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1.在APPDelegate的didFinishLaunchingWithOptions中设置
[session setCategory:AVAudioSessionCategoryPlayback error:nil];
[[AVAudioSession sharedInstance] setActive:NO withOptions:AVAudioSessionSetActiveOptionNotifyOthersOnDeactivation error:nil];
2.在APPDelegate的applicationDidEnterBackground中设置
//处理后台定时器关闭的问题
UIApplication* app = [UIApplication sharedApplication];
__block UIBackgroundTaskIdentifier bgTask;
bgTask = [app beginBackgroundTaskWithExpirationHandler:^{
dispatch_async(dispatch_get_main_queue(), ^{
if (bgTask != UIBackgroundTaskInvalid)
{
bgTask = UIBackgroundTaskInvalid;
}
});
}];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
dispatch_async(dispatch_get_main_queue(), ^{
if (bgTask != UIBackgroundTaskInvalid)
{
bgTask = UIBackgroundTaskInvalid;
}
});
});
3.使用定时器
// 创建定时器
count = 0;
__weak typeof(self) weakSelf = self;
dispatch_source_t timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, dispatch_get_main_queue());
dispatch_source_set_timer(timer, DISPATCH_TIME_NOW, 1 * NSEC_PER_SEC, 0 * NSEC_PER_SEC);
dispatch_source_set_event_handler(timer, ^{
count ++;
weakSelf.timeLabel.text = [NSString stringWithFormat:@"%ld", count];
}
});
dispatch_resume(timer);
// 停止定时器
dispatch_source_cancel(timer);
GCD延迟执行
dispatch_time_t delayTime = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(1 * NSEC_PER_SEC));
dispatch_after(delayTime, dispatch_get_main_queue(), ^{
});
NSTimer
// 创建定时器
NSTimer *timer = [NSTimer scheduledTimerWithTimeInterval:2 target:self selector:@selector(test) userInfo:nil repeats:YES];
// 停止定时器
[timer invalidate];