curator-client源码阅读笔记

Zookeeper官方client使用起来有很多不便,比如session expire之后需要使用一个新的ZooKeeper对象,提供的接口过于底层等等

Curator是对ZooKeeper的一个封装,其中curator-client是最底层的一个封装,主要是提供自动重连的功能


入口类 CuratorZookeeperClient本身是一个很简单的封装,只保存了retryPolicy和ensembleProvider,真正的连接管理都交给了ConnectionState来处理
    public CuratorZookeeperClient(ZookeeperFactory zookeeperFactory, EnsembleProvider ensembleProvider, int sessionTimeoutMs, int connectionTimeoutMs, Watcher watcher, RetryPolicy retryPolicy, boolean canBeReadOnly)
    {
        retryPolicy = Preconditions.checkNotNull(retryPolicy, "retryPolicy cannot be null");
        ensembleProvider = Preconditions.checkNotNull(ensembleProvider, "ensembleProvider cannot be null");

        this.connectionTimeoutMs = connectionTimeoutMs;
        state = new ConnectionState(zookeeperFactory, ensembleProvider, sessionTimeoutMs, connectionTimeoutMs, watcher, tracer, canBeReadOnly);
        setRetryPolicy(retryPolicy);
    }



ConnectionState
class ConnectionState implements Watcher, Closeable
{
    private volatile long connectionStartMs = 0;

    private final Logger                        log = LoggerFactory.getLogger(getClass());

    //负责管理Zookeeper连接
    private final HandleHolder                  zooKeeper;
    private final AtomicBoolean                 isConnected = new AtomicBoolean(false);
    
    //zookeeper连接地址的provider
    private final EnsembleProvider              ensembleProvider;
    private final int                           connectionTimeoutMs;
    private final AtomicReference<TracerDriver> tracer;

    private final Queue<Exception>              backgroundExceptions = new ConcurrentLinkedQueue<Exception>();

    用户自定义的watcher
    private final Queue<Watcher>                parentWatchers = new ConcurrentLinkedQueue<Watcher>();


        ConnectionState(ZookeeperFactory zookeeperFactory, EnsembleProvider ensembleProvider, int sessionTimeoutMs, int connectionTimeoutMs, Watcher parentWatcher, AtomicReference<TracerDriver> tracer, boolean canBeReadOnly)
    {
        this.ensembleProvider = ensembleProvider;
        this.connectionTimeoutMs = connectionTimeoutMs;
        this.tracer = tracer;
        if ( parentWatcher != null )
        {
            parentWatchers.offer(parentWatcher);
        }
        
        //ZooKeeper真正的连接还是由HandleHolder来管理,注意到第二个参数watcher,使用的是this
        zooKeeper = new HandleHolder(zookeeperFactory, this, ensembleProvider, sessionTimeoutMs, canBeReadOnly);
    }
}


启动时调用CuratorZookeeperClient.start(),该方法会再调用ConnectionState.start()
    void        start() throws Exception
    {
        log.debug("Starting");
        ensembleProvider.start();
        reset();
    }
    private void reset() throws Exception
    {
        isConnected.set(false);
        connectionStartMs = System.currentTimeMillis();
        zooKeeper.closeAndReset();
        zooKeeper.getZooKeeper();   // initiate connection
    }

reset里调用了HandleHolder的closeAndRest()以及getZooKeeper()方法来进行初始化连接

class HandleHolder
{

    private final ZookeeperFactory zookeeperFactory;
    private final Watcher watcher;
    private final EnsembleProvider ensembleProvider;
    private final int sessionTimeout;
    private final boolean canBeReadOnly;

    private volatile Helper helper;
void closeAndReset() throws Exception
    {
        internalClose();

        // first helper is synchronized when getZooKeeper is called. Subsequent calls
        // are not synchronized.
        helper = new Helper()
        {
            private volatile ZooKeeper zooKeeperHandle = null;
            private volatile String connectionString = null;

            @Override
            public ZooKeeper getZooKeeper() throws Exception
            {
                //这个锁是加在Helper对象上
                synchronized(this)
                {
                    if ( zooKeeperHandle == null )
                    {
                        connectionString = ensembleProvider.getConnectionString();
                        //真正的创建Zookeeper对象
                        zooKeeperHandle = zookeeperFactory.newZooKeeper(connectionString, sessionTimeout, watcher, canBeReadOnly);
                    }
                    //等待连接建立完成以后,替换掉helper实例以返回一个之前创建好的zooKeeperHandle
                    helper = new Helper()
                    {
                        @Override
                        public ZooKeeper getZooKeeper() throws Exception
                        {
                            return zooKeeperHandle;
                        }

                        @Override
                        public String getConnectionString()
                        {
                            return connectionString;
                        }
                    };

                    return zooKeeperHandle;
                }
            }

            @Override
            public String getConnectionString()
            {
                return connectionString;
            }
        };
    }
    
    ZooKeeper getZooKeeper() throws Exception
    {
        return helper.getZooKeeper();
    }

