Dialog的使用

 在Android中经常会使用到对话框Dialog。下面是实现一个基本的Dialog的代码:

private void showDialog(){
		
		LayoutInflater layoutInflater = this.getLayoutInflater();
		View customDialog = layoutInflater.inflate(R.layout.dialog_signin, null);
		Dialog dialog = new Dialog(this);
		dialog.setTitle("I am a Dialog");
		dialog.setContentView(customDialog);
		dialog.show();
	}

 你可以看到,首先你需要自己设计好这个对话框的布局,然后将它Inflate出来(当然,使用Java代码也是可以的),然后,通过setContentView方法加载进去,最后显示。而通常我们的使用对话框的时候都有一定的模式,比如,显示一些简短的内容,底部有确定或取消按钮的。这样写一个对话框太麻烦了,因此,系统提供了AlertDialog,AlertDialog继承自Dialog。我们先看看代码:

private void showCommonAlertDialog() {

		AlertDialog.Builder builder = new AlertDialog.Builder(MainActivity.this);
		AlertDialog dialog = builder.create();
		dialog.setTitle("AlertDialog");
		dialog.setIcon(R.drawable.ic_launcher);
		dialog.setButton(DialogInterface.BUTTON_POSITIVE, "确定",
				new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {

						Log.e(TAG, "确定按钮:" + which);
					}
				});
		dialog.show();
	}

 由于AlertDialog是protected方法,也就是你不能实例化它,而是需要通过它的内部类Builder来获得一个builder实例,通过这个实例来create一个AlertDialog,然后你就可以使用这个AlertDialog来进行各种设置了,比如你可以setButton,这个Button就默认位于对话框的底部了,方便我们使用。但是这样使用起来还是麻烦,也会你也会问为什么sdk不让我们直接实例化AlertDialog,看看下面的代码你就明白了:

private void showCommonAlertDialog2() {

		new AlertDialog.Builder(MainActivity.this)
				.setTitle("AlertDialog")
				.setIcon(R.drawable.ic_launcher)
				.setPositiveButton("确定", new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {

						Log.e(TAG, "showCommonAlertDialog clicked");
					}
				}).show();
	}

使用Builder类进行各种设置的时候,它直接返回一个builder,可以直接进行一系列的设置。这样使用起来,较上面又更简单了。这种方法也是个人比较推荐的方法。

效果如图:

普通Dialog普通AlertDialog

除了这种普通的对话框,AlertDialog还提供了一系列已经定义好的对话框,很方便使用。

比如下面要介绍的:列表对话框,单选对话框,多选对话框,进度条对话框,自定义对话框。

1.列表对话框

private void showListDialog() {

		final String[] fruit = new String[] { "apple", "orange", "banana",
				"black berry", "lichee", "pear", "strawberry" };

		new AlertDialog.Builder(MainActivity.this).setTitle("fruit")
				.setItems(fruit, new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {

						new AlertDialog.Builder(MainActivity.this).setMessage(
								"您选择了:" + which + ":" + fruit[which]).show();
					}
				}).show();
	}

列表对话框 

2.单选对话框

private void showSingleChoiceListDialog() {

		final String[] fruit = new String[] { "apple", "orange", "banana",
				"black berry", "lichee", "pear", "strawberry" };

		// 按钮的顺序从左到右是setNegativeButton,setNeutralButton,setPositiveButton
		new AlertDialog.Builder(MainActivity.this)
				.setTitle("fruit")
				.setSingleChoiceItems(fruit, -1,
						new DialogInterface.OnClickListener() {

							@Override
							public void onClick(DialogInterface dialog,
									int which) {

								Log.e(TAG, "你选择了:" + which);
							}
						})
				.setNegativeButton("取消", new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {

						Log.e(TAG, "取消按钮:" + which);
					}
				})
				.setPositiveButton("确定", new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {

						Log.e(TAG, "确定按钮:" + which);
					}
				})
				.setNeutralButton("关闭", new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {

						Log.e(TAG, "关闭按钮:" + which);
					}
				}).show();
	}

 单选对话框

3.多选对话框

private void showMulChoiceListDialog() {

		final List<Integer> selectedFruit = new ArrayList<Integer>();
		selectedFruit.add(0);
		selectedFruit.add(2);
		selectedFruit.add(6);
		final String[] fruit = new String[] { "apple", "orange", "banana",
				"black berry", "lichee", "pear", "strawberry" };
		AlertDialog alertDialog = new AlertDialog.Builder(MainActivity.this)
				.setIcon(R.drawable.ic_launcher)
				.setTitle("fruit")
				.setMultiChoiceItems(
						fruit,
						new boolean[] { true, false, true, false, false, false,
								true },
						new DialogInterface.OnMultiChoiceClickListener() {

							@Override
							public void onClick(DialogInterface dialog,
									int which, boolean isChecked) {

								if (isChecked) {

									selectedFruit.add(which);
								} else if (selectedFruit.contains(which)) {

									selectedFruit.remove(Integer.valueOf(which));
								}
							}
						})
				.setPositiveButton("确定", new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {

						Log.e("onclick", "确定");

						StringBuilder sb = new StringBuilder();
						int fruitSize = selectedFruit.size();
						for (int i = 0; i < fruitSize; i++) {

							sb.append(fruit[selectedFruit.get(i)]);
						}
						Toast.makeText(MainActivity.this, sb, Toast.LENGTH_LONG)
								.show();
					}
				}).setNegativeButton("取消", null).create();
		alertDialog.show();
	}

 多选对话框

4.进度条对话框

private void showProgressDialog() {

		ProgressDialog progressDialog = new ProgressDialog(this);
		progressDialog.setIcon(R.drawable.ic_launcher);
		progressDialog.setTitle("正在处理数据...");
		progressDialog.setMessage("请骚等...");
		progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
		progressDialog.setMax(100);
		progressDialog.setProgress(30);
		progressDialog.setButton(ProgressDialog.BUTTON_POSITIVE, "暂停",
				new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {

						Log.e(TAG, "按钮被点击:" + which);
					}
				});
		progressDialog.show();
	}

 进度条对话框

 5.自定义对话框

private void showCustomDialog() {

		LayoutInflater layoutInflater = this.getLayoutInflater();
		View customDialog = layoutInflater
				.inflate(R.layout.dialog_signin, null);
		new AlertDialog.Builder(this).setView(customDialog)
				.setPositiveButton("确定", new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {
						// TODO Auto-generated method stub
						Log.e(TAG, "确定:" + which);
					}
				})
				.setNeutralButton("取消", new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {
						// TODO Auto-generated method stub
						Log.e(TAG, "取消:" + which);
					}
				}).create().show();
	}

自定义AlertDialog 

 上面这些就是一些系统默认的对话框。你还可以对这些对话框设置透明度和设置对话框的位置:

1.设置带有透明度的对话框

private void showTransDialog() {

		AlertDialog alertDialog = new AlertDialog.Builder(this)
				.setMessage("透明对话框")
				.setPositiveButton("确定", new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {

						Log.e(TAG, "确定按钮:" + which);
					}
				}).create();
		Window window = alertDialog.getWindow();
		WindowManager.LayoutParams lp = window.getAttributes();
		lp.alpha = 0.8f;// 这里设置透明度
		window.setAttributes(lp);
		alertDialog.show();
	}

 半透明对话框

2.设置对话框的位置

private void showCustomLocationDialog() {

		AlertDialog alertDialog = new AlertDialog.Builder(this)
				.setMessage("自定义位置的对话框")
				.setPositiveButton("确定", new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {

						Log.e(TAG, "确定按钮:" + which);
					}
				}).create();
		Window window = alertDialog.getWindow();
		window.setGravity(Gravity.LEFT | Gravity.BOTTOM);// 左下角位置的对话框
		alertDialog.show();
	}

 自定义位置对话框

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转载自michaelye1988.iteye.com/blog/1776458