 4. Advertisers 5. Managers 6. Employees 7. Union competitors 8. Local and national governments 9. Regulators 10. Media public Interest groups 11. Political parties and religious groups and the military (from 360 Wiki )

For our team project Shenhang Second-hand Trading Platform, stakeholders are mainly divided into three categories: developers, buyers and sellers.

Developer:

  For the developer of this project, the developer is an important part of the stakeholders in the development, maintenance and improvement of the project, and the developer must have macro control over the entire project.

Seller:

  For those who use this project platform, those who transfer their items to others, as sellers, obtain direct benefits from the transaction, and are also an important part of stakeholders.

Buyer:

  For those who use this project platform, they can get the items they want through transactions on the platform. As a buyer, they also get direct benefits from the transaction, which is a powerful carriage that drives the use of the platform.

3. Market demand research

  For the project of our team's programming, we did this questionnaire survey . A total of 103 questionnaires were recovered. The following is the data analysis of this questionnaire:

1. Your gender

Among the 103 people who participated in the questionnaire survey, the proportion of males was higher, with 64 and 39 females.

2. Your grade

Among the people who participated in the questionnaire survey, the majority were undergraduates, 6 graduate students, and the third year undergraduates were the most, accounting for more than 60%.

3. Do you know the second-hand trading platform?

We can see from the figure that most people have some understanding of second-hand trading platforms, but they do not know much, they only stay at the level of preliminary understanding, and 23.3% of people have almost no knowledge about this aspect.

4. Do you browse used items when shopping online?

As can be seen from the figure, the vast majority of people browse second-hand goods when they need it, and only 13.7% of them never browse, so the market for second-hand goods is still good.

In addition, it can be seen from the figure below that the proportion of boys browsing second-hand goods is slightly higher than that of girls.

5. If needed, which of the following types of used goods would you choose?

As can be seen from the figure, books, audio-visual products and digital electronic products are more easily accepted by everyone, mainly because these two types of items are less likely to be damaged, and the new and old conditions of the products have little impact on users.

6. What do you usually do with the things you buy that you don't use?

We can see that 52% of people put it away, 11.6% of them choose to throw it away, and only 35.3% of people choose to give it to others or reuse it in second-hand transactions, so we are very good at building this platform. If necessary, on the one hand, it can avoid waste as much as possible, and on the other hand, it also provides a second-hand trading platform for everyone.

7. What factors motivate you to buy used items?

It can be seen from the figure that the main factor is that there is no need to buy new ones. Just like the most popular commodities such as books and electronic products mentioned above, the new and old of these items will not have a great impact on users. Therefore, it is more recognized among the students.

8. What do you think are the limitations of second-hand trading platforms?

As we all know, online shopping itself has certain limitations, and the limitations of buying second-hand goods from the Internet are even greater. It can be seen from the picture that the students are most concerned about the accuracy of the description of the physical objects. Second-hand trading has always been criticized, and we will focus on solving this problem.

9. If a "campus second-hand trading platform" is established in this school, will you use it?

In the survey of the students, only 2% of them chose not to use it, and most of them said that they would use it when needed. Therefore, our market prospects are still relatively good, and we need to pay more attention to the needs of our students. In order to win more users, and then better help students.

10. Which trading method do you prefer if you trade on the school's exclusive "Campus Second-hand Trading Platform"?

Recently, online transactions have become more and more popular, but many people prefer traditional cash transactions. It can be seen from the survey that students are not too limited to one transaction method, so we will design two transaction methods. At the same time, it is up to the students to choose.

11. Would you be willing to trade if the platform could be bartered?

The item of barter is relatively easy to accept among the students. More than half of the students choose to be very willing, so this will also be a function of the platform.

12. What functions do you think the "second-hand trading platform on campus" should have?

At the request of the students, in addition to the most basic commodity prices, descriptions, and search functions, sharing, barter, and human customer service are also functions we are going to implement.

13. What do you think the platform should be guided by?

Most of the students think that the platform should be guided by products, accounting for 65.7%, so the platform will only accept single products on the shelves, and will not support the store model of multiple items on the shelves at the same time.

14. Do you accept that an account login is required?

For security reasons, the platform still requires an account and password to log in, which is also supported by the vast majority of students. The account is initially set to log in with a mobile phone number.

15. What are your expectations or suggestions for our "second-hand trading platform on campus"?

  This is a must-do short-answer question in the questionnaire. The students all expressed their opinions and made many good suggestions for us, which are briefly summarized here. 1. Some students feel that our target audience is limited, and we should target the whole society, not just college students. Our team believes that the second-hand online shopping market has basically reached a saturated state, such as salted fish, Zhuanzhuan, etc., which are popular with people, and our platform may not have an objective number of users; For students, we will use the school as a unit to become a closed trading platform within the school, which can better protect the interests of students. 2. Some students worry about the quality of the products. Because our platform is on-campus, the platform will not interfere too much with the transaction process. Since they are all students from our school, it is possible to check the goods before paying, which ensures the quality of the goods. 3. Some students hope that we can make an APP or WeChat applet as soon as possible. In the early stage, our team planned to only work on the web side, but as time progresses and the number of users increases, we will also consider APPs, etc., or do it first, start from the basics, help students as much as possible, and continue to work hard to expand market.

4. Project function and project priority

1. Functional Analysis

User registration: Students can use their student ID to register, and the real-name system is implemented for registration.

User login: Only logged in users can publish information. The administrator can perform system management after logging in.

Posting information: Both ordinary users and administrators can post information after logging in.

Modify information: Ordinary users can modify the information they publish, and administrators can modify all information.

Delete information: Ordinary users can delete their own published information, administrators can delete all information.

Browsing information: Visitors, ordinary users and administrators can browse all published information.

Search information: Visitors, ordinary users and administrators can search all published information with keywords. Ordinary users can search all the information they publish.

Post a message: After logging in, both ordinary users and administrators can post messages.

Viewing Messages: Visitors, ordinary users and administrators can view the messages of posted information.

Delete message: The administrator can delete the message.

Online payment: logged in users can pay through Alipay or WeChat

2. Function and priority

Function priority
User registration high
User login high
release news high
Modify information high
delete message high
Browsing information high
Search Information middle
leave a message Low
View Message Low
delete message Low
online payment middle

5. Feasibility analysis report

Portal: Feasibility Analysis Report of Shenhang's Second-hand Platform Development

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