}

可以看到closeAndReset()调用是,创建了一个新的helper对象,但是此时zookeeper连接并没有创建出来
当调用getZooKeeper()时,在helper对象上加锁,并检查是否为null,以避免重复创建新的zookeeper对象
ZooKeeper对象创建完成以后,helper的引用会指向到一个新的匿名内部类对象,这个对象引用了之前创建的Zookeeper对象,这样当下次再调用getZooKeeper()时,就会直接返回

再回到ConnectionState上来,创建HandleHolder时,传入的Watcher是ConnectionState自己,我们来看看这段代码
    @Override
    public void process(WatchedEvent event)
    {
        if ( LOG_EVENTS )
        {
            log.debug("ConnectState watcher: " + event);
        }

        for ( Watcher parentWatcher : parentWatchers )
        {
            TimeTrace timeTrace = new TimeTrace("connection-state-parent-process", tracer.get());
            parentWatcher.process(event);
            timeTrace.commit();
        }

        boolean wasConnected = isConnected.get();
        boolean newIsConnected = wasConnected;
        if ( event.getType() == Watcher.Event.EventType.None )
        {
            newIsConnected = checkState(event.getState(), wasConnected);
        }

        if ( newIsConnected != wasConnected )
        {
            isConnected.set(newIsConnected);
            connectionStartMs = System.currentTimeMillis();
        }
    }
    private boolean checkState(Event.KeeperState state, boolean wasConnected)
    {
        boolean     isConnected = wasConnected;
        boolean     checkNewConnectionString = true;
        switch ( state )
        {
            default:
            case Disconnected:
            {
                isConnected = false;
                break;
            }

            case SyncConnected:
            case ConnectedReadOnly:
            {
                isConnected = true;
                break;
            }

            case AuthFailed:
            {
                isConnected = false;
                log.error("Authentication failed");
                break;
            }

            case Expired:
            {
                isConnected = false;
                checkNewConnectionString = false;
                handleExpiredSession();
                break;
            }

            case SaslAuthenticated:
            {
                // NOP
                break;
            }
        }

        if ( checkNewConnectionString && zooKeeper.hasNewConnectionString() )
        {
            handleNewConnectionString();
        }

        return isConnected;
    }

这段代码先将WatchEvent发送给之前注册的parentWatcher处理,然后再检查KeeperState
在checkState里可以看到,对于Disconnected和SyncConnected,只是处理当前连接的标志位,当Session Expired之后,应该就是对Zookeeper连接重新替换
private void handleExpiredSession()
    {
        log.warn("Session expired event received");
        tracer.get().addCount("session-expired", 1);

        try
        {
            reset();
        }
        catch ( Exception e )
        {
            queueBackgroundException(e);
        }
    }


这里再次调用了reset()方法,再进入HandleHolder对象,关闭当前ZooKeeper,创建新的ZooKeeper并对外返回

最后是ConnectionState的getZooKeeper方法
ZooKeeper getZooKeeper() throws Exception
    {
        if ( SessionFailRetryLoop.sessionForThreadHasFailed() )
        {
            throw new SessionFailRetryLoop.SessionFailedException();
        }

        Exception exception = backgroundExceptions.poll();
        if ( exception != null )
        {
            log.error("Background exception caught", exception);
            tracer.get().addCount("background-exceptions", 1);
            throw exception;
        }

        boolean localIsConnected = isConnected.get();
        if ( !localIsConnected )
        {
            long        elapsed = System.currentTimeMillis() - connectionStartMs;
            if ( elapsed >= connectionTimeoutMs )
            {
                if ( zooKeeper.hasNewConnectionString() )
                {
                    handleNewConnectionString();
                }
                else
                {
                    KeeperException.ConnectionLossException connectionLossException = new KeeperException.ConnectionLossException();
                    if ( !Boolean.getBoolean(DebugUtils.PROPERTY_DONT_LOG_CONNECTION_ISSUES) )
                    {
                        log.error(String.format("Connection timed out for connection string (%s) and timeout (%d) / elapsed (%d)", zooKeeper.getConnectionString(), connectionTimeoutMs, elapsed), connectionLossException);
                    }
                    tracer.get().addCount("connections-timed-out", 1);
                    throw connectionLossException;
                }
            }
        }

        return zooKeeper.getZooKeeper();
    }

主要是检测当前的状态,如果Session超时或者连接中断,则抛出异常,否则返回HandlerHolder持有的连接

至于RetryPolicy是干嘛的,没有发现,猜测应该是在CuratorFramework里会使用到

总结
整个curator-client的核心代码就是这些了
curator-client把连接管理交给HandleHolder来处理,HandleHolder负责关闭已有连接并创建新连接,返回已创建的连接
而对于连接本身的管理是由ConnectionState在Watcher的回调里操作的,当Session Expired,让HandlerHolder重置并返回新连接

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转载自kdlan.iteye.com/blog/1776096
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