Chinese version: Baladar
Reference engine version: 4.19.1 The
Chinese content is only for temporary reference, the purpose is to lower the learning threshold for those without foundation in the early stage.
Therefore, when writing, communicating, and other actual use, remember: English shall prevail.
If you are interested in Chineseization, please click [Chineseization Progress/Template Sharing]
Official website address | Damage |
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translate | harm |
Directory tree:
Actions (current directory actionable nodes)
node name | annotation | English Documentation/Translation Documentation |
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Event AnyDamage | Event when this actor takes ANY damage Target is Actor Authority Only. This event only fires on the server. | English |
Arbitrary Injury Event | Personal understanding: Executed when subject suffers any harm | Sinicization |
Event PointDamage | Event when this actor takes POINT damage Target is Actor Authority Only. This event only fires on the server. | English |
point damage event | Personal understanding: Execute when the object is damaged by a point (the point should be the shape of the damage judgment range) | Sinicization |
Event RadialDamage | Event when this actor takes RADIAL damage @todo Pass it the full array of hits instead of just one? Target is ActorAuthority Only. This event only fires on the server. | English |
area damage event | Personal understanding: Execute when the object is damaged by a range (radial, radial, radial damage determination range) | Sinicization |