【Linux学习笔记49】线程池机制

引言

线程池是一种多线程处理形式,处理过程中将任务添加到队列,然后在创建线程后自动启动这些任务。如果一个程序任务比较多,那么我们可以使用多线程来分担任务,但是并不是线程越多越好,虽然创建的线程被称为轻量级线程,但也占用资源。因此,需要线程池机制来维持整个程序的进行。

线程池机制

  1. 在一开始的时候,创建若干条线程,然后使其处于睡眠状态等待任务。
  2. 主线程接收任务,然后唤醒线程,并然其承担任务。
  3. 如果线程池中的线程数目不够,可以继续增加线程。如果线程数目太多,可以减少线程。
  4. 使用线程池保证进程中的线程数量处于一个恰当的数目。

线程池的原理

在这里插入图片描述

  • 首先创建若干条线程,如图TID1,TID2,TID3
  • 主线程领取任务,并且投放任务,使用链表将它们连接起来
  • 主线程唤醒线程去领取
  • 线程取得任务后并且执行任务

代码实现

main.c:

#include "thread_pool.h"

void *mytask(void *arg)
{
	int n = (int)arg;

	printf("[%u][%s] ==> job will be done in %d sec...\n",
		(unsigned)pthread_self(), __FUNCTION__, n);

	sleep(n);

	printf("[%u][%s] ==> job done!\n",
		(unsigned)pthread_self(), __FUNCTION__);

	return NULL;
}

void *count_time(void *arg)
{
	int i = 0;
	while(1)
	{
		sleep(1);
		printf("sec: %d\n", ++i);
	}
}

int main(void)
{
	pthread_t a;
	pthread_create(&a, NULL, count_time, NULL);

	// 1, initialize the pool
	thread_pool *pool = malloc(sizeof(thread_pool));
	init_pool(pool, 2);

	// 2, throw tasks
	printf("throwing 3 tasks...\n");
	add_task(pool, mytask, (void *)(rand()%10));
	add_task(pool, mytask, (void *)(rand()%10));
	add_task(pool, mytask, (void *)(rand()%10));

	// 3, check active threads number
	printf("current thread number: %d\n",
			remove_thread(pool, 0));
	sleep(9);

	// 4, throw tasks
	printf("throwing another 2 tasks...\n");
	add_task(pool, mytask, (void *)(rand()%10));
	add_task(pool, mytask, (void *)(rand()%10));

	// 5, add threads
	add_thread(pool, 2);

	sleep(5);

	// 6, remove threads
	printf("remove 3 threads from the pool, "
	       "current thread number: %d\n",
			remove_thread(pool, 3));

	// 7, destroy the pool
	destroy_pool(pool);
	return 0;
}

thread_pool.c

#include "thread_pool.h"

void handler(void *arg)
{
	printf("[%u] is ended.\n",
		(unsigned)pthread_self());

	pthread_mutex_unlock((pthread_mutex_t *)arg);
}

void *routine(void *arg)
{
	#ifdef DEBUG
	printf("[%u] is started.\n",
		(unsigned)pthread_self());
	#endif

	thread_pool *pool = (thread_pool *)arg;
	struct task *p;

	while(1)
	{
		
		pthread_cleanup_push(handler, (void *)&pool->lock);
		pthread_mutex_lock(&pool->lock);
	
		// 1, no task, and is NOT shutting down, then wait
		while(pool->waiting_tasks == 0 && !pool->shutdown)
		{
			pthread_cond_wait(&pool->cond, &pool->lock);
		}

		// 2, no task, and is shutting down, then exit
		if(pool->waiting_tasks == 0 && pool->shutdown == true)
		{
			pthread_mutex_unlock(&pool->lock);
			pthread_exit(NULL); // CANNOT use 'break';
		}

		// 3, have some task, then consume it
		p = pool->task_list->next;
		pool->task_list->next = p->next;
		pool->waiting_tasks--;

		//================================================//
		pthread_mutex_unlock(&pool->lock);
		pthread_cleanup_pop(0);
		//================================================//

		pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, NULL);
		(p->do_task)(p->arg);
		pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL);

		free(p);
	}

	pthread_exit(NULL);
}

bool init_pool(thread_pool *pool, unsigned int threads_number)
{
	pthread_mutex_init(&pool->lock, NULL);
	pthread_cond_init(&pool->cond, NULL);

	pool->shutdown = false;
	pool->task_list = malloc(sizeof(struct task));
	pool->tids = malloc(sizeof(pthread_t) * MAX_ACTIVE_THREADS);

	if(pool->task_list == NULL || pool->tids == NULL)
	{
		perror("allocate memory error");
		return false;
	}

	pool->task_list->next = NULL;

	pool->max_waiting_tasks = MAX_WAITING_TASKS;
	pool->waiting_tasks = 0;
	pool->active_threads = threads_number;

	int i;
	for(i=0; i<pool->active_threads; i++)
	{
		if(pthread_create(&((pool->tids)[i]), NULL,
					routine, (void *)pool) != 0)
		{
			perror("create threads error");
			return false;
		}

