krpano

转载自:https://blog.csdn.net/blovecat/article/details/53089432

<krpano> <!-- krpano 1.19.pr8 - Virtual Tour Skin --> <!-- maps="false" 是否使用必应地图或谷歌地图 maps_type="bing" 选择使用谷歌地图或必应地图 maps_bing_api_key="" 必应地图所需的API密钥,需申请 maps_google_api_key="" 谷歌地图所需的API密钥,需申请 maps_zoombuttons="false" 是否在地图上显示缩放按钮 gyro="true" 是否使用陀螺仪 webvr="true" 是否启用VR webvr_gyro_keeplookingdirection="false" 进入陀螺仪或VR时是否保持观看方向 webvr_prev_next_hotspots="true" 在VR下是否启用导航到前后场景的链接热点 littleplanetintro="false" 是否使用小行星开场 title="true" 是否左下角显示title thumbs="true" 是否使用缩略图,如不使用,则没有缩略图一栏 thumbs_width="120" thumbs_height="80" thumbs_padding="10" thumbs_crop="0|40|240|160" 缩略图宽度、高度、间距以及缩略图裁切范围 thumbs_opened="false" 是否在启动时弹出缩略图一栏 thumbs_text="false" 是否在缩略图上显示名字 thumbs_dragging="true" 是否允许鼠标拖拽缩略图区域 thumbs_onhoverscrolling="false" 是否允许鼠标悬停缩略图自动滚动 thumbs_scrollbuttons="false" 是否显示缩略图滚动按钮 thumbs_scrollindicator="false" 是否显示缩略图滚动条 thumbs_loop="false" 滚动按钮是否使用缩略图循环 tooltips_buttons="false" 鼠标在按钮悬停时是否弹出文字提示 tooltips_thumbs="false" 鼠标在缩略图悬停时是否弹出文字提示 tooltips_hotspots="false" 鼠标在热点上悬停时是否弹出文字提示 tooltips_mapspots="false" 鼠标在地图热点悬停时是否弹出文字提示 deeplinking="false" 是否使用深度链接获取功能,可使得当前页面路径获取场景及视角信息 loadscene_flags="MERGE" 缩略图切换场景时的变量 loadscene_blend="OPENBLEND(0.5, 0.0, 0.75, 0.05, linear)" 缩略图切换场景时的融合 loadscene_blend_prev="SLIDEBLEND(0.5, 180, 0.75, linear)" 缩略图切换到上一个场景时的融合 loadscene_blend_next="SLIDEBLEND(0.5, 0, 0.75, linear)" 缩略图切换到下一个场景时的融合 loadingtext="载入中..." 在全景图载入中时显示的文字 layout_width="100%" 导航条容器相对屏幕宽度的百分比 layout_maxwidth="814" 导航条容器的最大宽度像素 controlbar_width="-24" 导航条背景的宽度像素 controlbar_height="40" 导航条背景的高度像素 controlbar_offset.normal="20" 导航条背景与屏幕底部的距离 controlbar_offset_closed="-40" 导航条隐藏状态时与屏幕底部的距离 controlbar_overlap.no-fractionalscaling="10" 在不支持分级缩放页面和设置像素比的设备的导航条重叠的像素 controlbar_overlap.fractionalscaling="0" 支持分级缩放页面和设置像素比的设备的导航条重叠的像素 design_skin_images="vtourskin.png" 皮肤所用的源图片 design_bgcolor="0x000000" 皮肤的背景颜色 design_bgalpha="0.5" 皮肤的透明度 design_bgborder="0 0xFFFFFF 1.0" 皮肤的边框 design_bgroundedge="1" 皮肤边框圆角设置 design_bgshadow="0 0 9 0xFFFFFF 0.5" 皮肤的背景阴影 design_thumbborder_bgborder="4 0xFFFFFF 1.0" 皮肤的缩略图边框 design_thumbborder_padding="2" 皮肤缩略图边框间距 design_thumbborder_bgroundedge="5" 皮肤缩略图边框的圆角 design_text_css="color:#FFFFFF; font-family:Arial; font-weight:bold;"皮肤文字样式 design_text_shadow="1" 皮肤的文字阴影 --> <skin_settings maps="false" maps_type="google" maps_bing_api_key="" maps_google_api_key="" maps_zoombuttons="false" gyro="true" webvr="true" webvr_gyro_keeplookingdirection="false" webvr_prev_next_hotspots="true" littleplanetintro="false" title="true" thumbs="true" thumbs_width="120" thumbs_height="80" thumbs_padding="10" thumbs_crop="0|40|240|160" thumbs_opened="false" thumbs_text="false" thumbs_dragging="true" thumbs_onhoverscrolling="false" thumbs_scrollbuttons="false" thumbs_scrollindicator="false" thumbs_loop="false" tooltips_buttons="false" tooltips_thumbs="true" tooltips_hotspots="false" tooltips_mapspots="false" deeplinking="false" loadscene_flags="MERGE" loadscene_blend="OPENBLEND(0.5, 0.0, 0.75, 0.05, linear)" loadscene_blend_prev="SLIDEBLEND(0.5, 180, 0.75, linear)" loadscene_blend_next="SLIDEBLEND(0.5, 0, 0.75, linear)" loadingtext="loading..." layout_width="100%" layout_maxwidth="814" controlbar_width="-24" controlbar_height="40" controlbar_offset="20" controlbar_offset_closed="-40" controlbar_overlap.no-fractionalscaling="10" controlbar_overlap.fractionalscaling="0" design_skin_images="vtourskin.png" design_bgcolor="0x2D3E50" design_bgalpha="0.8" design_bgborder="0" design_bgroundedge="1" design_bgshadow="0 4 10 0x000000 0.3" design_thumbborder_bgborder="3 0xFFFFFF 1.0" design_thumbborder_padding="2" design_thumbborder_bgroundedge="0" design_text_css="color:#FFFFFF; font-family:Arial;" design_text_shadow="1" /> <!-- save the url path of this xml file (the url value will be adjusted during xml parsing) --> <vtourskinxmlpath url="./" /> <!-- mouse / touch / keyboard(button) control settings - http://krpano.com/docu/xml/#control --> <!-- 鼠标触屏键盘控制的设定 --> <control mouse="drag" touch="drag" zoomtocursor="false" zoomoutcursor="false" draginertia="0.1" dragfriction="0.9" movetoaccelerate="1.0" movetospeed="10.0" movetofriction="0.8" keybaccelerate="0.09" keybfriction="0.94" keybfovchange="0.25" mousefovchange="1.0" fovspeed="3.0" fovfriction="0.9" bouncinglimits="true" /> <!-- mouse cursors - http://krpano.com/docu/xml/#cursors --> <!-- 鼠标光标设定可自定义光标的样式 --> <cursors standard="default" dragging="move" moving="move" /> <!-- ensure stagescale 2x for mobile devices (regardless if mobilescale is 0.5 or 1.0) --> <krpano stagescale="calc:stagescale * 2" if="stagescale LT 1.0" devices="mobile" /> <!-- include VR support - http://krpano.com/plugins/webvr/ --> <!-- WebVR插件 --> <include url="%SWFPATH%/plugins/webvr.xml" devices="html5" /> <!-- overwrite some settings from the webvr.xml for the skin integration --> <!-- 覆盖WebVR默认设定 --> <!-- onavailable去除插件自定义的进入VR按钮(因为皮肤中已包含)webvr_enterbutton skin_arrange_buttons初始化皮肤按钮 webvr_onavailable()初始化设定,显示Enter VR 按钮--> <!-- onentervr skin_showloading去除加载文字 webvr_setup 设置场景切换热点并跟随 webvr_onentervr 将所有没有添加vr="true"的layer隐藏,并显示VR的Layer skin_reloadscene_webvr 显示屏幕旋转提示图片--> <plugin name="WebVR" keep="true" devices="html5" pluginurl="%SWFPATH%/plugins/webvr.js" url="" multireslock.desktop="true" multireslock.mobile.or.tablet="false" mobilevr_support="true" mobilevr_fake_support="true" onavailable="removelayer(webvr_enterbutton); skin_arrange_buttons(); webvr_onavailable();" onentervr="skin_showloading(false); webvr_onentervr(); webvr_setup(); skin_reloadscene_webvr();" onexitvr="webvr_onexitvr(); webvr_setup(); skin_reloadscene_webvr();" /> <!-- webvr button style (adjust to match skin style) --> <!-- 修改WebVR界面的style使其符合当前场景的样式 主要设置背景颜色和文字 --> <style name="webvr_button_style" border="false" roundedge="calc:1.0" backgroundcolor="get:skin_settings.design_bgcolor" backgroundalpha="get:skin_settings.design_bgalpha" shadow="0.01" shadowrange="10.0" shadowangle="90.0" shadowcolor="0x30261B" shadowalpha="0.50" css="calc:skin_settings.design_text_css + ' color:#FFFFFF;font-size:' + 20*webvr_setup_scale*webvr_button_scale + 'px;'"/> <!-- show a 'rotate the device' info when the mobile device is in portrait orientation in VR mode --> <!-- 显示屏幕旋转提示图片 devices="mobile" 只在手机模式下--> <layer name="webvr_rotate_to_landscape_request" keep="true" vr="true" devices="mobile" url="rotate_device.png" scale="0.5" align="top" edge="center" y="28%" autoalpha="true" alpha="0.0" enabled="false" /> <!-- WebVR相关事件触发 webvr_set_startup_view 设置镜头位置 onloadcomplete根据场景数目觉得是否显示VR场景切换热点--> <events name="webvr_events" keep="true" devices="html5" onxmlcomplete="webvr_set_startup_view()" onresize.mobile="webvr_act_as_gyro_in_portrait_mode();" onloadcomplete="delayedcall(0.5, if(webvr.isenabled AND scene.count GT 1 AND skin_settings.webvr_prev_next_hotspots, set(hotspot[webvr_prev_scene].visible,true); set(hotspot[webvr_next_scene].visible,true); ); );" onviewchange="" /> <!