在新线程中使用NSTimer

转自 http://blog.csdn.net/sjzsp/article/details/6947591

方法一:

-(void) viewDidLoad{
[self performSelectorInBackground:@selector(call1) withObject:nil]; 
}

-(void) call1{
timer1 = [NSTimer scheduledTimerWithTimeInterval:3.0 target:self selector:@selector(doSomething) userInfo:nil repeats:NO]; 

[[NSRunLoop currentRunLoop] addTimer:timer1 forMode:NSRunLoopCommonModes];

}

-(void) call2{
// do something
timer1 invalidate];
timer1 = nil;
}

方法二:

- (void)viewDidAppear:(BOOL)animated {
    NSThread* timerThread = [[NSThread alloc] initWithTarget:self selector:@selector(timerStart) object:nil];
    [timerThread start]; 
}

-(void)timerStart
{
    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
    NSRunLoop* runLoop = [NSRunLoop currentRunLoop];
    timer = [[NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(method) userInfo:nil repeats:YES] retain];//一定要retain,不然timerStart执行完后,NSTimer就被释放了。
    [runLoop run];
    [pool release];
}

- (void)viewDidDisappear:(BOOL)animated {
    [super viewDidDisappear:animated];
    [timer invalidate];
}
方法三:
timer = [NSTimer timerWithTimeInterval:5.0 target:self selector:@selector(SendHeartBeat) userInfo:nil repeats:YES];
 [[NSRunLoop mainRunLoop] addTimer:heartTimer forMode:NSDefaultRunLoopMode];

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转载自chinaxxren.iteye.com/blog/1696645