c++ 程序员打字游戏 代码 (不完善)求指教

这是我编的第一个游戏程序 跟着破站视频自己做的 (说来惭愧大三了)不能再堕落下去了! 基本功能是可以实现的 但是没有做到完美

#define  _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <time.h>
#include <conio.h>
#include <stdlib.h>
#include <graphics.h> 
#include <mmsystem.h>//为了加输入 成功音效
#pragma comment(lib,"winmm.lib")//为了加输入 成功音效 但还是没有成功

//数据设计
//窗口属性
const int width = 640;
const int height =500;
//游戏正确率和错误率
int right = 0;
int error = 0;
//下坠文字的结构体
struct target
{  //每一个字符串的X,Y坐标
	int x;
	int y;
	char *str;  //保存字符串
};
//用户输入的值
struct USRKEY
{
	int x;
	int y;
	char str[20];
}userkey = {320,500-40,""};
//在指定位置输入整数
void outtextxy_int(int x, int y, char *format, int num)
{
	char str[20] = "";
	sprintf(str, format, num);
	outtextxy(x, y, str);

}
//在指定位置输入浮点数
void outtextxy_double(int x, int y, char *format, double num)
{
	char str[20] = "";
	sprintf(str, format, num);
	outtextxy(x, y, str);

}
//画界面分割线
void divwindow()
{
	line(width - 100, 0, width - 100, height - 50);
	line(0, height - 50, width + 50, height - 50);
	line(width - 100, 130, width + 50, 130);

}
void inittarget(struct target words[], int n)
{
	static char str[29][10] = { "main","struct","int","static","char","switch","string","include",
		"true","false","conin","graphics","stdlib","time","const","width","height","right","error",
		"void","public","private","protect","sizeof","continue","short","else","union","default" };
	//0--28
	//随机产生
	words[n].str = str[rand() % 29];
	//0 1 2
	//判断重复 如果重复 重新生成
	// 与或非  &&   ||   !
	while (words[n].str == words[(n + 1) % 3].str || words[n].str == words[(n + 2) % 3].str)
	{
		words[n].str = str[rand() % 29];
	}
	words[n].x = rand() % (width - 150);
	words[n].y = -20;

};
//信息输出显示
void drawScore()
{
	settextcolor(LIGHTBLUE);
	settextstyle(15, 0, "mingliub");
	//文本信息输出
	outtextxy(width - 90, 25, "我的");
	outtextxy(width - 90, 25 + 25, "程序员打字游戏");
	outtextxy(width - 90, 50 + 25, "c++第一个程序");
	//游戏状态栏输出
	outtextxy(width - 90, 225, "正确数:");
	outtextxy_int(width - 90, 225 + 25, " % d ",right );

	outtextxy(width - 90, 285, "错误数:");
	outtextxy_int(width - 90, 285 + 25, " % d ",error);

	outtextxy(width - 90, 285+285-225, "正确率");
	//分类讨论
	if (right + error == 0)
	{
		outtextxy_double(width - 90, 285 + 285 - 225 + 25, "%.2lf%%",0.0);
	}
	else
	{
		double sum = right + error;
		outtextxy_double(width - 90, 285 + 285 - 225 + 25, "%.2lf%%", right / sum * 100);
	}
}

//主程序
int main()
{
	srand((unsigned int)time(NULL));
	initgraph(width + 50, height - 20);
	struct target words[3];
	//产生随机掉落字符串
	for (int n = 0; n < 3; n++)
	{
		inittarget(words, n);
		words[n].y = -15-n*30;		//形成不等高
	} 
	int i = 0;
	BeginBatchDraw();  //实现双缓冲 防止屏闪
	while (1)
	{
		mciSendString("open yx.mp3 alias music", NULL, 0, NULL);
		cleardevice();
		divwindow();
		//碰线处理
		for (int n = 0; n<3;n++)
		{
			words[n].y += 2;
			if (words[n].y > (height - 50 - textheight(words[n].str)))
			{
				inittarget(words, n);
			}
		}
		//打印文字
		for (int n = 0; n < 3; n++)
		{
			settextcolor(RED);
			outtextxy(words[n].x, words[n].y, words[n].str);
		}

		if (_kbhit()) //检测键盘 如果有按键则返回非零 为真
		{
			 char usertarget;//接受用户的值
			 if ((usertarget = _getch()) != ' ')
			 {
				 userkey.str[i++] = usertarget;	
			 }
			 else
			 {
				 int flagError=0;
				 //干掉正确的字符
				 for (i=0;i<3;i++)
				 {
					 if (strcmp(userkey.str, words[i].str) == 0)
					 {
						 inittarget(words, i);
						 right++;
						 flagError = 1;
						 //下面这句 可以不加 我就是想实现成功的音效 但不能重复实现
						 //只响了一声  之后就不知道怎么重复让音效响了
						 mciSendString("play music ", NULL, 0, NULL);
						 
						
					 }
					 mciSendString("stop music", NULL, 0, NULL);
				 }
				 if (flagError == 0)
				 {
					 error++;
				 }
				 i = 0;		
				 userkey.x = 320;
				 memset(userkey.str, 0, 20);
			 }	
		}
		outtextxy(userkey.x, userkey.y, userkey.str);
		drawScore();
		FlushBatchDraw();//实现双缓冲 防止屏闪
		Sleep(60);
	}
	getchar();
	closegraph();
	return 0;
}

这是我代码的具体展示图片
在这里插入图片描述

游戏的背景我就没加 ,这个程序我还有个缺陷 不知道怎么修改 ,就是 从键盘输入的字符串 写上去之后我就删除不了了 ,只能确认之后 再重新输入。

还有我想每输入一个正确的字符后都有一个提示音 不知道如何写?

希望会的大神 帮帮小弟!

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转载自blog.csdn.net/qq_43649223/article/details/103930711