Android hardware按键触感功能实现
笔者在最近一个项目中遇到一个问题就是客户要求硬件的几个key需要在触感功能打开的情况下使用有触感,android对于key是不做触感的,就是没有震动的。 办法还是有的,感觉好别扭,把key转化成虚拟按键的坐标报上去就可以了。
现在ctp上大多都有几个触摸键,可是客户选择的ctp为了降低成本统一结构,没有这几个键,而是用另外一个小模块来实现这几个键,这个几个键通过IIC读出来就是实际的键值不是坐标。下面就简单介绍一下做法吧!
一、虚拟键布局
虚拟键需要布局在ctp有效范围之外,比如320X480的屏,你的虚拟键要在这有效范围之外。另外android默认从/sys/board_properties读取配置,另外需要注意的地方就是虚拟键属性里的name也是有固定格式的,virtualkeys.DEVICENAME,这个DEVICENAME不是指你手机设备的名称,而是指你input设备的名称,你有多个input设备,这里需要绑定清楚,这个很重要,一般ctp上有这几个触摸键的情况下都是绑定ctp input设备的名称。
#ifdef CONFIG_MACH_YYY
static ssize_t virtual_keys_show(struct kobject *kobj,
struct kobj_attribute *attr, char *buf)
{
return sprintf(buf,
/*leaguer old tp*/
__stringify(EV_KEY) ":" __stringify(KEY_MENU) ":100:519:20:20"
":" __stringify(EV_KEY) ":" __stringify(KEY_HOME) ":60:519:20:20"
":" __stringify(EV_KEY) ":" __stringify(KEY_BACK) ":0:519:20:20"
/*leaguer new tp*/
":" __stringify(EV_KEY) ":" __stringify(KEY_MENU) ":159:513:6:6"
":" __stringify(EV_KEY) ":" __stringify(KEY_HOME) ":195:513:6:6"
":" __stringify(EV_KEY) ":" __stringify(KEY_BACK) ":230:513:6:6"
/*lingju tp*/
":" __stringify(EV_KEY) ":" __stringify(KEY_MENU) ":208:533:6:6"
":" __stringify(EV_KEY) ":" __stringify(KEY_HOME) ":240:533:6:6"
":" __stringify(EV_KEY) ":" __stringify(KEY_BACK) ":272:533:6:6"
"\n");
}
#elif defined(CONFIG_MACH_XXXX)
static ssize_t virtual_keys_show(struct kobject *kobj,
struct kobj_attribute *attr, char *buf)
{
return sprintf(buf,
__stringify(EV_KEY) ":" __stringify(KEY_MENU) ":50:530:20:20"
":" __stringify(EV_KEY) ":" __stringify(KEY_HOME) ":100:530:20:20"
":" __stringify(EV_KEY) ":" __stringify(KEY_BACK) ":150:530:20:20"
":" __stringify(EV_KEY) ":" __stringify(KEY_SEARCH) ":200:530:20:20"
"\n");
}
#else
static ssize_t virtual_keys_show(struct kobject *kobj,
struct kobj_attribute *attr, char *buf)
{
return sprintf(buf,
__stringify(EV_KEY) ":" __stringify(KEY_MENU) ":50:532:70:35"
":" __stringify(EV_KEY) ":" __stringify(KEY_HOME) ":155:532:70:35"
":" __stringify(EV_KEY) ":" __stringify(KEY_BACK) ":255:532:70:35"
"\n");
}
#endif
static struct kobj_attribute virtual_keys_attr = {
.attr = {
#if defined(CONFIG_MACH_XXXX)
.name = "virtualkeys.gt106m_tp",
#else
.name = "virtualkeys.ft5x0x_ts",
#endif
.mode = S_IRUGO,
},
.show = &virtual_keys_show,
};
static struct attribute *virtual_keys_attrs[] = {
&virtual_keys_attr.attr,
NULL
};
static struct attribute_group virtual_keys_attr_group = {
.attrs = virtual_keys_attrs,
};
static void virtual_keys_init(void)
{
int ret;
struct kobject *kobj = kobject_create_and_add("board_properties", NULL);
if (kobj)
ret = sysfs_create_group(kobj, &virtual_keys_attr_group);
if (!kobj || ret)
atxxtp_err("failed to create board_properties\n");
}
#endif
二、硬件key驱动需要做什么?
申请input设备,注册设备类型,设置一些属性,当然重点还是在报值上,把key值转换为point上报。
static int gt106m_tp_point[MAX_BUTTON_CNT][2] = { {200,530}, {150,530}, {100,530}, {50,530} };
gt106m_tp->input_dev = input_allocate_device();
if (gt106m_tp->input_dev == NULL) {
ret = -ENOMEM;
gt106m_err( "input_allocate_device failed to request irq%d,"" error %d\n", GPIO_TOUCHKEY_EINT, ret);
goto exit_input_dev_alloc_failed;
}
gt106m_tp->input_dev->name = GT106M_NAME;
s_input_dev = gt106m_tp->input_dev;
input_set_abs_params(s_input_dev, ABS_MT_POSITION_X, 0, 320, 0, 0);
input_set_abs_params(s_input_dev, ABS_MT_POSITION_Y, 0, 480, 0, 0);
input_set_abs_params(s_input_dev, ABS_MT_TOUCH_MAJOR, 0, 255, 0, 0);
set_bit(ABS_MT_TOUCH_MAJOR, s_input_dev->absbit);
set_bit(ABS_MT_POSITION_X, s_input_dev->absbit);
set_bit(ABS_MT_POSITION_Y, s_input_dev->absbit);
set_bit(EV_ABS, s_input_dev->evbit);
set_bit(EV_KEY, s_input_dev->evbit);
for(i = 0; i < MAX_BUTTON_CNT; i++)
set_bit(gt106m_keycode[i], s_input_dev->keybit);
ret = input_register_device(s_input_dev);
if (ret) {
gt106m_err( "input_register_device failed to request irq%d,"" error %d\n", GPIO_TOUCHKEY_EINT, ret);
goto exit_input_register_device_failed;
}
键值转坐标上报如下:
input_report_abs(s_input_dev, ABS_MT_TOUCH_MAJOR, 255);
input_report_abs(s_input_dev, ABS_MT_POSITION_X, gt106m_tp_point[i][0]);
input_report_abs(s_input_dev, ABS_MT_POSITION_Y, gt106m_tp_point[i][1]);
input_mt_sync(s_input_dev);
input_sync(s_input_dev);
input_report_abs(s_input_dev, ABS_MT_TOUCH_MAJOR, 0);
input_mt_sync(s_input_dev);
input_sync(s_input_dev);
三、android上层如何处理虚拟键?
