UE4 Blueprint API Translation [Node] --- Event ActorBeginOverlap

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Official website address Event ActorBeginOverlap
translate Actor overlap event

personal understanding

Executed when the specified object overlaps with another object (the object at the spatial coordinate position overlaps)

Official Notes

Event when this actor overlaps another actor, for example a player walking into a trigger. For events when objects have a blocking collision, for example a player hitting a wall, see ‘Hit’ events. Note: Components on both this and the other Actor must have bGenerateOverlapEvents set to true to generate overlap events. Target is Actor

翻译


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2. Output

parameter name type of data annotation

Code:

Begin Object Class=/Script/BlueprintGraph.K2Node_Event Name="K2Node_Event_1"
   EventReference=(MemberParent=Class'"/Script/Engine.Actor"',MemberName="ReceiveActorBeginOverlap")
   bOverrideFunction=True
   NodePosX=3936
   NodePosY=4640
   NodeGuid=B9707C6D4F85A9D3A46A57A830103553
   CustomProperties Pin (PinId=4C5B68DD46A40B1C8C626DB429CE2650,PinName="OutputDelegate",Direction="EGPD_Output",PinType.PinCategory="delegate",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=Class'"/Script/Engine.Actor"',MemberName="ReceiveActorBeginOverlap"),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=755D01F64F4E80DC6AE0B0821C151CD1,PinName="then",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=7387CD754DEA923BA3DF2791D98DB93D,PinName="OtherActor",PinToolTip="Other Actor\nActor Object Reference",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.Actor"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object

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