-- 根据VR是否打开设置镜头位置 --> <action name="webvr_set_startup_view"> if((webvr.isenabled OR plugin[skin_gyro].enabled) AND skin_settings.webvr_gyro_keeplookingdirection == false, skin_lookat( get(xml.view.hlookat) ); ); </action> <!-- 进入VR时设定 --> <action name="webvr_setup"> if(webvr.isenabled, <!-- 读取自定义设定 --> copy(loadscene_flags_backup, skin_settings.loadscene_flags); <!-- 设置为 MERGE|KEEPVIEW|KEEPMOVING|NOPREVIEW--> set(skin_settings.loadscene_flags, MERGE|KEEPVIEW|KEEPMOVING|NOPREVIEW); <!-- 打开WebVR时是否竖屏启动陀螺仪 --> webvr_act_as_gyro_in_portrait_mode(true); <!-- 读取设置是否显示VR模式下的上下按钮 并且设置跟随--> if(scene.count GT 1 AND skin_settings.webvr_prev_next_hotspots, set(hotspot[webvr_prev_scene].visible, true); set(hotspot[webvr_next_scene].visible, true); set(events[webvr_events].onviewchange, webvr_menu_following()); ); , if(loadscene_flags_backup !== null, copy(skin_settings.loadscene_flags, loadscene_flags_backup)); tween(layer[webvr_rotate_to_landscape_request].alpha, 0.0, 0.0); set(hotspot[webvr_prev_scene].visible, false); set(hotspot[webvr_next_scene].visible, false); set(events[webvr_events].onviewchange, null); ); </action> <!-- 打开WebVR时是否竖屏启动陀螺仪 --> <action name="webvr_act_as_gyro_in_portrait_mode"> if(device.mobile AND webvr.isenabled, div(aspect, stagewidth, stageheight); if(aspect != lastaspect OR '%1' == 'true', copy(lastaspect, aspect); if(stagewidth GT stageheight, <!-- landscape orientation - use stereo rendering and a direct/fast gyro sensor mode --> set(display.stereo, true); set(webvr.mobilevr_sensor_mode, 3); webvr.update(); tween(layer[webvr_rotate_to_landscape_request].alpha, 0.0, 0.0); , <!-- portrait orientation - use normal rendering and a smoother/slower gyro sensor mode --> set(display.stereo, false); set(webvr.mobilevr_sensor_mode, 1); webvr.update(); tween(layer[webvr_rotate_to_landscape_request].alpha, 1.0); delayedcall(3.0, tween(layer[webvr_rotate_to_landscape_request].alpha, 0.0, 1.0); ); ); ); , set(lastaspect, 0); ); </action> <!-- VR scene switching hotspots --> <!-- VR场景切换热点 distorted="true" 热点跟随场景扭曲--> <style name="webvr_menu_style" depth="800" scale="0.5" distorted="true" ath="0" atv="45" alpha="0.5" /> <hotspot name="webvr_prev_scene" keep="true" style="skin_base|webvr_menu_style" crop="0|64|64|64" ox="-64" onover="tween(scale,0.6);" onout="tween(scale,0.5);" vr_timeout="750" onclick="skin_nextscene_loop(-1);" visible="false" devices="html5.and.webgl" /> <hotspot name="webvr_next_scene" keep="true" style="skin_base|webvr_menu_style" crop="64|64|64|64" ox="+64" onover="tween(scale,0.6);" onout="tween(scale,0.5);" vr_timeout="750" onclick="skin_nextscene_loop(+1);" visible="false" devices="html5.and.webgl" /> <!-- floating/following VR hotspots --> <!-- 设置VR模式下跟随镜头的场景切换热点 --> <action name="webvr_menu_following" type="Javascript" devices="html5"><![CDATA[ var hs1 = krpano.get("hotspot[webvr_prev_scene]"); var hs2 = krpano.get("hotspot[webvr_next_scene]"); //头追没有移动到热点处的时候 if(!hs1.hovering && !hs2.hovering) { var f = 0.01; // following speed factor var h = krpano.view.hlookat;//获取当前场景的垂直度数(垂直180°) var v = krpano.view.vlookat;//获取当前场景的水平度数(水平360°) var hsh = hs1.ath; var hsv = hs1.atv; //将度数转化为距离设置到热点上 h = (h -(h|0)) + (((h|0) +360180)%360) - 180.0; v = (v -(v|0)) + (((v|0) +360180)%360) - 180.0; hsh = (hsh-(hsh|0)) + (((hsh|0)+360180)%360) - 180.0; var dh = h - hsh; dh += (dh > 180) ? -360 : (dh < -180) ? 360 : 0 hsh += dh*f; var a = Math.abs(v - hsv) / 90.0; a = 1.0 * Math.max(1.0 - 2.0*Math.sqrt(a), 0); v = v + 55.0 - v*1.5; hsv = hsv*(1.0 - f) + v*f; hs1.ath = hs2.ath = hsh; hs1.atv = hs2.atv = hsv; hs1.alpha = hs2.alpha = a; } ]]></action> <!-- VR support --> <!-- skin styles --> <!-- skin_base - the base skin image --> <!-- 基础样式,设置皮肤的图标文件路径 --> <style name="skin_base" url="calc:vtourskinxmlpath.url + skin_settings.design_skin_images" /> <!-- skin_glow - button glowing (if additional ondown,onup,onout,over events are needed, this style provides ondown2,onup2,onover2,onout2 events) --> <!-- 样式属性,如果有额外的事件监听使用 ondown2,onup2,onover2,onout2 skin_buttonglow 设置按钮的点击hover效果--> <style name="skin_glow" ondown="copy(skin_lockglow,name); skin_buttonglow(get(name)); if(ondown2, ondown2() );" onover="if(skin_lockglow === null, copy(skin_lockglow,name); skin_buttonglow(get(name),0.3) ); if(onover2, onover2() );" onout="if(skin_lockglow === name AND !pressed, skin_buttonglow(null);delete(skin_lockglow); ); if(onout2, onout2() );" onup="if(onup2, onup2()); delayedcall(0, if(hovering AND enabled, skin_buttonglow(get(name),0.3); , skin_buttonglow(null);delete(skin_lockglow); ); );" /> <!-- skin_thumbtext_style - style/textfield for the (optional, skin_settings.thumbs_text) thumbnails texts --> <!-- 场景缩略图的文字样式 通过skin_settings.thumbs_text设定是否显示缩略图的文字--> <style name="skin_thumbtext_style" url="%SWFPATH%/plugins/textfield.swf" align="bottom" width="100%" autoheight="true" y="5" enabled="false" background="false" border="false" css="calc:skin_settings.design_text_css + ' text-align:center; font-size:10px;'" textshadow="get:skin_settings.design_text_shadow" /> <!-- skin_hotspotstyle - style for the hotspots --> <!-- 当前皮肤热点的按钮样式 如果skin_settings.tooltips_hotspots为true 则将scene的title属性值设置为热点的tips--> <style name="skin_hotspotstyle" url="vtourskin_hotspot.png" scale="0.5" edge="top" distorted="true" tooltip="" linkedscene="" linkedscene_lookat="" onclick="skin_hotspotstyle_click();" onover="tween(scale,0.55);" onout="tween(scale,0.5);" onloaded="if(linkedscene AND skin_settings.tooltips_hotspots, copy(tooltip,scene[get(linkedscene)].title); loadstyle(skin_tooltips); );" /> <!-- 热点点击 读取热点的linkedscene属性设置为跳转的scene如果存在linkedscene_lookat属性则按照","切分字符分别赋值给h,v,fov 点击时隐藏tips 调用skin_loadscene打开场景skin_lookat旋转到指定位置--> <action name="skin_hotspotstyle_click"> if(linkedscene, if(linkedscene_lookat, txtsplit(linkedscene_lookat, ',', hs_lookat_h, hs_lookat_v, hs_lookat_fov); ); set(enabled, false); skin_hidetooltips(); tween(depth|alpha|oy|rx, 4000|0.0|-50|-60, 0.5, default, skin_loadscene(get(linkedscene), get(skin_settings.loadscene_blend)); if(hs_lookat_h !== null, skin_lookat(get(hs_lookat_h), get(hs_lookat_v), get(hs_lookat_fov)); delete(hs_lookat_h, hs_lookat_v, hs_lookat_fov); ); skin_updatescroll(); ); ); </action> <!-- skin_tooltip - style for the thumb, hotspot and mapspot tooltips --> <!-- tips样式,当前为鼠标移动到layer读取tooltip值设置到mouse.stagex mouse.stagey(为鼠标的topleft位置) 这个位置--> <style name="skin_tooltips" onover.mouse="copy(layer[skin_tooltip].html, tooltip); set(layer[skin_tooltip].visible, true); tween(layer[skin_tooltip].alpha, 1.0, 0.1); asyncloop(hovering, copy(layer[skin_tooltip].x,mouse.stagex); copy(layer[skin_tooltip].y,mouse.stagey); );" onout.mouse="tween(layer[skin_tooltip].alpha, 0.0, 0.1, default, set(layer[skin_tooltip].visible,false), copy(layer[skin_tooltip].x,mouse.stagex); copy(layer[skin_tooltip].y,mouse.stagey); );" /> <!-- the tooltip textfield --> <!