Frameworks/base/services/java/com/android/server下InputManager.java有取virtualkey的定义,如下
public VirtualKeyDefinition[] getVirtualKeyDefinitions(String deviceName) {
ArrayList<VirtualKeyDefinition> keys = new ArrayList<VirtualKeyDefinition>();
try {
FileInputStream fis = new FileInputStream(
"/sys/board_properties/virtualkeys." + deviceName);
InputStreamReader isr = new InputStreamReader(fis);
BufferedReader br = new BufferedReader(isr, 2048);
String str = br.readLine();
if (str != null) {
String[] it = str.split(":");
if (DEBUG_VIRTUAL_KEYS) Slog.v(TAG, "***** VIRTUAL KEYS: " + it);
final int N = it.length-6;
for (int i=0; i<=N; i+=6) {
if (!"0x01".equals(it[i])) {
Slog.w(TAG, "Unknown virtual key type at elem #"
+ i + ": " + it[i] + " for device " + deviceName);
continue;
}
try {
VirtualKeyDefinition key = new VirtualKeyDefinition();
key.scanCode = Integer.parseInt(it[i+1]);
key.centerX = Integer.parseInt(it[i+2]);
key.centerY = Integer.parseInt(it[i+3]);
key.width = Integer.parseInt(it[i+4]);
key.height = Integer.parseInt(it[i+5]);
if (DEBUG_VIRTUAL_KEYS) Slog.v(TAG, "Virtual key "
+ key.scanCode + ": center=" + key.centerX + ","
+ key.centerY + " size=" + key.width + "x"
+ key.height);
keys.add(key);
} catch (NumberFormatException e) {
Slog.w(TAG, "Bad number in virtual key definition at region "
+ i + " in: " + str + " for device " + deviceName, e);
}
}
}
br.close();
} catch (FileNotFoundException e) {
Slog.i(TAG, "No virtual keys found for device " + deviceName + ".");
} catch (IOException e) {
Slog.w(TAG, "Error reading virtual keys for device " + deviceName + ".", e);
}
return keys.toArray(new VirtualKeyDefinition[keys.size()]);
}
Frameworks/base/libs/ui下InputReader.cpp下解析虚拟键,核心函数如下:
void TouchInputMapper::configureVirtualKeysLocked() {
assert(mRawAxes.x.valid && mRawAxes.y.valid);
// Note: getVirtualKeyDefinitions is non-reentrant so we can continue holding the lock.
Vector<VirtualKeyDefinition> virtualKeyDefinitions;
getPolicy()->getVirtualKeyDefinitions(getDeviceName(), virtualKeyDefinitions);
mLocked.virtualKeys.clear();
if (virtualKeyDefinitions.size() == 0) {
return;
}
mLocked.virtualKeys.setCapacity(virtualKeyDefinitions.size());
int32_t touchScreenLeft = mRawAxes.x.minValue;
int32_t touchScreenTop = mRawAxes.y.minValue;
int32_t touchScreenWidth = mRawAxes.x.getRange();
int32_t touchScreenHeight = mRawAxes.y.getRange();
for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) {
const VirtualKeyDefinition& virtualKeyDefinition =
virtualKeyDefinitions[i];
mLocked.virtualKeys.add();
VirtualKey& virtualKey = mLocked.virtualKeys.editTop();
virtualKey.scanCode = virtualKeyDefinition.scanCode;
int32_t keyCode;
uint32_t flags;
if (getEventHub()->scancodeToKeycode(getDeviceId(), virtualKey.scanCode,
& keyCode, & flags)) {
LOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring",
virtualKey.scanCode);
mLocked.virtualKeys.pop(); // drop the key
continue;
}
virtualKey.keyCode = keyCode;
virtualKey.flags = flags;
// convert the key definition's display coordinates into touch coordinates for a hit box
int32_t halfWidth = virtualKeyDefinition.width / 2;
int32_t halfHeight = virtualKeyDefinition.height / 2;
virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth)
* touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft;
virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth)
* touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft;
virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight)
* touchScreenHeight / mLocked.surfaceHeight + touchScreenTop;
virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight)
* touchScreenHeight / mLocked.surfaceHeight + touchScreenTop;
}
}
结果以上几步,就可以完成这个功能的开发。如果ctp上的触摸键,也一样的,有效ctp的触摸键是报的坐标,有效ctp直接也是报的key,如果要支持触感的话,还是得转换成坐标报上去。