iOS-VideoToolbox硬编码H264

前言

VideoToolBox是iOS8之后,苹果开发的用于硬解码编码H264/H265(iOS11以后支持)的API。

对于H264还不了解的童鞋一定要先看下这边的H264的简介。

编码流程

我们实现一个简单的Demo,从摄像头获取到视频数据,然后再编码成H264裸数据保存在沙盒中。

1. 创建初始化VideoToolBox

核心代码如下

- (void)initVideoToolBox {
    dispatch_sync(encodeQueue  , ^{
        frameNO = 0;
        int width = 480, height = 640; OSStatus status = VTCompressionSessionCreate(NULL, width, height, kCMVideoCodecType_H264, NULL, NULL, NULL, didCompressH264, (__bridge void *)(self), &encodingSession); NSLog(@"H264: VTCompressionSessionCreate %d", (int)status); if (status != 0) { NSLog(@"H264: Unable to create a H264 session"); return ; } // 设置实时编码输出(避免延迟) VTSessionSetProperty(encodingSession, kVTCompressionPropertyKey_RealTime, kCFBooleanTrue); VTSessionSetProperty(encodingSession, kVTCompressionPropertyKey_ProfileLevel, kVTProfileLevel_H264_Baseline_AutoLevel); // 设置关键帧(GOPsize)间隔 int frameInterval = 24; CFNumberRef frameIntervalRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &frameInterval); VTSessionSetProperty(encodingSession, kVTCompressionPropertyKey_MaxKeyFrameInterval, frameIntervalRef); //设置期望帧率 int fps = 24; CFNumberRef fpsRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &fps); VTSessionSetProperty(encodingSession, kVTCompressionPropertyKey_ExpectedFrameRate, fpsRef); //设置码率,均值,单位是byte int bitRate = width * height * 3 * 4 * 8; CFNumberRef bitRateRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &bitRate); VTSessionSetProperty(encodingSession, kVTCompressionPropertyKey_AverageBitRate, bitRateRef); //设置码率,上限,单位是bps int bitRateLimit = width * height * 3 * 4; CFNumberRef bitRateLimitRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &bitRateLimit); VTSessionSetProperty(encodingSession, kVTCompressionPropertyKey_DataRateLimits, bitRateLimitRef); //开始编码 VTCompressionSessionPrepareToEncodeFrames(encodingSession); }); } 

初始化这里设置了编码类型kCMVideoCodecType_H264,
分辨率640 * 480,fps,GOP,码率。

2. 从摄像头获取视频数据丢给VideoToolBox编码成H264

 


初始化视频采集端核心代码如下

//初始化摄像头采集端
- (void)initCapture{
    
    self.captureSession = [[AVCaptureSession alloc]init];
    
    //设置录制640 * 480 self.captureSession.sessionPreset = AVCaptureSessionPreset640x480; AVCaptureDevice *inputCamera = [self cameraWithPostion:AVCaptureDevicePositionBack]; self.captureDeviceInput = [[AVCaptureDeviceInput alloc] initWithDevice:inputCamera error:nil]; if ([self.captureSession canAddInput:self.captureDeviceInput]) { [self.captureSession addInput:self.captureDeviceInput]; } self.captureDeviceOutput = [[AVCaptureVideoDataOutput alloc] init]; [self.captureDeviceOutput setAlwaysDiscardsLateVideoFrames:NO]; //设置YUV420p输出 [self.captureDeviceOutput setVideoSettings:[NSDictionary dictionaryWithObject:[NSNumber numberWithInt:kCVPixelFormatType_420YpCbCr8BiPlanarFullRange] forKey:(id)kCVPixelBufferPixelFormatTypeKey]]; [self.captureDeviceOutput setSampleBufferDelegate:self queue:captureQueue]; if ([self.captureSession canAddOutput:self.captureDeviceOutput]) { [self.captureSession addOutput:self.captureDeviceOutput]; } //建立连接 AVCaptureConnection *connection = [self.captureDeviceOutput connectionWithMediaType:AVMediaTypeVideo]; [connection setVideoOrientation:AVCaptureVideoOrientationPortrait]; } 

