C++中的多重继承

1 C++中的多重继承

C++支持编写多重继承的代码:

  • 一个子类可以拥有多个父类。
  • 子类拥有所有父类的成员变量。
  • 子类继承所有父类的成员函数。
  • 子类对象可以当作任意父类对象使用。

多重继承的语法规则:
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2 C++中多重继承带来的问题

2.1 同一个对象的地址不同

看如下代码:

#include <iostream>
#include <string>

using namespace std;

class BaseA
{
    int ma;
public:
    BaseA(int a)
    {
        ma = a;
    }
    int getA()
    {
        return ma;
    }
};

class BaseB
{
    int mb;
public:
    BaseB(int b)
    {
        mb = b;
    }
    int getB()
    {
        return mb;
    }
};

class Derived : public BaseA, public BaseB
{
    int mc;
public:
    Derived(int a, int b, int c) : BaseA(a), BaseB(b)
    {
        mc = c;
    }
    int getC()
    {
        return mc;
    }
    void print()
    {
        cout << "ma = " << getA() << ", "
             << "mb = " << getB() << ", "
             << "mc = " << mc << endl;
    }
};

int main()
{
    cout << "sizeof(Derived) = " << sizeof(Derived) << endl;    // 12
    
    Derived d(1, 2, 3);
    
    d.print();
    
    cout << "d.getA() = " << d.getA() << endl;
    cout << "d.getB() = " << d.getB() << endl;
    cout << "d.getC() = " << d.getC() << endl;
    
    cout << endl;
    
    BaseA* pa = &d;
    BaseB* pb = &d;
    
    cout << "pa->getA() = " << pa->getA() << endl;
    cout << "pb->getB() = " << pb->getB() << endl;
    
    cout << endl;
    
    void* paa = pa;
    void* pbb = pb;
    
    
    if( paa == pbb )
    {
        cout << "Pointer to the same object!" << endl; 
    }
    else
    {
        cout << "Error" << endl;
    }
    
    cout << "pa = " << pa << endl;
    cout << "pb = " << pb << endl;
    cout << "paa = " << paa << endl;
    cout << "pbb = " << pbb << endl; 
    
    return 0;
}

执行结果如下:
在这里插入图片描述
问题分析:
在这里插入图片描述

2.2 带来数据冗余的问题

多重继承可能带来冗余的成员:
在这里插入图片描述
实现代码如下:

#include <iostream>
#include <string>

using namespace std;

class People
{
    string m_name;
    int m_age;
public:
    People(string name, int age)
    {
        m_name = name;
        m_age = age;
    }
    void print()
    {
        cout << "Name = " << m_name << ", "
            << "Age = " << m_age << endl;
    }
};

class Teacher : public People
{
public:
    Teacher(string name, int age) : People(name, age)
    {
    }
};

class Student : public People
{
public:
    Student(string name, int age) : People(name, age)
    {
    }
};

class Doctor : public Teacher, public Student
{
public:
    Doctor(string name, int age) : Teacher(name + "1", age), Student(name + "2", age)
    {
    }
};

int main()
{
    Doctor d("Delphi", 33);

    //d.print();  // 编译error,因为成员函数冗余,编译器不知道调用哪个
    d.Teacher::print();
    d.Student::print();

    return 0;
}

打印结果:
在这里插入图片描述
当多重继承关系出现闭合时将产生数据冗余的问题!

解决方案:虚继承
在这里插入图片描述
对于虚继承:

  • 虚继承能够解决数据冗余的问题。
  • 中间层父类不再关心顶层父类的初始化。
  • 最终子类必须直接调用顶层父类的构造函数。

解决方案代码:

#include <iostream>
#include <string>

using namespace std;

class People
{
    string m_name;
    int m_age;
public:
    People(string name, int age)
    {
        m_name = name;
        m_age = age;
    }
    void print()
    {
        cout << "Name = " << m_name << ", "
             << "Age = " << m_age << endl;
    }
};

class Teacher : virtual public People
{
public:
    Teacher(string name, int age) : People(name, age)
    {
    }
};

class Student : virtual public People
{
public:
    Student(string name, int age) : People(name, age)
    {
    }
};

class Doctor : public Teacher, public Student
{
public:
    Doctor(string name, int age) : Teacher(name, age), Student(name, age), People(name, age)
    {
    }
};

int main()
{
    Doctor d("Delphi", 33);
    
    d.print();
    
    return 0;
}

在架构设计中需要继承时,我们是无法确定使用直接继承还是虚继承!虚继承会使得架构设计可能出现问题。

2.3 可能产生多个虚函数表

多重继承可能产生多个虚函数表:
在这里插入图片描述
示例代码如下:

#include <iostream>
#include <string>

using namespace std;

class BaseA
{
public:
    virtual void funcA()
    {
        cout << "BaseA::funcA()" << endl;
    }
};

class BaseB
{
public:
    virtual void funcB()
    {
        cout << "BaseB::funcB()" << endl;
    }
};

class Derived : public BaseA, public BaseB
{

};

int main()
{
    Derived d;
    BaseA* pa = &d;
    BaseB* pb = &d;
    BaseB* pbb = (BaseB*)pa;    // oops!!

    cout << "sizeof(d) = " << sizeof(d) << endl;

    cout << "Using pa to call funcA()..." << endl;

    pa->funcA();

    cout << "Using pb to call funcB()..." << endl;

    pb->funcB();

    cout << "Using pbc to call funcB()..." << endl;

    pbb->funcB();

    cout << endl;


    return 0;
}

输出结果如下:
在这里插入图片描述
在这里插入图片描述
修改后的代码:

#include <iostream>
#include <string>

using namespace std;

class BaseA
{
public:
    virtual void funcA()
    {
        cout << "BaseA::funcA()" << endl;
    }
};

class BaseB
{
public:
    virtual void funcB()
    {
        cout << "BaseB::funcB()" << endl;
    }
};

class Derived : public BaseA, public BaseB
{

};

int main()
{
    Derived d;
    BaseA* pa = &d;
    BaseB* pb = &d;
    BaseB* pbe = (BaseB*)pa;    // oops!!
    BaseB* pbc = dynamic_cast<BaseB*>(pa);
    
    cout << "sizeof(d) = " << sizeof(d) << endl;
    
    cout << "Using pa to call funcA()..." << endl;
    
    pa->funcA();
    
    cout << "Using pb to call funcB()..." << endl;
    
    pb->funcB();
    
    cout << "Using pbc to call funcB()..." << endl;
    
    pbc->funcB();
    
    cout << endl;
    
    cout << "pa = " << pa << endl;
    cout << "pb = " << pb << endl;
    cout << "pbe = " << pbe << endl;
    cout << "pbc = " << pbc << endl;
    
    return 0;
}

输出结果:
在这里插入图片描述


3 工程开发中多重继承的方式

工程中我们使用如下“单继承多接口”的方式使用多重继承:
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对于正确的使用多重继承,一些有用的工程建议:

  • 先继承自一个父类,然后实现多个接口。
  • 父类中提供equal()成员函数。
  • equal()成员函数用于判断指针是否指向当前对象。
  • 与多重继承相关的强制类型转换用dynamic_cast完成。

示例代码:

#include <iostream>
#include <string>

using namespace std;

class Base
{
protected:
    int mi;
public:
    Base(int i)
    {
        mi = i;
    }
    int getI()
    {
        return mi;
    }
    bool equal(Base* obj)
    {
        return (this == obj);
    }
};

class Interface1
{
public:
    virtual void add(int i) = 0;
    virtual void minus(int i) = 0;
};

class Interface2
{
public:
    virtual void multiply(int i) = 0;
    virtual void divide(int i) = 0;
};

class Derived : public Base, public Interface1, public Interface2
{
public:
    Derived(int i) : Base(i)
    {
    }
    void add(int i)
    {
        mi += i;
    }
    void minus(int i)
    {
        mi -= i;
    }
    void multiply(int i)
    {
        mi *= i;
    }
    void divide(int i)
    {
        if( i != 0 )
        {
            mi /= i;
        }
    }
};

int main()
{
    Derived d(100);
    Derived* p = &d;
    Interface1* pInt1 = &d;
    Interface2* pInt2 = &d;
    
    cout << "p->getI() = " << p->getI() << endl;    // 100
    
    pInt1->add(10);
    pInt2->divide(11);
    pInt1->minus(5);
    pInt2->multiply(8);
    
    cout << "p->getI() = " << p->getI() << endl;    // 40
    
    cout << endl;
    
    cout << "pInt1 == p : " << p->equal(dynamic_cast<Base*>(pInt1)) << endl;
    cout << "pInt2 == p : " << p->equal(dynamic_cast<Base*>(pInt2)) << endl;
    
    return 0;
}


参考资料:

  1. C++深度解析教程
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