Handler+Looper+MessageQueue+Message机制

作用:

跨线程通信,异步通信。当子线程中进行耗时操作后需要更新UI时,通过Handler将有关的UI操作切换到主线程中执行。

四要素:

Message(消息):需要被传递的消息,其中包含了消息标识(what),消息处理数据和处理对象(arg1,arg2,obj),发送该消息的Handler对象(target)等,由MessageQueue统一列队,最终由Handler处理。

MessageQueue(消息队列):由Looper负责管理,管理Handler发送过来的Message,其底层实现采用的是单链表。

Handler(处理者):负责Message的发送及处理。通过 Handler.sendMessage() 方法把消息发送给Looper管理的MessageQueue并通过Handler.handleMessage()方法处理Looper分给它的消息。

Looper(消息循环器):每个线程只有一个Looper,负责管理MessageQueue,通过Looper.loop()会不断地从MessageQueue中取出消息(Message),并将消息分给对应的目标处理者(Handler)处理。

消息只能在某个具体的Looper上消耗,因此每个Handler都会绑定一个Looper,但是多个Handler可以绑定同一个Looper(这也是在主线程中能够创建新的Handler的原因)。
在这里插入图片描述

源码分析

  1. 每个线程只有一个Looper对象,主线程的Looper对象由Android系统调用Looper.prepareMainLooper()进行创建
    /**
     * Initialize the current thread as a looper, marking it as an
     * application's main looper. The main looper for your application
     * is created by the Android environment, so you should never need
     * to call this function yourself.  See also: {@link #prepare()}
     */
    public static void prepareMainLooper() {
        prepare(false);
        synchronized (Looper.class) {
            if (sMainLooper != null) {
                throw new IllegalStateException("The main Looper has already been prepared.");
            }
            sMainLooper = myLooper();
        }
    }

Looper里面有个静态对象sThreadLocal维护着所有线程对应的Looper对象

    // sThreadLocal.get() will return null unless you've called prepare().
    static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>();
  1. Looper里面维护着一个MessageQueue对象mQueue
    final MessageQueue mQueue;

该mQueue对象在Looper创建的时候被创建

    private Looper(boolean quitAllowed) {
        mQueue = new MessageQueue(quitAllowed);
        mThread = Thread.currentThread();
    }
  1. Handler维护着mLooper对象和mQueue对象
    final Looper mLooper;
    final MessageQueue mQueue;

mLooper对象就是当前线程的Looper对象,mQueue对象就是当前线程的Looper对象中维护的MessageQueue 对象

    /**
     * Use the {@link Looper} for the current thread with the specified callback interface
     * and set whether the handler should be asynchronous.
     *
     * Handlers are synchronous by default unless this constructor is used to make
     * one that is strictly asynchronous.
     *
     * Asynchronous messages represent interrupts or events that do not require global ordering
     * with respect to synchronous messages.  Asynchronous messages are not subject to
     * the synchronization barriers introduced by {@link MessageQueue#enqueueSyncBarrier(long)}.
     *
     * @param callback The callback interface in which to handle messages, or null.
     * @param async If true, the handler calls {@link Message#setAsynchronous(boolean)} for
     * each {@link Message} that is sent to it or {@link Runnable} that is posted to it.
     *
     * @hide
     */
    public Handler(Callback callback, boolean async) {
        if (FIND_POTENTIAL_LEAKS) {
            final Class<? extends Handler> klass = getClass();
            if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                    (klass.getModifiers() & Modifier.STATIC) == 0) {
                Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                    klass.getCanonicalName());
            }
        }

        mLooper = Looper.myLooper();
        if (mLooper == null) {
            throw new RuntimeException(
                "Can't create handler inside thread that has not called Looper.prepare()");
        }
        mQueue = mLooper.mQueue;
        mCallback = callback;
        mAsynchronous = async;
    }