-- 文字提示tips layer使用文字插件展示,这里可以修改tips的式样 --> <layer name="skin_tooltip" keep="true" url="%SWFPATH%/plugins/textfield.swf" parent="STAGE" visible="false" alpha="0" enabled="false" zorder="2" align="lefttop" edge="bottom" oy="-2" width="200" autoheight="true" background="false" backgroundcolor="0xFFFFFF" backgroundalpha="1.0" border="false" bordercolor="0x000000" borderalpha="1.0" borderwidth="1.0" roundedge="0" shadow="0.0" shadowrange="4.0" shadowangle="45" shadowcolor="0x000000" shadowalpha="1.0" textshadow="get:skin_settings.design_text_shadow" textshadowrange="6.0" textshadowangle="90" textshadowcolor="0x000000" textshadowalpha="1.0" css="calc:skin_settings.design_text_css + ' text-align:center; font-size:16px;'" html="" /> <!-- skin layout --> <!-- 下方控制条 --> <layer name="skin_layer" keep="true" type="container" align="top" width="get:skin_settings.layout_width" maxwidth="get:skin_settings.layout_maxwidth" height="100%" maskchildren="true" visible="false" bgcapture="false" zorder="1"> <!-- 控制条上部分包括视频控制条,缩略图展示,场景名称等 --> <layer name="skin_scroll_window" type="container" align="bottom" width="100%" height="100%" x="0" y="calc:skin_settings.controlbar_offset + skin_settings.controlbar_height - skin_settings.controlbar_overlap" maskchildren="true" onloaded="skin_calc_opened_closed();" zorder="1"> <layer name="skin_scroll_layer" type="container" align="bottom" width="get:skin_settings.controlbar_width" height="100%" x="200" y="200" y_offset="get:skin_settings.controlbar_overlap" accuracy="1" bgalpha="get:skin_settings.design_bgalpha" bgcolor="get:skin_settings.design_bgcolor" bgborder="get:skin_settings.design_bgborder" bgroundedge="get:skin_settings.design_bgroundedge" bgshadow="get:skin_settings.design_bgshadow"> <!-- 场景名称 --> <layer name="skin_title" url="%SWFPATH%/plugins/textfield.swf" align="lefttop" edge="leftbottom" x="4" y="0" zorder="4" enabled="false" background="false" border="false" css="calc:skin_settings.design_text_css + ' text-align:left; font-style:italic; font-size:12px;'" textshadow="get:skin_settings.design_text_shadow" visible="false" onautosized="skin_video_updateseekbarwidth();" /> <!-- 视频控制条 --> <layer name="skin_video_controls" type="container" align="lefttop" edge="leftbottom" width="100%" height="18" visible="false"> <layer name="skin_video_seekbar_container" type="container" align="lefttop" width="100%" height="100%" bgcapture="true" ondown="skin_video_ondownseeking();" > <layer name="skin_video_seekbar" type="container" bgcolor="0xFFFFFF" bgalpha="0.25" align="center" width="100%" height="2"> <layer name="skin_video_loadbar" type="container" bgcolor="0xFFFFFF" bgalpha="0.5" align="left" width="0" height="2" /> <layer name="skin_video_seekpos" type="container" bgcolor="0xFFFFFF" bgalpha="1.0" align="left" edge="center" x="0" bgroundedge="8" width="10" height="10" /> </layer> </layer> <layer name="skin_video_time" url="%SWFPATH%/plugins/textfield.swf" align="rightbottom" x="4" enabled="false" background="false" border="false" css="calc:skin_settings.design_text_css + ' text-align:left; font-style:italic; font-size:12px;'" textshadow="get:skin_settings.design_text_shadow" html="0:00 / 0:00" /> </layer> <layer name="skin_scroll_container" type="container" align="lefttop" width="100%" height="100%" x="0" y="0" bgroundedge="get:skin_settings.design_bgroundedge" maskchildren="true"> <!-- 缩略图展示 --> <layer name="skin_thumbs_container" type="container" align="lefttop" width="100%" height="100%" visible="false"> <layer name="skin_thumbs_scrollleft" style="skin_base|skin_glow" crop="0|64|64|64" align="lefttop" edge="left" x="5" y="50" scale="0.5" zorder="2" alpha="1.0" ondown2="asyncloop(pressed, layer[skin_thumbs].scrollby(+2,0));" visible="false" /> <layer name="skin_thumbs_scrollright" style="skin_base|skin_glow" crop="64|64|64|64" align="righttop" edge="right" x="5" y="50" scale="0.5" zorder="2" alpha="1.0" ondown2="asyncloop(pressed, layer[skin_thumbs].scrollby(-2,0));" visible="false" /> <layer name="skin_thumbs_scrollindicator" type="container" bgcolor="0xFFFFFF" bgalpha="0.25" align="lefttop" width="0" y="100" height="2" visible="false" enabled="false" /> <!-- 滑动插件 --> <layer name="skin_thumbs" state="closed" url.flash="%SWFPATH%/plugins/scrollarea.swf" url.html5="%SWFPATH%/plugins/scrollarea.js" direction="h" align="top" width="100%" height="100" zorder="1" onloaded="skin_updatescroll();" onscroll="skin_updatethumbscroll();" /> </layer> <!-- 地图展示 --> <layer name="skin_map_container" type="container" align="leftop" width="100%" height="100%" bgroundedge="get:skin_settings.design_bgroundedge" maskchildren="true"> <layer name="skin_map" state="closed" url="" visible="false" align="lefttop" width="100%" height="50%" x="0" y="0" zorder="1" lat="0" lng="0" zoom="10" bgalpha="0" maptype="satellite" onmapready="skin_addmapspots();"> <maptypecontrol visible="true" align="righttop" x="5" y="5" buttonalign="v" scale.mobile="1.5" /> <radar visible="false" headingoffset="0" /> <spotstyle name="DEFAULT" url="vtourskin_mapspot.png" activeurl="vtourskin_mapspotactive.png" edge="bottom" x="-5" y="-8" scale="0.5" /> <layer name="skin_map_zoom_in" style="skin_base" visible="get:skin_settings.maps_zoombuttons" crop="9|512|46|64" align="right" x="0" y="-40" zorder="2" ondown="layer[skin_map].zoomin(); skin_buttonglow(get(name));" onup="skin_buttonglow(null);" /> <layer name="skin_map_zoom_out" style="skin_base" visible="get:skin_settings.maps_zoombuttons" crop="73|512|46|64" align="right" x="0" y="+40" zorder="2" ondown="layer[skin_map].zoomout(); skin_buttonglow(get(name));" onup="skin_buttonglow(null);" /> </layer> </layer> </layer> </layer> </layer> <!-- 底部控制条背景图 --> <layer name="skin_splitter_bottom" type="container" align="bottom" width="100%" height="calc:skin_settings.controlbar_offset + skin_settings.controlbar_height - skin_settings.controlbar_overlap" y="0" maskchildren="true" onloaded="skin_calc_opened_closed();" zorder="2"> <layer name="skin_control_bar_bg" type="container" align="bottom" width="get:skin_settings.controlbar_width" height="calc:skin_settings.controlbar_height + skin_settings.controlbar_overlap" x="0" y="get:skin_settings.controlbar_offset" bgcolor="get:skin_settings.design_bgcolor" bgalpha="get:skin_settings.design_bgalpha" bgborder="get:skin_settings.design_bgborder" bgroundedge="get:skin_settings.design_bgroundedge" bgshadow="get:skin_settings.design_bgshadow" /> </layer> <!-- 控制按钮区域 --> <layer name="skin_control_bar" type="container" align="bottom" width="get:skin_settings.controlbar_width" height="calc:skin_settings.controlbar_height" x="0" y="get:skin_settings.controlbar_offset" onloaded="skin_calc_opened_closed();" zorder="3"> <!-- 控制按钮 --> <layer name="skin_control_bar_buttons" type="container" align="leftbottom" width="100%" height="get:skin_settings.controlbar_height"> <!-- 前一个场景按钮 --> <layer name="skin_btn_prev" style="skin_base|skin_glow" crop="0|64|64|64" align="left" x="5" y="0" scale="0.5" alpha="0.5" onclick="if(skin_settings.thumbs_loop, skin_nextscene_loop(-1), skin_nextscene(-1) );" /> <!-- 缩略图按钮,点击后调用skin_showthumbs方法动画展示缩略图--> <layer name="skin_btn_thumbs" style="skin_base|skin_glow" crop="0|128|64|64" align="left" x="50" y="0" scale="0.5" ondown2="skin_showmap(false); skin_showthumbs();" /> <!