C++多线程-多线程数据结构

要想编写多线程,那就要使用锁。而在软件编写中,数据结构是少不了的。所以,我们在编写多线程的时候,就需要考虑一下如何在数据结构中插入锁。当然,有些数据结构是没有锁的,所以自然这个锁并不一定是必须的。

比如说,我们编写一个多线程堆栈,应该怎么做呢,

typedef struct _STACK  
{  
    void* pData;  
    int maxLen;  
    int top;  
    void* hLock;  
      
    STATUS (*push)(struct _STACK* pStack, void* pData, int size);  
    STATUS (*pop)(struct _STACK* pStack, void* pData, int size);     
}STACK; 

(1) 初始化操作

STACK* get_new_stack(void* pData, int len, void* pLock)  
{  
    STACK* pStack;  
        
    if(NULL == pData || 0 == len)  
        return NULL;  
  
    pStack = (STACK*)malloc(sizeof(STACK));  
    assert(NULL != pStack);  
  
    memset(pStack, 0, sizeof(STACK));  
    pStack->pData  = pData;  
    pStack->maxLen = len;  
      
    if(NULL != pLock)  
        pStack->hLock = pLock;  
  
    return pStack;  
} 

(2) 添加数据

STATUS push(struct _STACK* pStack, void* pData, int size)  
{  
    assert(NULL != pStack && NULL != pData);  
  
    if(NULL != pStack->hLock)  
        WaitForSingleObject((HANDLE)pStack->hLock, INFINITE);  
  
    if(pStack->top == pStack->maxLen){  
        if(NULL != pStack->hLock)  
            ReleaseMutex((HANDLE)pStack->hLock);  
          
        return ERROR;  
    }  
  
    memmove((char*)pStack->pData + size * pStack->top, (char*)pData, size);  
    pStack->top ++;  
      
    if(NULL != pStack->hLock)  
        ReleaseMutex((HANDLE)pStack->hLock);          
  
    return OK;  
}  

(3) 对2进行优化,因为判断的条件比较复杂

#define STACK_CHECK_LOCK(hLock) \  
do{\  
    if(hLock)\  
        WaitForSingleObject((HANDLE)hLock, INFINITE);\  
}while(0)  
  
#define STACK_CHECK_UNLOCK(hLock) \  
do{\  
    if(hLock)\  
        ReleaseMutex((HANDLE)hLock);\  
}while(0)  

所以,2的代码可以修改为,

STATUS push(struct _STACK* pStack, void* pData, int size)  
{  
    assert(NULL != pStack && NULL != pData);  
  
    STACK_CHECK_LOCK(pStack->hLock);  
  
    if(pStack->top == pStack->maxLen){  
        STACK_CHECK_UNLOCK(pStack->hLock);  
        return ERROR;  
    }  
  
    memmove((char*)pStack->pData + size * pStack->top, (char*)pData, size);  
    pStack->top ++;  
      
    STACK_CHECK_UNLOCK(pStack->hLock);        
    return OK;  
}  

总结:
(1) 一般来说,比较好的数据结构要兼有多线程和没有多线程两种情况
(2) 如果需要用其他的锁代替mutex,直接换掉就可以,十分方便

发布了1024 篇原创文章 · 获赞 810 · 访问量 2万+

猜你喜欢

转载自blog.csdn.net/weixin_42528266/article/details/103919563