当调用Handler的sendMessage()方法发送消息时

    /**
     * Pushes a message onto the end of the message queue after all pending messages
     * before the current time. It will be received in {@link #handleMessage},
     * in the thread attached to this handler.
     *  
     * @return Returns true if the message was successfully placed in to the 
     *         message queue.  Returns false on failure, usually because the
     *         looper processing the message queue is exiting.
     */
    public final boolean sendMessage(Message msg)
    {
        return sendMessageDelayed(msg, 0);
    }
    /**
     * Enqueue a message into the message queue after all pending messages
     * before the absolute time (in milliseconds) <var>uptimeMillis</var>.
     * <b>The time-base is {@link android.os.SystemClock#uptimeMillis}.</b>
     * Time spent in deep sleep will add an additional delay to execution.
     * You will receive it in {@link #handleMessage}, in the thread attached
     * to this handler.
     * 
     * @param uptimeMillis The absolute time at which the message should be
     *         delivered, using the
     *         {@link android.os.SystemClock#uptimeMillis} time-base.
     *         
     * @return Returns true if the message was successfully placed in to the 
     *         message queue.  Returns false on failure, usually because the
     *         looper processing the message queue is exiting.  Note that a
     *         result of true does not mean the message will be processed -- if
     *         the looper is quit before the delivery time of the message
     *         occurs then the message will be dropped.
     */
    public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
        MessageQueue queue = mQueue;
        if (queue == null) {
            RuntimeException e = new RuntimeException(
                    this + " sendMessageAtTime() called with no mQueue");
            Log.w("Looper", e.getMessage(), e);
            return false;
        }
        return enqueueMessage(queue, msg, uptimeMillis);
    }

最终会调用enqueueMessage()方法将消息加入消息队列

    private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
        msg.target = this;
        if (mAsynchronous) {
            msg.setAsynchronous(true);
        }
        return queue.enqueueMessage(msg, uptimeMillis);
    }

Looper的loop()方法一直循环读取消息队列中的消息

    /**
     * Run the message queue in this thread. Be sure to call
     * {@link #quit()} to end the loop.
     */
    public static void loop() {
        final Looper me = myLooper();
        if (me == null) {
            throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
        }
        final MessageQueue queue = me.mQueue;

        // Make sure the identity of this thread is that of the local process,
        // and keep track of what that identity token actually is.
        Binder.clearCallingIdentity();
        final long ident = Binder.clearCallingIdentity();

        for (;;) {
            Message msg = queue.next(); // might block
            if (msg == null) {
                // No message indicates that the message queue is quitting.
                return;
            }

            // This must be in a local variable, in case a UI event sets the logger
            final Printer logging = me.mLogging;
            if (logging != null) {
                logging.println(">>>>> Dispatching to " + msg.target + " " +
                        msg.callback + ": " + msg.what);
            }

            final long slowDispatchThresholdMs = me.mSlowDispatchThresholdMs;

            final long traceTag = me.mTraceTag;
            if (traceTag != 0 && Trace.isTagEnabled(traceTag)) {
                Trace.traceBegin(traceTag, msg.target.getTraceName(msg));
            }
            final long start = (slowDispatchThresholdMs == 0) ? 0 : SystemClock.uptimeMillis();
            final long end;
            try {
                msg.target.dispatchMessage(msg);
                end = (slowDispatchThresholdMs == 0) ? 0 : SystemClock.uptimeMillis();
            } finally {
                if (traceTag != 0) {
                    Trace.traceEnd(traceTag);
                }
            }
            if (slowDispatchThresholdMs > 0) {
                final long time = end - start;
                if (time > slowDispatchThresholdMs) {
                    Slog.w(TAG, "Dispatch took " + time + "ms on "
                            + Thread.currentThread().getName() + ", h=" +
                            msg.target + " cb=" + msg.callback + " msg=" + msg.what);
                }
            }

            if (logging != null) {
                logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
            }