-- 地图按钮,点击后会隐藏缩略图--> <layer name="skin_btn_map" style="skin_base|skin_glow" crop="64|128|64|64" align="left" x="90" y="0" scale="0.5" ondown2="skin_showthumbs(false); skin_showmap();" visible="false" /> <!-- 导航栏包括上下左右移动放大与缩小,鼠标按下距离+或-1,抬起初始化为默认的0 --> <layer name="skin_btn_navi" type="container" align="center" x="0" width="240" height="32"> <layer name="skin_btn_left" style="skin_base|skin_glow" crop="0|192|64|64" align="center" x="-100" y="0" scale="0.5" ondown2="set(hlookat_moveforce,-1);" onup2="set(hlookat_moveforce,0);" /> <layer name="skin_btn_right" style="skin_base|skin_glow" crop="64|192|64|64" align="center" x="-60" y="0" scale="0.5" ondown2="set(hlookat_moveforce,+1);" onup2="set(hlookat_moveforce,0);" /> <layer name="skin_btn_up" style="skin_base|skin_glow" crop="0|256|64|64" align="center" x="-20" y="0" scale="0.5" ondown2="set(vlookat_moveforce,-1);" onup2="set(vlookat_moveforce,0);" /> <layer name="skin_btn_down" style="skin_base|skin_glow" crop="64|256|64|64" align="center" x="+20" y="0" scale="0.5" ondown2="set(vlookat_moveforce,+1);" onup2="set(vlookat_moveforce,0);" /> <layer name="skin_btn_in" style="skin_base|skin_glow" crop="0|320|64|64" align="center" x="+60" y="0" scale="0.5" ondown2="set(fov_moveforce,-1);" onup2="set(fov_moveforce,0);" /> <layer name="skin_btn_out" style="skin_base|skin_glow" crop="64|320|64|64" align="center" x="+100" y="0" scale="0.5" ondown2="set(fov_moveforce,+1);" onup2="set(fov_moveforce,0);" /> </layer> <!-- 开启或关闭陀螺仪按钮 --> <layer name="skin_btn_gyro" style="skin_base|skin_glow" crop="0|384|64|64" align="center" x="+140" y="0" scale="0.5" onclick="switch(plugin[skin_gyro].enabled); if(plugin[skin_gyro].enabled, skin_showmap(false));" visible="false" devices="html5" /> <!-- 进入VR模式按钮 --> <layer name="skin_btn_vr" style="skin_base|skin_glow" crop="0|0|80|64" align="center" x="+146" y="0" scale="0.5" onclick="webvr.enterVR();" visible="false" /> <!-- 全屏按钮 --> <layer name="skin_btn_fs" style="skin_base|skin_glow" crop="0|576|64|64" align="right" x="90" y="0" scale="0.5" onclick="switch(fullscreen);" devices="fullscreensupport" /> <!-- 隐藏控制条按钮 --> <layer name="skin_btn_hide" style="skin_base|skin_glow" crop="0|448|64|64" align="right" x="50" y="0" scale="0.5" onclick="skin_hideskin()" /> <!-- 显示控制条按钮 --> <layer name="skin_btn_show" type="container" bgcapture="true" align="bottom" width="100%" height="get:skin_settings.controlbar_height" y="calc:skin_settings.controlbar_height - skin_settings.controlbar_offset_closed" onclick="skin_showskin()" onhover="tween(alpha,1.0);" onout="tween(alpha,0.25);" ondown.touch="onhover();" onup.touch="onout();" visible="false" capture="false" alpha="0.0"> <layer name="skin_btn_show_icon" style="skin_base" crop="64|448|64|64" scale="0.5" align="bottom" y="2" enabled="false" /> </layer> <!-- 下一个场景按钮 --> <layer name="skin_btn_next" style="skin_base|skin_glow" crop="64|64|64|64" align="right" x="5" y="0" scale="0.5" alpha="0.5" onclick="if(skin_settings.thumbs_loop, skin_nextscene_loop(+1), skin_nextscene(+1) );" /> </layer> </layer> <!-- 显示加载中文字图层 --> <layer name="skin_loadingtext" url="%SWFPATH%/plugins/textfield.swf" align="center" x="5" y="-5" html="get:skin_settings.loadingtext" visible="false" autoheight="true" background="false" border="false" enabled="false" css="calc:skin_settings.design_text_css + ' text-align:center; font-style:italic; font-size:22px;'" textshadow="get:skin_settings.design_text_shadow" /> <!-- 发光的背景图片,用于按钮点击效果 --> <layer name="skin_buttonglow" style="skin_base" crop="64|384|64|64" align="center" x="0" y="1" scale="1.0" alpha="0.0" visible="false" enabled="false" /> <!-- 缩略图选择边框效果 --> <layer name="skin_thumbborder" type="container" x="get:skin_settings.design_thumbborder_padding" y="get:skin_settings.design_thumbborder_padding" width="calc:skin_settings.thumbs_width - 2*skin_settings.design_thumbborder_padding" height="calc:skin_settings.thumbs_height - 2*skin_settings.design_thumbborder_padding" visible="false" enabled="false" align="lefttop" bgborder="get:skin_settings.design_thumbborder_bgborder" bgroundedge="get:skin_settings.design_thumbborder_bgroundedge" /> </layer> <!-- previous/next scene buttons for the hidden skin mode --> <!-- 隐藏控制条时显示的用于场景切换的按钮 --> <layer name="skin_btn_prev_fs" keep="true" type="container" align="lefttop" x="-50" width="40" height="100%" bgcapture="true" alpha="0.25" capture="false" zorder="2" onclick="skin_nextscene_loop(-1);" onhover="tween(alpha,1.0);" onout="tween(alpha,0.25);" ondown.touch="onhover();" onup.touch="onout();"> <layer name="skin_btn_prev_fs_icon" style="skin_base" crop="0|64|64|64" align="center" scale="0.5" enabled="false" /> </layer> <layer name="skin_btn_next_fs" keep="true" type="container" align="righttop" x="-50" width="40" height="100%" bgcapture="true" alpha="0.25" capture="false" zorder="2" onclick="skin_nextscene_loop(+1);" onhover="tween(alpha,1.0);" onout="tween(alpha,0.25);" ondown.touch="onhover();" onup.touch="onout();"> <layer name="skin_btn_next_fs_icon" style="skin_base" crop="64|64|64|64" align="center" scale="0.5" enabled="false" /> </layer> <!-- gyro plugin --> <!-- 陀螺仪插件 --> <plugin name="skin_gyro" keep="true" url="" html5_url="%SWFPATH%/plugins/gyro2.js" softstart="1.0" enabled="false" onavailable="skin_arrange_buttons();" devices="html5" /> <!-- skin events --> <!-- 皮肤的事件 onxmlcomplete XML加载完成后清除当前事件,调用第一个函数skin_startup onnewpano 加载新场景时skin_showloading显示加载中文字 skin_update_scene_infos 根据URL重新设定初始位置等信息 onloadcomplete 加载完成后隐藏加载中文字 onidle 空闲时执行URL的信息更新 onresize 屏幕尺寸变化时执行一次skin_onresize,当每次加载新的pano时onresize也会被触发一次 onenterfullscreen onexitfullscreen 进入退出全屏时更新全屏按钮的图标 onkeydown 监听键盘事件--> <events name="skin_events" keep="true" onxmlcomplete="set(events[skin_events].onxmlcomplete,null); skin_startup();" onnewpano="skin_showloading(true); skin_update_scene_infos(); skin_deeplinking_update_url();" onremovepano="skin_showloading(true);" onloadcomplete="skin_showloading(false);" onidle="skin_deeplinking_update_url();" onresize="skin_onresize();" onenterfullscreen.fullscreensupport="set(layer[skin_btn_fs].crop, '64|576|64|64');" onexitfullscreen.fullscreensupport="set(layer[skin_btn_fs].crop, '0|576|64|64');" onkeydown="skin_keydown_event();" /> <!-- skin actions --> <!-- 当前皮肤的启动函数 --> <action name="skin_startup"> <!-- apply skin settings on startup --> <!-- 根据设置确定缩略图是否在打开时就显示,并且设定是否可拖拽,鼠标的情况下设置为滚动 --> if(skin_settings.thumbs, if(skin_settings.thumbs_opened, set(layer[skin_thumbs].state,'opened'); set(layer[skin_thumbs_container].visible,true); ); copy(layer[skin_thumbs].draggable, skin_settings.thumbs_dragging); if(skin_settings.thumbs_onhoverscrolling AND device.mouse, set(layer[skin_thumbs].draggable, false); set(layer[skin_thumbs].onhover_autoscrolling, true); ); ); <!-- html5的情况下加载陀螺仪插件 --> if(skin_settings.gyro AND !device.desktop AND device.html5, copy(plugin[skin_gyro].url, plugin[skin_gyro].html5_url); ); <!-- html5并且支持WebVR的情况下加载WebVR插件 --> if(skin_settings.webvr AND device.html5 AND device.webgl, copy(plugin[WebVR].url, plugin[WebVR].pluginurl); ); <!