AssetDatabase.GetAssetBundleDependencies
https://docs.unity3d.com/ScriptReference/AssetDatabase.GetAssetBundleDependencies.html
public static string[] GetAssetBundleDependencies(string assetBundleName, bool recursive);
Parameters
assetBundleName | The name of the AssetBundle for which dependencies are required. |
recursive | If false, returns only AssetBundles which are direct dependencies of the input; if true, includes all indirect dependencies of the input. |
Returns
string[] The names of all AssetBundles that the input depends on.
Description
Given an assetBundleName, returns the list of AssetBundles that it depends on.