            // Make sure that during the course of dispatching the
            // identity of the thread wasn't corrupted.
            final long newIdent = Binder.clearCallingIdentity();
            if (ident != newIdent) {
                Log.wtf(TAG, "Thread identity changed from 0x"
                        + Long.toHexString(ident) + " to 0x"
                        + Long.toHexString(newIdent) + " while dispatching to "
                        + msg.target.getClass().getName() + " "
                        + msg.callback + " what=" + msg.what);
            }

            msg.recycleUnchecked();
        }
    }

并调用Handler的dispatchMessage()方法进行消息分发

    /**
     * Handle system messages here.
     */
    public void dispatchMessage(Message msg) {
        if (msg.callback != null) {
            handleCallback(msg);
        } else {
            if (mCallback != null) {
                if (mCallback.handleMessage(msg)) {
                    return;
                }
            }
            handleMessage(msg);
        }
    }

最终调用了Handler的handleMessage()方法

    /**
     * Subclasses must implement this to receive messages.
     */
    public void handleMessage(Message msg) {
    }
    

总结

异步消息处理流程:
1)在主线程创建Handler对象,重写handleMessage()方法;
2)当子线程需要更新UI时,创建Message对象,通过Handler对象将消息发送出去
3)消息会被加入到Looper中维护的MessageQueue消息队列中
4)Looper的loop循环取出MessageQueue中的消息,调用Handler的dispatchMessage()方法进行消息分发,最终调用Handler的handleMessage()方法进行消息处理。

其他线程如何使用消息队列的功能

Android的主线程是系统会调用Looper.prepareMainLooper()方法创建主线程的Looper对象,如果其他线程想使用消息队列的功能,要调用 Looper.prepare();

    class LooperThread extends Thread {

        public Handler mHandler;

        @Override
        public void run() {

            Looper.prepare();

            mHandler = new Handler() {
                public void handleMessage(Message msg) {
                    // process incoming messages here
                }
            };

            Looper.loop();

        }
    }

如果没调用Looper.prepare()就创建Handler对象则会报错:

java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare()

原因是非主线程默认没有创建Looper对象。

主线程中的Looper.loop()一直无限循环为什么不会造成ANR

ActivityThread.java 这个类管理着主线程的操作,是主线程的入口类,这里可以看到 public static void main()方法,而main()方法正是整个Java程序的入口

    public static void main(String[] args) {
        Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "ActivityThreadMain");
        SamplingProfilerIntegration.start();

        // CloseGuard defaults to true and can be quite spammy.  We
        // disable it here, but selectively enable it later (via
        // StrictMode) on debug builds, but using DropBox, not logs.
        CloseGuard.setEnabled(false);

        Environment.initForCurrentUser();

        // Set the reporter for event logging in libcore
        EventLogger.setReporter(new EventLoggingReporter());

        AndroidKeyStoreProvider.install();

        // Make sure TrustedCertificateStore looks in the right place for CA certificates
        final File configDir = Environment.getUserConfigDirectory(UserHandle.myUserId());
        TrustedCertificateStore.setDefaultUserDirectory(configDir);

        Process.setArgV0("<pre-initialized>");

        Looper.prepareMainLooper();

        ActivityThread thread = new ActivityThread();
        thread.attach(false);

        if (sMainThreadHandler == null) {
            sMainThreadHandler = thread.getHandler();
        }

        if (false) {
            Looper.myLooper().setMessageLogging(new
                    5412 LogPrinter(Log.DEBUG, "ActivityThread"));
        }

        // End of event ActivityThreadMain.
        Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
        Looper.loop();

        throw new RuntimeException("Main thread loop unexpectedly exited");
    }

Looper.loop()方法上面已经分析过了,就是一个无限循环在读取消息进行分发,一旦退出循环,那么你的应用也就退出了。那为什么这个死循环不会造成ANR异常呢?
因为Android 的是由事件驱动的,looper.loop() 不断地接收事件、处理事件,每一个点击触摸或者说Activity的生命周期都是运行在 Looper.loop() 的控制之下,如果它停止了,应用也就停止了。只可能是某一个消息或者说对某一个消息的处理阻塞了Looper.loop()。也就说我们的代码其实就是在这个循环里面去执行的,当然不会ANR了。

