void
GameTableUI
::
showResult
(
LLONG
winMoney
[4])
{
_isReceivedGameFinishMsg
=
true
;
memcpy
(
_winMoneyTemp
,
winMoney
,
sizeof
(
_winMoneyTemp
));
for
(
int
i
= 0;
i
<
PLAY_COUNT
;
i
++)
{
auto
viewSeatNo
=
_tableLogic
->
logicToViewSeatNo
(
i
);
//需copy到_winMoneyTemp在使用
_winMoney
[
viewSeatNo
] =
_winMoneyTemp
[
i
];
//直接用服务器传来的数组在手机上会报错
_winMoney[viewSeatNo] =winMoney[i];
}
memset
(
_winMoneyTemp
, 0,
sizeof
(
_winMoneyTemp
));
}