		#ifdef DEBUG
		printf("[%u]:[%s] ==> tids[%d]: [%u] is created.\n",
			(unsigned)pthread_self(), __FUNCTION__,
			i, (unsigned)pool->tids[i]);
		#endif
	}

	return true;
}

bool add_task(thread_pool *pool,
	      void *(*do_task)(void *arg), void *arg)
{
	struct task *new_task = malloc(sizeof(struct task));
	if(new_task == NULL)
	{
		perror("allocate memory error");
		return false;
	}
	new_task->do_task = do_task;
	new_task->arg = arg;
	new_task->next = NULL;

	//============ LOCK =============//
	pthread_mutex_lock(&pool->lock);
	//===============================//

	if(pool->waiting_tasks >= MAX_WAITING_TASKS)
	{
		pthread_mutex_unlock(&pool->lock);

		fprintf(stderr, "too many tasks.\n");
		free(new_task);

		return false;
	}
	
	struct task *tmp = pool->task_list;
	while(tmp->next != NULL)
		tmp = tmp->next;

	tmp->next = new_task;
	pool->waiting_tasks++;

	//=========== UNLOCK ============//
	pthread_mutex_unlock(&pool->lock);
	//===============================//

	#ifdef DEBUG
	printf("[%u][%s] ==> a new task has been added.\n",
		(unsigned)pthread_self(), __FUNCTION__);
	#endif

	pthread_cond_signal(&pool->cond);
	return true;
}

int add_thread(thread_pool *pool, unsigned additional_threads)
{
	if(additional_threads == 0)
		return 0;

	unsigned total_threads =
			pool->active_threads + additional_threads;

	int i, actual_increment = 0;
	for(i = pool->active_threads;
	    i < total_threads && i < MAX_ACTIVE_THREADS;
	    i++)
	{
		if(pthread_create(&((pool->tids)[i]),
					NULL, routine, (void *)pool) != 0)
		{
			perror("add threads error");

			// no threads has been created, return fail
			if(actual_increment == 0)
				return -1;

			break;
		}
		actual_increment++; 

		#ifdef DEBUG
		printf("[%u]:[%s] ==> tids[%d]: [%u] is created.\n",
			(unsigned)pthread_self(), __FUNCTION__,
			i, (unsigned)pool->tids[i]);
		#endif
	}

	pool->active_threads += actual_increment;
	return actual_increment;
}

int remove_thread(thread_pool *pool, unsigned int removing_threads)
{
	if(removing_threads == 0)
		return pool->active_threads;

	int remaining_threads = pool->active_threads - removing_threads;
	remaining_threads = remaining_threads > 0 ? remaining_threads : 1;

	int i;
	for(i=pool->active_threads-1; i>remaining_threads-1; i--)
	{
		errno = pthread_cancel(pool->tids[i]);

		if(errno != 0)
			break;

		#ifdef DEBUG
		printf("[%u]:[%s] ==> cancelling tids[%d]: [%u]...\n",
			(unsigned)pthread_self(), __FUNCTION__,
			i, (unsigned)pool->tids[i]);
		#endif
	}

	if(i == pool->active_threads-1)
		return -1;
	else
	{
		pool->active_threads = i+1;
		return i+1;
	}
}

bool destroy_pool(thread_pool *pool)
{
	// 1, activate all threads
	pool->shutdown = true;
	pthread_cond_broadcast(&pool->cond);

	// 2, wait for their exiting
	int i;
	for(i=0; i<pool->active_threads; i++)
	{
		errno = pthread_join(pool->tids[i], NULL);
		if(errno != 0)
		{
			printf("join tids[%d] error: %s\n",
					i, strerror(errno));
		}
		else
			printf("[%u] is joined\n", (unsigned)pool->tids[i]);
		
	}

	// 3, free memories
	free(pool->task_list);
	free(pool->tids);
	free(pool);

	return true;
}

thread_pool.h:

#ifndef _THREAD_POOL_H_
#define _THREAD_POOL_H_

#include <stdio.h>
#include <stdbool.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>

#include <errno.h>
#include <pthread.h>

#define MAX_WAITING_TASKS	1000
#define MAX_ACTIVE_THREADS	20

struct task
{
	void *(*do_task)(void *arg);
	void *arg;

	struct task *next;
};

typedef struct thread_pool
{
	pthread_mutex_t lock;
	pthread_cond_t  cond;

	bool shutdown;

	struct task *task_list;

	pthread_t *tids;

	unsigned max_waiting_tasks;
	unsigned waiting_tasks;
	unsigned active_threads;
}thread_pool;


bool init_pool(thread_pool *pool, unsigned int threads_number); //初始化线程
bool add_task(thread_pool *pool, void *(*do_task)(void *arg), void *task); //增加任务
int  add_thread(thread_pool *pool, unsigned int additional_threads_number); //增加线程
int  remove_thread(thread_pool *pool, unsigned int removing_threads_number);//移除线程
bool destroy_pool(thread_pool *pool);  //销毁线程

void *routine(void *arg);


#endif

程序运行结果:

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