asio聊天室服务器(C++asio网络库相关)

以下是asio聊天室服务器的一个例子:

//main.cpp
#include "chat_message.h"

#include <boost/asio.hpp>

#include <deque>
#include <iostream>
#include <list>
#include <memory>
#include <set>
#include <utility>

#include <cstdlib>

using boost::asio::ip::tcp;

//----------------------------------------------------------------------

using chat_message_queue = std::deque<chat_message>;
using chat_message_queue2 = std::list<chat_message>;
//----------------------------------------------------------------------


//----------------------------------------------------------------------

class chat_session;
using chat_session_ptr = std::shared_ptr<chat_session>;
class chat_room {
public:
public:
	void join(chat_session_ptr);
	void leave(chat_session_ptr);
	void deliver(const chat_message&);
private:
  std::set<chat_session_ptr> participants_;
  enum { max_recent_msgs = 100 };
  chat_message_queue recent_msgs_;
};
//----------------------------------------------------------------------

class chat_session : public std::enable_shared_from_this<chat_session> {
public:
  chat_session(tcp::socket socket, chat_room &room)
      : socket_(std::move(socket)), room_(room) {}

  void start() {
    room_.join(shared_from_this());
    do_read_header();
  }

  void deliver(const chat_message &msg) {
		// first false
    bool write_in_progress = !write_msgs_.empty();
    write_msgs_.push_back(msg);
    if (!write_in_progress) {
			// first
      do_write();
    }
  }

private:
  void do_read_header() {
    auto self(shared_from_this());
    boost::asio::async_read(
        socket_,
        boost::asio::buffer(read_msg_.data(), chat_message::header_length),
        [this, self](boost::system::error_code ec, std::size_t /*length*/) {
          if (!ec && read_msg_.decode_header()) {
            do_read_body();
          } else {
            room_.leave(shared_from_this());
          }
        });
  }

  void do_read_body() {
    auto self(shared_from_this());
    boost::asio::async_read(
        socket_, boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),
        [this, self](boost::system::error_code ec, std::size_t /*length*/) {
          if (!ec) {
            room_.deliver(read_msg_);
            do_read_header();
          } else {
            room_.leave(shared_from_this());
          }
        });
  }

  void do_write() {
    auto self(shared_from_this());
    boost::asio::async_write(
        socket_, boost::asio::buffer(write_msgs_.front().data(),
                                     write_msgs_.front().length()),
        [this, self](boost::system::error_code ec, std::size_t /*length*/) {
          if (!ec) {
            write_msgs_.pop_front();
            if (!write_msgs_.empty()) {
              do_write();
            }
          } else {
            room_.leave(shared_from_this());
          }
        });
  }

  tcp::socket socket_;
  chat_room &room_;
  chat_message read_msg_;
  chat_message_queue write_msgs_;
};


  void chat_room::join(chat_session_ptr participant) {
    participants_.insert(participant);
    for (const auto& msg : recent_msgs_)
      participant->deliver(msg);
  }

  void chat_room::leave(chat_session_ptr participant) {
    participants_.erase(participant);
  }

  void chat_room::deliver(const chat_message &msg) {
    recent_msgs_.push_back(msg);
    while (recent_msgs_.size() > max_recent_msgs)
      recent_msgs_.pop_front();

    for (auto& participant : participants_)
      participant->deliver(msg);
  }


//----------------------------------------------------------------------

class chat_server {
public:
  chat_server(boost::asio::io_service &io_service,
              const tcp::endpoint &endpoint)
      : acceptor_(io_service, endpoint), socket_(io_service) {
    do_accept();
  }

private:
  void do_accept() {
    acceptor_.async_accept(socket_, [this](boost::system::error_code ec) {
      if (!ec) {
        auto session =
            std::make_shared<chat_session>(std::move(socket_), room_);
        session->start();
      }

      do_accept();
    });
  }

  tcp::acceptor acceptor_;
  tcp::socket socket_;
  chat_room room_;
};

//----------------------------------------------------------------------

int main(int argc, char *argv[]) {
  try {
    if (argc < 2) {
      std::cerr << "Usage: chat_server <port> [<port> ...]\n";
      return 1;
    }

    boost::asio::io_service io_service;

    std::list<chat_server> servers;
    for (int i = 1; i < argc; ++i) {
      tcp::endpoint endpoint(tcp::v4(), std::atoi(argv[i]));
      servers.emplace_back(io_service, endpoint);
    }

    io_service.run();
  } catch (std::exception &e) {
    std::cerr << "Exception: " << e.what() << "\n";
  }

  return 0;
}

chat_participant:聊天室基类,只有chat_session是从这个基类派生的可以完全不需要
chat_session:客户端session 里面的chat_room用引用表示chat_session的生命周期肯定比chat_room短
用了enable_shared_from_this就代表用智能指针来管理
每一个chat_server就是一个chat_room
std::move(socket_)了之后,socket又变成了初始化状态可供async_accept继续传输数据
room_.leave(shared_from_this());:通过智能指针的方式管理room资源的释放
用deque作为数据结构可以保证在尾部插入数据的时候不会引起头部的迭代器失效或者引起头部的内部重分配,deque保证的是部分连续,也可以用list代替

用ioservice.run进行异步驱动

以下消息头文件代码:

#ifndef CHAT_MESSAGE_HPP
#define CHAT_MESSAGE_HPP

#include <cstdio>
#include <cstdlib>
#include <cstring>
// s -> c   c -> s message { header, body } // header length

class chat_message {
public:
  enum { header_length = 4 };
  enum { max_body_length = 512 };

  chat_message() : body_length_(0) {}

  const char *data() const { return data_; }

  char *data() { return data_; }

  std::size_t length() const { return header_length + body_length_; }

  const char *body() const { return data_ + header_length; }

  char *body() { return data_ + header_length; }

  std::size_t body_length() const { return body_length_; }

  void body_length(std::size_t new_length) {
    body_length_ = new_length;
    if (body_length_ > max_body_length)
      body_length_ = max_body_length;
  }

  bool decode_header() {
		// "5212"
    char header[header_length + 1] = "";
    std::strncat(header, data_, header_length);
    body_length_ = std::atoi(header);
    if (body_length_ > max_body_length) {
      body_length_ = 0;
      return false;
    }
    return true;
  }

  void encode_header() {
    char header[header_length + 1] = "";
    std::sprintf(header, "%4d", static_cast<int>(body_length_));
    std::memcpy(data_, header, header_length);
  }

private:
  char data_[header_length + max_body_length];
  std::size_t body_length_;
};

#endif // CHAT_MESSAGE_HPP

用head_和body方式控制消息包大小

发布了142 篇原创文章 · 获赞 34 · 访问量 2003

猜你喜欢

转载自blog.csdn.net/qq_39885372/article/details/104073228