-- 是否显示地图插件 --> if(skin_settings.maps == true, set(layer[skin_btn_map].visible, true); if(device.flash, copy(layer[skin_map].key, skin_settings.maps_bing_api_key); set(layer[skin_map].url, '%SWFPATH%/plugins/bingmaps.swf'); , if(skin_settings.maps_type == 'bing', copy(layer[skin_map].key, skin_settings.maps_bing_api_key); set(layer[skin_map].url, '%SWFPATH%/plugins/bingmaps.js'); , copy(layer[skin_map].key, skin_settings.maps_google_api_key); set(layer[skin_map].url, '%SWFPATH%/plugins/googlemaps.js'); ); ); ); <!-- 小行星入场方式,只有支持WebGL和flash的情况下才可以 --> if(skin_settings.littleplanetintro AND (device.webgl OR device.flash), skin_setup_littleplanetintro(); ); <!-- 增加缩略图 --> skin_addthumbs(); <!-- 调用onresize --> skin_onresize(); <!-- skin_updatescroll --> skin_updatescroll(); <!-- 显示下方控制条 --> set(layer[skin_layer].visible, true); </action> <!-- 增加缩略图 --> <action name="skin_addthumbs"> if(skin_settings.thumbs == false, set(layer[skin_btn_thumbs].visible,false); , copy(thumbwidth, skin_settings.thumbs_width); copy(thumbheight, skin_settings.thumbs_height); copy(thumbpadding, skin_settings.thumbs_padding); copy(thumbcrop, skin_settings.thumbs_crop); add(thumbxoffset, thumbwidth, thumbpadding); mul(thumbxcenter, thumbxoffset, 0.5); mul(thumbbarwidth, thumbxoffset, scene.count); add(thumbbarwidth, thumbpadding); add(thumbbarheight, thumbpadding, thumbheight); add(thumbbarheight, thumbpadding); if(skin_settings.thumbs_scrollindicator, copy(layer[skin_thumbs_scrollindicator].y, thumbbarheight); add(thumbbarheight, layer[skin_thumbs_scrollindicator].height); ); copy(layer[skin_thumbs].height, thumbbarheight); copy(layer[skin_thumbs].width, thumbbarwidth); mul(halfheight, thumbbarheight, 0.5); copy(layer[skin_thumbs_scrollleft].y, halfheight); copy(layer[skin_thumbs_scrollright].y, halfheight); <!-- 遍历所有scene并且根据序号设置缩略图名称,并且根据设置添加缩略图文字 --> set(thumb_cnt,0); for(set(i,0), i LT scene.count, inc(i), inc(thumb_cnt); txtadd(thumbname,'skin_thumb_',get(i)); addlayer(get(thumbname)); copy(layer[get(thumbname)].url, scene[get(i)].thumburl); set(layer[get(thumbname)].keep, true); set(layer[get(thumbname)].parent, 'skin_thumbs'); set(layer[get(thumbname)].align, lefttop); copy(layer[get(thumbname)].crop, thumbcrop); copy(layer[get(thumbname)].width, thumbwidth); copy(layer[get(thumbname)].height, thumbheight); mul(thumbx, i, thumbxoffset); add(thumbx, thumbpadding); copy(layer[get(thumbname)].x, thumbx); copy(layer[get(thumbname)].y, thumbpadding); add(scene[get(i)].thumbx, thumbx, thumbxcenter); copy(scene[get(i)].thumby, thumbpadding); set(layer[get(thumbname)].linkedscene, get(scene[get(i)].name) ); set(layer[get(thumbname)].onclick, copy(layer[skin_thumbborder].parent, name); skin_loadscene(get(linkedscene),get(skin_settings.loadscene_blend)); ); if(skin_settings.tooltips_thumbs, set(layer[get(thumbname)].tooltip, get(scene[get(i)].title) ); layer[get(thumbname)].loadstyle(skin_tooltips); ); if(skin_settings.thumbs_text, txtadd(thumbtext, 'skin_thumbtext_', get(i)); addlayer(get(thumbtext)); layer[get(thumbtext)].loadstyle(skin_thumbtext_style); set(layer[get(thumbtext)].keep, true); set(layer[get(thumbtext)].parent, get(thumbname)); set(layer[get(thumbtext)].html, get(scene[get(i)].title)); ); ); if(thumb_cnt == 1, set(layer[skin_thumbs].align, 'lefttop'); ); ); </action> <!-- 设置地图热点 --> <action name="skin_addmapspots"> for(set(i,0), i LT scene.count, inc(i), if(scene[get(i)].lat, txtadd(spotname, 'spot', get(i)); txtadd(spotclickevent, 'skin_hidetooltips(); activatespot(',get(spotname),'); skin_loadscene(', get(scene[get(i)].name), ',get(skin_settings.loadscene_blend)); skin_updatescroll(); delayedcall(0.5,skin_showmap(false));'); copy(scene[get(i)].mapspotname, spotname); addspot(get(spotname), get(scene[get(i)].lat), get(scene[get(i)].lng), get(scene[get(i)].heading), false, get(spotclickevent), null); if(skin_settings.tooltips_mapspots, set(layer[skin_map].spot[get(spotname)].tooltip, get(scene[get(i)].title) ); txtadd(layer[skin_map].spot[get(spotname)].onover, 'set(hovering,true);', get(style[skin_tooltips].onover) ); txtadd(layer[skin_map].spot[get(spotname)].onout, 'set(hovering,false);', get(style[skin_tooltips].onout) ); ); ); ); if(xml.scene != null, activatespot( get(scene[get(xml.scene)].mapspotname) ); , activatespot(spot0); ); <!-- zoom and pan the map to see all spots at the same time --> zoomToSpotsExtent(); </action> <!-- 小行星入场方式 --> <action name="skin_setup_littleplanetintro"> copy(lp_scene, xml.scene); copy(lp_hlookat, view.hlookat); copy(lp_vlookat, view.vlookat); copy(lp_fov, view.fov); copy(lp_fovmax, view.fovmax); copy(lp_limitview, view.limitview); set(view.fovmax, 170); set(view.limitview, lookto); set(view.vlookatmin, 90); set(view.vlookatmax, 90); lookat(calc(lp_hlookat - 180), 90, 150, 1, 0, 0); set(events[lp_events].onloadcomplete, delayedcall(0.5, if(lp_scene === xml.scene, set(control.usercontrol, off); copy(view.limitview, lp_limitview); set(view.vlookatmin, null); set(view.vlookatmax, null); tween(view.hlookat|view.vlookat|view.fov|view.distortion, calc('' + lp_hlookat + '|' + lp_vlookat + '|' + lp_fov + '|' + 0.0), 3.0, easeOutQuad, set(control.usercontrol, all); tween(view.fovmax, get(lp_fovmax)); ); ); ); ); </action> <!-- 跳转到指定的视角,VR模式下要同时更新切换热点的位置 --> <action name="skin_lookat"> if(webvr.isenabled, <!-- adjust the VR prev/next hotspots for the view change --> calc(hlookat_offset, %1 - view.hlookat); add(hotspot[webvr_prev_scene].ath, hlookat_offset); add(hotspot[webvr_next_scene].ath, hlookat_offset); ); if(plugin[skin_gyro].enabled, <!-- reset the gyro tracking --> plugin[skin_gyro].resetsensor(%1); ); <!-- change the view --> lookat(%1, %2, %3); </action> <!-- 皮肤重置位置 --> <action name="skin_onresize"> mul(mh, area.pixelheight, -1); if(layer[skin_thumbs].state == 'opened', add(mh,layer[skin_thumbs].height); ); if(layer[skin_map].state == 'opened', sub(hh,area.pixelheight,skin_settings.controlbar_offset); sub(hh,layer[skin_control_bar].height); sub(hh,32); add(mh,hh); add(mh,skin_settings.controlbar_overlap); sub(mh, layer[skin_scroll_layer].y_offset); copy(layer[skin_map].height, hh); ); add(mh, layer[skin_scroll_layer].y_offset); set(layer[skin_scroll_layer].y, get(mh)); skin_video_updateseekbarwidth(); skin_arrange_buttons(); </action> <!-- determine the visibility of the buttons and calculate their positions --> <!-- 判断是否显示按钮并且计算他们的位置 --> <action name="skin_arrange_buttons"> <!-- 通过场景树是否大于1确定是否显示场景切换按钮 --> calc(show_selbuttons, scene.count GT 1); calc(show_thumbutton, skin_settings.thumbs == true); calc(show_mapbutton, skin_settings.maps == true); calc(show_gyrobutton, plugin[skin_gyro].available == true AND (view.vlookatrange == 180 OR lp_scene === xml.scene)); calc(show_vrbutton, webvr.isavailable == true); calc(show_fsbutton, device.fullscreensupport == true); set(lpos,6); set(cpos,0); if(show_gyrobutton, dec(cpos,20)); if(show_vrbutton, dec(cpos,24)); set(rpos,6); <!