这里需要注意设置的视频分辨率和编码器一致640 * 480. AVCaptureVideoDataOutput类型选用YUV420p。

摄像头数据回调部分

- (void)captureOutput:(AVCaptureOutput *)output didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection{
    dispatch_sync(encodeQueue, ^{ [self encode:sampleBuffer]; }); } //编码sampleBuffer - (void) encode:(CMSampleBufferRef )sampleBuffer { CVImageBufferRef imageBuffer = (CVImageBufferRef)CMSampleBufferGetImageBuffer(sampleBuffer); // 帧时间,如果不设置会导致时间轴过长。 CMTime presentationTimeStamp = CMTimeMake(frameNO++, 1000); VTEncodeInfoFlags flags; OSStatus statusCode = VTCompressionSessionEncodeFrame(encodingSession, imageBuffer, presentationTimeStamp, kCMTimeInvalid, NULL, NULL, &flags); if (statusCode != noErr) { NSLog(@"H264: VTCompressionSessionEncodeFrame failed with %d", (int)statusCode); VTCompressionSessionInvalidate(encodingSession); CFRelease(encodingSession); encodingSession = NULL; return; } NSLog(@"H264: VTCompressionSessionEncodeFrame Success"); } 

3.框架中出现的数据结构
CMSampleBufferRef
存放一个或者多个压缩或未压缩的媒体数据;
下图列举了两种CMSampleBuffer。

CMTime
64位的value,32位的scale,media的时间格式;

CMBlockBuffer
这里可以叫裸数据;

CVPixelBuffer
包含未压缩的像素数据,图像宽度、高度等;

pixelBufferAttributes
CFDictionary包括宽高、像素格式(RGBA、YUV)、使用场景(OpenGL ES、Core Animation)

CVPixelBufferPool
CVPixelBuffer的缓冲池,因为CVPixelBuffer的创建和销毁开销很大

CMVideoFormatDescription
video格式,包括宽高、颜色空间、编码格式信息等;对于H264,还包含sps和pps数据;

4. 编码完成后的数据写入H264

这里编码完成我们先判断的是否为I帧,如果是需要读取sps和pps参数集,为什么要这样呢?

我们先看一下一个裸数据H264(Elementary Stream)的NALU构成

H.264裸流中,不存在单独的SPS、PPS包或帧,而是附加在I帧前面,存储的一般形式为

00 00 00 01 SPS 00 00 00 01 PPS 00 00 00 01 I帧

前面的这些00 00数据称为起始码(Start Code),它们不属于SPS、PPS的内容。

SPS(Sequence Parameter Sets)和PPS(Picture Parameter Set):H.264的SPS和PPS包含了初始化H.264解码器所需要的信息参数,包括编码所用的profile,level,图像的宽和高,deblock滤波器等。

上面介绍了sps和pps是封装在CMFormatDescriptionRef中,所以我们得先CMFormatDescriptionRef中取出sps和pps写入h264裸流中。