可以看下ActivityThread.java 中private class H extends Handler 这个Handler实现的handleMessage()方法

    public void handleMessage(Message msg) {
        if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
        switch (msg.what) {
            case LAUNCH_ACTIVITY: {
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
                final ActivityClientRecord r = (ActivityClientRecord) msg.obj;

                r.packageInfo = getPackageInfoNoCheck(
                        r.activityInfo.applicationInfo, r.compatInfo);
                handleLaunchActivity(r, null);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            }
            break;
            case RELAUNCH_ACTIVITY: {
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityRestart");
                ActivityClientRecord r = (ActivityClientRecord) msg.obj;
                handleRelaunchActivity(r);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            }
            break;
            case PAUSE_ACTIVITY:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityPause");
                handlePauseActivity((IBinder) msg.obj, false, (msg.arg1 & 1) != 0, msg.arg2,
                        (msg.arg1 & 2) != 0);
                maybeSnapshot();
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case PAUSE_ACTIVITY_FINISHING:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityPause");
                handlePauseActivity((IBinder) msg.obj, true, (msg.arg1 & 1) != 0, msg.arg2,
                        (msg.arg1 & 1) != 0);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case STOP_ACTIVITY_SHOW:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStop");
                handleStopActivity((IBinder) msg.obj, true, msg.arg2);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case STOP_ACTIVITY_HIDE:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStop");
                handleStopActivity((IBinder) msg.obj, false, msg.arg2);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case SHOW_WINDOW:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityShowWindow");
                handleWindowVisibility((IBinder) msg.obj, true);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case HIDE_WINDOW:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityHideWindow");
                handleWindowVisibility((IBinder) msg.obj, false);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case RESUME_ACTIVITY:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityResume");
                handleResumeActivity((IBinder) msg.obj, true, msg.arg1 != 0, true);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case SEND_RESULT:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityDeliverResult");
                handleSendResult((ResultData) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case DESTROY_ACTIVITY:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityDestroy");
                handleDestroyActivity((IBinder) msg.obj, msg.arg1 != 0,
                        msg.arg2, false);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case BIND_APPLICATION:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "bindApplication");
                AppBindData data = (AppBindData) msg.obj;
                handleBindApplication(data);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case EXIT_APPLICATION:
                if (mInitialApplication != null) {
                    mInitialApplication.onTerminate();
                }
                Looper.myLooper().quit();
                break;
            case NEW_INTENT:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityNewIntent");
                handleNewIntent((NewIntentData) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case RECEIVER:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "broadcastReceiveComp");
                handleReceiver((ReceiverData) msg.obj);
                maybeSnapshot();
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case CREATE_SERVICE:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "serviceCreate");
                handleCreateService((CreateServiceData) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case BIND_SERVICE:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "serviceBind");
                handleBindService((BindServiceData) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case UNBIND_SERVICE:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "serviceUnbind");
                handleUnbindService((BindServiceData) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case SERVICE_ARGS:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "serviceStart");
                handleServiceArgs((ServiceArgsData) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case STOP_SERVICE:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "serviceStop");
                handleStopService((IBinder) msg.obj);
                maybeSnapshot();
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case CONFIGURATION_CHANGED:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "configChanged");
                mCurDefaultDisplayDpi = ((Configuration) msg.obj).densityDpi;
                handleConfigurationChanged((Configuration) msg.obj, null);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case CLEAN_UP_CONTEXT:
                ContextCleanupInfo cci = (ContextCleanupInfo) msg.obj;
                cci.context.performFinalCleanup(cci.who, cci.what);
                break;
            case GC_WHEN_IDLE:
                scheduleGcIdler();
                break;
            case DUMP_SERVICE:
                handleDumpService((DumpComponentInfo) msg.obj);
                break;
            case LOW_MEMORY:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "lowMemory");
                handleLowMemory();
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case ACTIVITY_CONFIGURATION_CHANGED:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityConfigChanged");
                handleActivityConfigurationChanged((ActivityConfigChangeData) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case PROFILER_CONTROL:
                handleProfilerControl(msg.arg1 != 0, (ProfilerInfo) msg.obj, msg.arg2);
                break;
            case CREATE_BACKUP_AGENT:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "backupCreateAgent");
                handleCreateBackupAgent((CreateBackupAgentData) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case DESTROY_BACKUP_AGENT:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "backupDestroyAgent");
                handleDestroyBackupAgent((CreateBackupAgentData) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case SUICIDE:
                Process.killProcess(Process.myPid());
                break;
            case REMOVE_PROVIDER:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "providerRemove");
                completeRemoveProvider((ProviderRefCount) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case ENABLE_JIT:
                ensureJitEnabled();
                break;
            case DISPATCH_PACKAGE_BROADCAST:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "broadcastPackage");
                handleDispatchPackageBroadcast(msg.arg1, (String[]) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case SCHEDULE_CRASH:
                throw new RemoteServiceException((String) msg.obj);
            case DUMP_HEAP:
                handleDumpHeap(msg.arg1 != 0, (DumpHeapData) msg.obj);
                break;
            case DUMP_ACTIVITY:
                handleDumpActivity((DumpComponentInfo) msg.obj);
                break;
            case DUMP_PROVIDER:
                handleDumpProvider((DumpComponentInfo) msg.obj);
                break;
            case SLEEPING:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "sleeping");
                handleSleeping((IBinder) msg.obj, msg.arg1 != 0);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case SET_CORE_SETTINGS:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "setCoreSettings");
                handleSetCoreSettings((Bundle) msg.obj);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case UPDATE_PACKAGE_COMPATIBILITY_INFO:
                handleUpdatePackageCompatibilityInfo((UpdateCompatibilityData) msg.obj);
                break;
            case TRIM_MEMORY:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "trimMemory");
                handleTrimMemory(msg.arg1);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case UNSTABLE_PROVIDER_DIED:
                handleUnstableProviderDied((IBinder) msg.obj, false);
                break;
            case REQUEST_ASSIST_CONTEXT_EXTRAS:
                handleRequestAssistContextExtras((RequestAssistContextExtras) msg.obj);
                break;
            case TRANSLUCENT_CONVERSION_COMPLETE:
                handleTranslucentConversionComplete((IBinder) msg.obj, msg.arg1 == 1);
                break;
            case INSTALL_PROVIDER:
                handleInstallProvider((ProviderInfo) msg.obj);
                break;
            case ON_NEW_ACTIVITY_OPTIONS:
                Pair<IBinder, ActivityOptions> pair = (Pair<IBinder, ActivityOptions>) msg.obj;
                onNewActivityOptions(pair.first, pair.second);
                break;
            case CANCEL_VISIBLE_BEHIND:
                handleCancelVisibleBehind((IBinder) msg.obj);
                break;
            case BACKGROUND_VISIBLE_BEHIND_CHANGED:
                handleOnBackgroundVisibleBehindChanged((IBinder) msg.obj, msg.arg1 > 0);
                break;
            case ENTER_ANIMATION_COMPLETE:
                handleEnterAnimationComplete((IBinder) msg.obj);
                break;
        }
        if (DEBUG_MESSAGES) Slog.v(TAG, "<<< done: " + codeToString(msg.what));
    }

可以看见Activity的生命周期都是依靠主线程的Looper.loop(),当收到不同Message时调用Handler的handleMessage()方法进行对应的操作。
如果某个消息处理时间过长,比如你在onCreate(),onResume()里面处理耗时操作,那么下一次的消息比如用户的点击事件不能处理了,就会产生卡顿,时间一长就会造成ANR。

源码:
http://androidxref.com/6.0.0_r1/xref/frameworks/base/core/java/android/os/Handler.java
http://androidxref.com/6.0.0_r1/xref/frameworks/base/core/java/android/os/Looper.java
http://androidxref.com/6.0.0_r1/xref/frameworks/base/core/java/android/os/MessageQueue.java
http://androidxref.com/6.0.0_r1/xref/frameworks/base/core/java/android/os/Message.java
http://androidxref.com/6.0.0_r1/xref/frameworks/base/core/java/android/app/ActivityThread.java

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