-- 非手机且展示宽度去除VR和陀螺仪按钮宽度后大于520时显示方向控制按钮 --> calc(show_dirbuttons, !device.mobile AND ((area.pixelwidth + 2*cpos) GT 520)); copy(layer[skin_btn_navi].visible, show_dirbuttons); copy(layer[skin_btn_prev].visible, show_selbuttons); copy(layer[skin_btn_next].visible, show_selbuttons); if(show_selbuttons, inc(lpos,44); inc(rpos,44); ); copy(layer[skin_btn_thumbs].visible, show_thumbutton); copy(layer[skin_btn_thumbs].x, lpos); if(show_thumbutton, inc(lpos,40)); copy(layer[skin_btn_map].visible, show_mapbutton); copy(layer[skin_btn_map].x, lpos); if(show_mapbutton, inc(lpos,40)); <!-- 如果贤惠方向控制按钮需要重新设置按钮的列方式 --> if(show_dirbuttons, copy(layer[skin_btn_navi].x, cpos); inc(cpos,140); set(layer[skin_btn_gyro].align, center); copy(layer[skin_btn_gyro].visible, show_gyrobutton); copy(layer[skin_btn_gyro].x, cpos); if(show_gyrobutton, inc(cpos,48)); set(layer[skin_btn_vr].align, center); copy(layer[skin_btn_vr].visible, show_vrbutton); copy(layer[skin_btn_vr].x, cpos); if(show_vrbutton, inc(cpos,80)); , set(layer[skin_btn_gyro].align, left); copy(layer[skin_btn_gyro].visible, show_gyrobutton); copy(layer[skin_btn_gyro].x, lpos); if(show_gyrobutton, inc(lpos,40)); set(layer[skin_btn_vr].align, left); copy(layer[skin_btn_vr].visible, show_vrbutton); copy(layer[skin_btn_vr].x, lpos); if(show_vrbutton, inc(lpos,80)); ); copy(layer[skin_btn_hide].x, rpos); inc(rpos,40); copy(layer[skin_btn_fs].visible, show_fsbutton); copy(layer[skin_btn_fs].x, rpos); if(show_fsbutton, inc(rpos,40)); </action> <!-- 将当前的scene缩略图设置到正中央 --> <action name="skin_updatescroll"> if(layer[skin_thumbs].loaded, set(cursceneindex, 0); if(xml.scene, copy(cursceneindex, scene[get(xml.scene)].index)); layer[skin_thumbs].setcenter(get(scene[get(cursceneindex)].thumbx), get(scene[get(cursceneindex)].thumby)); ); </action> <!-- 更新滑动组件 --> <action name="skin_updatethumbscroll"> copy(padding,skin_settings.thumbs_padding); if(skin_settings.thumbs_scrollbuttons, if(loverflow GT 0, set(layer[skin_thumbs_scrollleft].visible,true), set(layer[skin_thumbs_scrollleft].visible,false) ); if(roverflow GT 0, set(layer[skin_thumbs_scrollright].visible,true), set(layer[skin_thumbs_scrollright].visible,false) ); ); if(skin_settings.thumbs_scrollindicator, if(woverflow GT 0, set(layer[skin_thumbs_scrollindicator].visible,true); sub(iw,pixelwidth,woverflow); div(pw,iw,pixelwidth); div(px,loverflow,woverflow); mul(pw,iw); copy(layer[skin_thumbs_scrollindicator].width,pw); sub(iw,pw); sub(iw,padding); sub(iw,padding); mul(px,iw); add(px,padding); copy(layer[skin_thumbs_scrollindicator].x,px); , set(layer[skin_thumbs_scrollindicator].visible,false); ); ); </action> <!-- 更新场景信息 --> <action name="skin_update_scene_infos"> if(xml.scene !== null AND scene[get(xml.scene)].index GE 0, <!-- 设置场景名称 --> if(skin_settings.title, if(title, txtadd(layer[skin_title].html, get(title), ' - ', get(scene[get(xml.scene)].title) ); , copy(layer[skin_title].html, scene[get(xml.scene)].title ); ); delayedcall(0.1, set(layer[skin_title].visible,true) ); ); <!-- 如果不循环根据当前场景的序号设置切换按钮显示 --> if(skin_settings.thumbs_loop == false, if(scene[get(xml.scene)].index GT 0, set(layer[skin_btn_prev].enabled, true); set(layer[skin_btn_prev].alpha, 1.0); , set(layer[skin_btn_prev].enabled, false); set(layer[skin_btn_prev].alpha, 0.3); ); sub(lastsceneindex, scene.count, 1); if(scene[get(xml.scene)].index LT lastsceneindex, set(layer[skin_btn_next].enabled, true); set(layer[skin_btn_next].alpha, 1.0); , set(layer[skin_btn_next].enabled, false); set(layer[skin_btn_next].alpha, 0.3); ); , if(scene.count GT 1, set(layer[skin_btn_prev].enabled, true); set(layer[skin_btn_prev].alpha, 1.0); set(layer[skin_btn_next].enabled, true); set(layer[skin_btn_next].alpha, 1.0); , set(layer[skin_btn_prev].enabled, false); set(layer[skin_btn_prev].alpha, 0.3); set(layer[skin_btn_next].enabled, false); set(layer[skin_btn_next].alpha, 0.3); ); ); if(scene.count GT 1, set(layer[skin_btn_prev_fs].visible, true); set(layer[skin_btn_next_fs].visible, true); , set(layer[skin_btn_prev_fs].visible, false); set(layer[skin_btn_next_fs].visible, false); ); <!-- 设置当前场景的缩略图为选中式样 --> txtadd(parentname, 'skin_thumb_', get(scene[get(xml.scene)].index)); if(layer[get(parentname)], set(layer[skin_thumbborder].parent, get(parentname)); set(layer[skin_thumbborder].visible, true); , set(layer[skin_thumbborder].visible, false); ); if(scene[get(xml.scene)].mapspotname, layer[skin_map].activatespot(get(scene[get(xml.scene)].mapspotname)); layer[skin_map].pantospot(get(scene[get(xml.scene)].mapspotname)); ); <!-- 设置陀螺仪按钮是否显示 --> if(plugin[skin_gyro].isavailable == true AND view.vlookatrange == 180, set(layer[skin_btn_gyro].visible, true); , set(layer[skin_btn_gyro].visible, false) ); <!-- 设置反弹效果 --> if(view.vlookatrange LT 180, if(backup_control_bouncinglimits === null, copy(backup_control_bouncinglimits, control.bouncinglimits); ); set(control.bouncinglimits, false); , if(backup_control_bouncinglimits !== null, copy(control.bouncinglimits, backup_control_bouncinglimits); ); ); <!-- 如果当前场景为视频则加载视频控制条 --> if(scene[get(xml.scene)].isvideopano AND plugin[video] !== null, skin_video_addcontrols(); , skin_video_removecontrols(); ); ); </action> <!-- 跳转到某一指定scene 参数为scene的序号--> <action name="skin_gotoscene"> if(scene[%1], copy(cursceneindex, scene[get(xml.scene)].index); copy(newsceneindex, scene[%1].index); skin_loadscene(get(newsceneindex), calc(newsceneindex LT cursceneindex ? skin_settings.loadscene_blend_prev : (newsceneindex GT cursceneindex ? skin_settings.loadscene_blend_next : skin_settings.loadscene_blend)) ); ); </action> <!-- 显示下一个场景(不循环) --> <action name="skin_nextscene"> add(newsceneindex, scene[get(xml.scene)].index, %1); if(newsceneindex GE 0 AND newsceneindex LT scene.count, skin_loadscene(get(newsceneindex), calc(%1 LT 0 ? skin_settings.loadscene_blend_prev : skin_settings.loadscene_blend_next)); ); </action> <!-- 显示下一个场景(循环) --> <action name="skin_nextscene_loop"> add(newsceneindex, scene[get(xml.scene)].index, %1); sub(lastsceneindex, scene.count, 1); if(newsceneindex LT 0, copy(newsceneindex,lastsceneindex)); if(newsceneindex GT lastsceneindex, set(newsceneindex,0)); skin_loadscene(get(newsceneindex), calc(%1 LT 0 ? skin_settings.loadscene_blend_prev : skin_settings.loadscene_blend_next)); </action> <!-- skin_loadscene(scenenameorindex, blendmode) --> <!-- 加载场景如果只有一个场景就WebVR的按钮隐藏,并且在场景缩略图上加上边框效果,blendmode为场景切换动画 --> <action name="skin_loadscene"> if(webvr.isenabled AND scene.count GT 1, set(hotspot[webvr_prev_scene].visible, false); set(hotspot[webvr_next_scene].visible, false); ); txtadd(layer[skin_thumbborder].parent, 'skin_thumb_', get(scene[%1].index)); layer[skin_thumbs].scrolltocenter(get(scene[%1].thumbx), get(scene[%1].thumby)); loadscene(get(scene[%1].name), null, get(skin_settings.loadscene_flags), %2); </action> <!-- 加载文字是否显示 --> <action name="skin_showloading"> if(display.stereo == true, set(layer[skin_loadingtext].visible, false); , set(layer[skin_loadingtext].visible, %1); ); </action> <!-- 隐藏tips --> <action name="skin_hidetooltips"> set(layer[skin_tooltip].alpha,0.0); set(layer[skin_tooltip].visible,false); </action> <!