这就不难理解写入H264的流程了。

代码如下



// 编码完成回调
void didCompressH264(void *outputCallbackRefCon, void *sourceFrameRefCon, OSStatus status, VTEncodeInfoFlags infoFlags, CMSampleBufferRef sampleBuffer) { NSLog(@"didCompressH264 called with status %d infoFlags %d", (int)status, (int)infoFlags); if (status != 0) { return; } if (!CMSampleBufferDataIsReady(sampleBuffer)) { NSLog(@"didCompressH264 data is not ready "); return; } ViewController* encoder = (__bridge ViewController*)outputCallbackRefCon; bool keyframe = !CFDictionaryContainsKey( (CFArrayGetValueAtIndex(CMSampleBufferGetSampleAttachmentsArray(sampleBuffer, true), 0)), kCMSampleAttachmentKey_NotSync); // 判断当前帧是否为关键帧 // 获取sps & pps数据 if (keyframe) { CMFormatDescriptionRef format = CMSampleBufferGetFormatDescription(sampleBuffer); size_t sparameterSetSize, sparameterSetCount; const uint8_t *sparameterSet; OSStatus statusCode = CMVideoFormatDescriptionGetH264ParameterSetAtIndex(format, 0, &sparameterSet, &sparameterSetSize, &sparameterSetCount, 0 ); if (statusCode == noErr) { // 获得了sps,再获取pps size_t pparameterSetSize, pparameterSetCount; const uint8_t *pparameterSet; OSStatus statusCode = CMVideoFormatDescriptionGetH264ParameterSetAtIndex(format, 1, &pparameterSet, &pparameterSetSize, &pparameterSetCount, 0 ); if (statusCode == noErr) { // 获取SPS和PPS data NSData *sps = [NSData dataWithBytes:sparameterSet length:sparameterSetSize]; NSData *pps = [NSData dataWithBytes:pparameterSet length:pparameterSetSize]; if (encoder) { [encoder gotSpsPps:sps pps:pps]; } } } } CMBlockBufferRef dataBuffer = CMSampleBufferGetDataBuffer(sampleBuffer); size_t length, totalLength; char *dataPointer; //这里获取了数据指针,和NALU的帧总长度,前四个字节里面保存的 OSStatus statusCodeRet = CMBlockBufferGetDataPointer(dataBuffer, 0, &length, &totalLength, &dataPointer); if (statusCodeRet == noErr) { size_t bufferOffset = 0; static const int AVCCHeaderLength = 4; // 返回的nalu数据前四个字节不是0001的startcode,而是大端模式的帧长度length // 循环获取nalu数据 while (bufferOffset < totalLength - AVCCHeaderLength) { uint32_t NALUnitLength = 0; // 读取NALU长度的数据 memcpy(&NALUnitLength, dataPointer + bufferOffset, AVCCHeaderLength); // 从大端转系统端 NALUnitLength = CFSwapInt32BigToHost(NALUnitLength); NSData* data = [[NSData alloc] initWithBytes:(dataPointer + bufferOffset + AVCCHeaderLength) length:NALUnitLength]; [encoder gotEncodedData:data]; // 移动到下一个NALU单元 bufferOffset += AVCCHeaderLength + NALUnitLength; } } } //填充SPS和PPS数据 - (void)gotSpsPps:(NSData*)sps pps:(NSData*)pps { NSLog(@"gotSpsPps %d %d", (int)[sps length], (int)[pps length]); const char bytes[] = "\x00\x00\x00\x01"; size_t length = (sizeof bytes) - 1; //string literals have implicit trailing '\0' NSData *ByteHeader = [NSData dataWithBytes:bytes length:length]; //写入startcode [self.h264FileHandle writeData:ByteHeader]; [self.h264FileHandle writeData:sps]; //写入startcode [self.h264FileHandle writeData:ByteHeader]; [self.h264FileHandle writeData:pps]; } //填充NALU数据 - (void)gotEncodedData:(NSData*)data { NSLog(@"gotEncodedData %d", (int)[data length]); if (self.h264FileHandle != NULL) { const char bytes[] = "\x00\x00\x00\x01"; size_t length = (sizeof bytes) - 1; //string literals have implicit trailing '\0' NSData *ByteHeader = [NSData dataWithBytes:bytes length:length]; //写入startcode [self.h264FileHandle writeData:ByteHeader]; //写入NALU数据 [self.h264FileHandle writeData:data]; } } 

结束编码后销毁session

- (void)EndVideoToolBox
{
    VTCompressionSessionCompleteFrames(encodingSession, kCMTimeInvalid);
    VTCompressionSessionInvalidate(encodingSession);
    CFRelease(encodingSession);
    encodingSession = NULL;
}

这样就完成了使用VideoToolbox 的H264编码。编码好的H264文件可以从沙盒中取出。

总结

仅仅看流程不看代码肯定是学不会框架的,自己动手编码试试吧!
Demo下载地址:iOS-VideoToolBox-demo

 

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转载自www.cnblogs.com/tangyuanby2/p/11449460.html