-- 按钮的点击效果,在点击的按钮下添加一个Child --> <action name="skin_buttonglow"> if('%1' !== 'null', set(strength,0.7); if(%2 != null, set(strength,%2)); set(layer[skin_buttonglow].parent, %1); set(layer[skin_buttonglow].visible, true); tween(layer[skin_buttonglow].alpha, get(strength), 0.07); , tween(layer[skin_buttonglow].alpha, 0.0, 0.1, default, set(layer[skin_buttonglow].parent, null); set(layer[skin_buttonglow].visible, false); ); ); </action> <!-- 设置关闭打开的距离 --> <action name="skin_calc_opened_closed"> if(layer[get(name)].y_closed === null, set(layer[get(name)].y_opened, get(layer[get(name)].y)); set(layer[get(name)].y_closed, calc(layer[get(name)].y - skin_settings.controlbar_offset - skin_settings.controlbar_height + skin_settings.controlbar_offset_closed)); ); </action> <!-- 隐藏控制条,首先隐藏上方布局,其次底部最后控制条 --> <action name="skin_hideskin"> callwith(layer[skin_scroll_window], skin_calc_opened_closed() ); callwith(layer[skin_splitter_bottom], skin_calc_opened_closed() ); callwith(layer[skin_control_bar], skin_calc_opened_closed() ); if(layer[skin_map].state != 'closed', skin_showmap(false); wait(0.40); ); if(layer[skin_thumbs].state != 'closed', skin_showthumbs(false); wait(0.25); ); set(hidetime, calc('%1' == 'instant' ? 0.0 : 0.5)); tween(layer[skin_scroll_window].y, get(layer[skin_scroll_window ].y_closed), get(hidetime)); tween(layer[skin_splitter_bottom].y, get(layer[skin_splitter_bottom].y_closed), get(hidetime)); tween(layer[skin_control_bar].y, get(layer[skin_control_bar ].y_closed), get(hidetime)); tween(layer[skin_btn_prev_fs].x, 0, get(hidetime)); tween(layer[skin_btn_next_fs].x, 0, get(hidetime)); if(layer[skin_logo], tween(layer[skin_logo].alpha, 0.0, 0.5, default, set(layer[skin_logo].visible,false)); ); stopdelayedcall(skin_btn_show_alpha); set(layer[skin_btn_show].visible, true); delayedcall(skin_btn_show_alpha, get(hidetime), tween(layer[skin_btn_show].alpha, 0.25, 0.25); ); </action> <!-- 显示隐藏的控制条 --> <action name="skin_showskin"> tween(layer[skin_scroll_window ].y, get(layer[skin_scroll_window ].y_opened)); tween(layer[skin_splitter_bottom].y, get(layer[skin_splitter_bottom].y_opened)); tween(layer[skin_control_bar ].y, get(layer[skin_control_bar ].y_opened)); tween(layer[skin_btn_prev_fs].x, -50); tween(layer[skin_btn_next_fs].x, -50); if(layer[skin_logo], set(layer[skin_logo].visible,true); tween(layer[skin_logo].alpha, 1.0); ); stopdelayedcall(skin_btn_show_alpha); set(layer[skin_btn_show].visible, false); delayedcall(skin_btn_show_alpha, 0.25, tween(layer[skin_btn_show].alpha, 0.0, 0.0); ); </action> <!-- 显示缩略图, 首先判断是否已经关闭,layer[skin_scroll_layer].pixelheight=area.pixelheight的值为当前窗口的高度 假设当前窗口高度为640 1.640*-1=-640 2.减去(layer[skin_thumbs].height)缩略图的高度100 -640+100=-540 3.减去(y_offset)背景重叠区域大小 10 -540+10=-530 4. layer[skin_scroll_layer].y大小为负的area.pixelheight+y_offset一开始onresize时设定 则变化范围为 -630 到-530 详细参照http://krpano.com/docu/xml/pluginalignment.png这张图,备注下对于xy属性,默认向下为Y的正向向右为X 的正向,edge未设定时默认和align一个值--> <action name="skin_showthumbs"> if(%1 == null, if(layer[skin_thumbs].state == 'closed', set(show,true), set(show,false)); , set(show,%1); ); mul(mh, layer[skin_scroll_layer].pixelheight, -1); if(show, set(layer[skin_thumbs].state, 'opened'); tween(layer[skin_thumbs].alpha, 1.0, 0.25); add(mh, layer[skin_thumbs].height); add(mh, layer[skin_scroll_layer].y_offset); tween(layer[skin_scroll_layer].y, get(mh), 0.5, easeOutQuint); set(layer[skin_thumbs_container].visible, true); tween(layer[skin_thumbs_container].alpha, 1.0, 0.25); tween(layer[skin_map].alpha, 0.0, 0.25, default, set(layer[skin_map].visible,false)); , set(layer[skin_thumbs].state, 'closed'); tween(layer[skin_thumbs].alpha, 0.0, 0.25, easeOutQuint); add(mh, layer[skin_scroll_layer].y_offset); tween(layer[skin_scroll_layer].y, get(mh), 0.5, easeOutQuint, set(layer[skin_thumbs_container].visible, false);); ); </action> <!-- 显示地图 --> <action name="skin_showmap"> if(%1 == null, if(layer[skin_map].state == 'closed', set(show,true), set(show,false)); , set(show,%1); ); mul(mh, layer[skin_scroll_layer].pixelheight, -1); if(show, tween(layer[skin_thumbs_container].alpha, 0.0, 0.25, default, set(layer[skin_thumbs_container].visible,false)); set(layer[skin_map].visible, true); tween(layer[skin_map].alpha, 1.0, 0.25); set(layer[skin_map].state, 'opened'); sub(hh,area.pixelheight,skin_settings.controlbar_offset); sub(hh,layer[skin_control_bar].height); sub(hh,32); add(mh,hh); sub(hh,skin_settings.controlbar_overlap); copy(layer[skin_map].height, hh); tween(layer[skin_scroll_layer].y, get(mh), 0.5, easeOutQuint); , if(layer[skin_map].state != 'closed', set(layer[skin_map].state, 'closed'); add(mh, layer[skin_scroll_layer].y_offset); tween(layer[skin_map].alpha, 0.0, 0.5, easeOutQuint); tween(layer[skin_scroll_layer].y, get(mh), 0.5, easeOutQuint, set(layer[skin_map].visible,false) ); ); ); </action> <!-- 绑定键盘事件 --> <action name="skin_keydown_event"> if(keycode == 33, skin_nextscene_loop(-1) ); <!-- Page Up - previous scene --> if(keycode == 34, skin_nextscene_loop(+1) ); <!-- Page Dowm - next scene --> if(keycode == 35, skin_gotoscene(calc(scene.count-1)) ); <!-- End - last scene --> if(keycode == 36, skin_gotoscene(0) ); <!-- Home/Pos1 - first scene --> </action> <!-- 如果使用深度链接功能调用skin_deeplinking_update_url_process获取链接参数并设置 --> <action name="skin_deeplinking_update_url"> if(skin_settings.deeplinking AND (!webvr OR webvr.isenabled === false), delayedcall(skin_deeplinking_update, calc(%1 == null ? 0.1 : %1), skin_deeplinking_update_url_process() ); ); </action> <!-- 深度链接功能,通过URL传递场景的初始位置等信息,重新设定到新的场景上 --> <action name="skin_deeplinking_update_url_process"> <!-- 获取当前的URL --> copy(adr, browser.location); <!-- 获取?后的参数信息 --> indexoftxt(qi, get(adr), '?'); if(qi GT 0, subtxt(adr, adr, 0, get(qi))); copy(si, scene[get(xml.scene)].index); copy(h, view.hlookat); copy(v, view.vlookat); copy(f, view.fov); copy(d, view.distortion); copy(a, view.architectural); clamp(d, 0.0, 1.0); clamp(a, 0.0, 1.0); set(pp, calc(f LT 10 ? 6 : 2)); roundval(h, get(pp)); roundval(v, get(pp)); roundval(f, get(pp)); roundval(d, 2); roundval(a, 1); set(adr, calc(adr + '?startscene=' + si + '&amp;startactions=lookat('+h+','+v+','+f+','+d+','+a+');')); js( history.replaceState(null, document.title, get(adr)); ); </action> <!-- reload the scene when there is a special image for VR --> <!-- 如果scene标签有havevrimage属性,进入VR重载界面 --> <action name="skin_reloadscene_webvr"> delayedcall(0.1, if(scene[get(xml.scene)].havevrimage, copy(keeplookingdirection_backup, skin_settings.webvr_gyro_keeplookingdirection); set(skin_settings.webvr_gyro_keeplookingdirection, true); loadscene(get(xml.scene), null, MERGE|KEEPVIEW|KEEPMOVING|KEEPHOTSPOTS|NOPREVIEW, BLEND(0.5)); copy(skin_settings.webvr_gyro_keeplookingdirection, keeplookingdirection_backup); delete(keeplookingdirection_backup); ); ); </action> <!-- videopano support - http://krpano.com/plugins/videoplayer/ --> <!-- 加载视频控制条 --> <action name="skin_video_addcontrols"> set(events[skin_events].onclick, skin_video_clickevent() ); set(plugin[video].onvideoready, skin_video_updatestate() ); set(plugin[video].onvideoplay, skin_video_updatestate() ); set(plugin[video].onvideopaused, skin_video_updatestate() ); set(plugin[video].onvideocomplete, skin_video_updatestate() ); if(plugin[video].ispaused AND plugin[video].pausedonstart, set(layer[skin_video_playpause].state, 'visible'); set(layer[skin_video_playpause].enabled, true); tween(layer[skin_video_playpause].alpha, 1.0); ); delayedcall(skin_video_delayedvisible, 0.25, set(layer[skin_video_controls].visible, true) ); skin_video_updateseekbarwidth(); set(layer[skin_video_seekpos].x,0); set(layer[skin_video_loadbar].width,0); setinterval(skin_video_seek_updates, 0.5, skin_video_updatetime() ); </action> <!-- 去除视频控制条 --> <action name="skin_video_removecontrols"> stopdelayedcall(skin_video_delayedvisible); set(events[skin_events].onclick, null); set(layer[skin_video_playpause].alpha, 0.0); set(layer[skin_video_controls].visible, false); clearinterval(skin_video_seek_updates); </action> <!-- 实时更新seek的进度和时间显示 --> <action name="skin_video_updatetime"> copy(t1, plugin[video].time); copy(t2, plugin[video].totaltime); if(%1 !== null, calc(t1, %1 * t2); ); div(t1_min, t1, 60); mod(t1_sec, t1, 60); Math.floor(t1_min); Math.floor(t1_sec); div(t2_min, t2, 60); mod(t2_sec, t2, 60); Math.floor(t2_min); Math.floor(t2_sec); calc(layer[skin_video_time].html, t1_min + ':' + (t1_sec LT 10 ? '0' : '') + t1_sec + ' / ' + t2_min + ':' + (t2_sec LT 10 ? '0' : '') + t2_sec); calc(layer[skin_video_seekpos].x, (t1 / t2 * 100) + '%'); calc(layer[skin_video_loadbar].width, (plugin[video].loadedbytes / plugin[video].totalbytes * 100) + '%'); </action> <!-- 更新视频进度空间的宽度 --> <action name="skin_video_updateseekbarwidth"> if(skin_settings.title, calc(layer[skin_video_seekbar_container].width, 0 - (32 + layer[skin_title].pixelwidth + layer[skin_video_time].pixelwidth)); calc(layer[skin_video_seekbar_container].x, layer[skin_title].pixelwidth + 16); , calc(layer[skin_video_seekbar_container].width, 0 - (24 + layer[skin_video_time].pixelwidth)); set(layer[skin_video_seekbar_container].x, 8); ); </action> <!-- 跳转到指定的视频进度 --> <action name="skin_video_ondownseeking"> asyncloop(pressed, screentolayer(skin_video_seekbar, mouse.stagex,mouse.stagey, lx,ly); calc(seekpos, lx / layer[skin_video_seekbar].pixelwidth); clamp(seekpos, 0.0, 1.0); skin_video_updatetime(seekpos); , plugin[video].seek(calc((seekpos * 100) + '%')); ); </action> <!-- 暂停或者显示时的图层 --> <layer name="skin_video_playpause" keep="true" style="skin_base|skin_glow" crop="0|640|64|64" scale="0.75" align="center" alpha="0.0" autoalpha="true" state="hidden" onclick="skin_video_playpause_click();" /> <!-- 状态变更时更新 --> <action name="skin_video_updatestate"> calc(layer[skin_video_playpause].crop, plugin[video].ispaused ? '0|640|64|64' : '64|640|64|64'); if(plugin[video].iscomplete, set(layer[skin_video_playpause].state, 'visible'); tween(layer[skin_video_playpause].alpha, 1.0); ); </action> <!-- 点击暂停按钮 --> <action name="skin_video_playpause_click"> if(plugin[video].ispaused, plugin[video].play(); set(layer[skin_video_playpause].state, 'hidden'); tween(layer[skin_video_playpause].alpha, 0.0); , plugin[video].pause(); set(layer[skin_video_playpause].state, 'visible'); tween(layer[skin_video_playpause].alpha, 1.0); delayedcall(autohide_pp, 2.0, set(layer[skin_video_playpause].state,'hidden'); tween(layer[skin_video_playpause].alpha, 0.0); ); ); </action> <!-- 点击屏幕的事件触发视频播放和暂停 --> <action name="skin_video_clickevent"> stopdelayedcall(autohide_pp); switch(layer[skin_video_playpause].state, 'visible', 'hidden'); if(layer[skin_video_playpause].state == 'hidden', tween(layer[skin_video_playpause].alpha, 0.0); , tween(layer[skin_video_playpause].alpha, 1.0); delayedcall(autohide_pp, 2.0, set(layer[skin_video_playpause].state,'hidden'); tween(layer[skin_video_playpause].alpha, 0.0); ); ); </action> <!-- context menu - http://krpano.com/docu/xml/#contextmenu --> <!-- 右键按钮菜单 --> <contextmenu> <item name="kr" caption="Krpano" onclick="openurl('http://www.krpano.com',_blank);"/> <item name="fs" caption="FULLSCREEN" /> <item name="cc" caption="Change Controlmode" onclick="skin_changecontrolmode();" separator="true" /> <item name="nv" caption="Normal View" onclick="skin_view_normal();" showif="view.vlookatrange == 180" separator="true" /> <item name="fv" caption="Fisheye View" onclick="skin_view_fisheye();" showif="view.vlookatrange == 180" devices="flash|webgl" /> <item name="sv" caption="Stereographic View" onclick="skin_view_stereographic();" showif="view.vlookatrange == 180" devices="flash|webgl" /> <item name="av" caption="Architectural View" onclick="skin_view_architectural();" showif="view.vlookatrange == 180" /> <item name="pv" caption="Pannini View" onclick="skin_view_pannini();" showif="view.vlookatrange == 180" devices="flash|webgl" /> <item name="lp" caption="Little Planet View" onclick="skin_view_littleplanet();" showif="view.vlookatrange == 180" devices="flash|webgl" /> </contextmenu> <!-- 点击改变控制方式函数 --> <action name="skin_changecontrolmode"> switch(control.mouse, moveto, drag); switch(control.touch, moveto, drag); </action> <!-- 以下为不同的全景显示模式 --> <action name="skin_view_look_straight"> if(view.vlookat LT -80 OR view.vlookat GT +80, tween(view.vlookat, 0.0, 1.0, easeInOutSine); tween(view.fov, 100, distance(150,0.8)); ); skin_deeplinking_update_url(1.0); </action> <action name="skin_view_normal"> skin_view_look_straight(); tween(view.architectural, 0.0, distance(1.0,0.5)); tween(view.pannini, 0.0, distance(1.0,0.5)); tween(view.distortion, 0.0, distance(1.0,0.5)); </action> <action name="skin_view_fisheye"> skin_view_look_straight(); tween(view.architectural, 0.0, distance(1.0,0.5)); tween(view.pannini, 0.0, distance(1.0,0.5)); tween(view.distortion, 0.35, distance(1.0,0.5)); </action> <action name="skin_view_architectural"> skin_view_look_straight(); tween(view.architectural, 1.0, distance(1.0,0.5)); tween(view.pannini, 0.0, distance(1.0,0.5)); tween(view.distortion, 0.0, distance(1.0,0.5)); </action> <action name="skin_view_stereographic"> skin_view_look_straight(); tween(view.architectural, 0.0, distance(1.0,0.5)); tween(view.pannini, 0.0, distance(1.0,0.5)); tween(view.distortion, 1.0, distance(1.0,0.8)); </action> <action name="skin_view_pannini"> skin_view_look_straight(); tween(view.architectural, 0.0, distance(1.0,0.5)); tween(view.pannini, 1.0, distance(1.0,0.8)); if(view.distortion LT 0.1, tween(view.distortion, 1.0, distance(1.0,0.8)); ); </action> <action name="skin_view_littleplanet"> tween(view.architectural, 0.0, distance(1.0,0.5)); tween(view.pannini, 0.0, distance(1.0,0.5)); tween(view.distortion, 1.0, distance(1.0,0.8)); tween(view.fov, 150, distance(150,0.8)); tween(view.vlookat, 90, distance(100,0.8)); add(new_hlookat, view.hlookat, 123.0); tween(view.hlookat, get(new_hlookat), distance(100,0.8)); skin_deeplinking_update_url(1.0); </action></krpano>

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转载自blog.csdn.net/milijiangjun/article/details/80324674
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