byte[],Bitmap,YuvImage,Drawable 旋转、缩放、相互转化

好东西要转载,让等多人知道,这是我一直依赖的信念

1、byte->Bitmap

在相机开发中,Camera获取到摄像头每一帧的图像数据byte[],有时候需要把它转为Bitmap

@Override
    public void onPreviewFrame(final byte[] data, Camera camera) {
        camera.setPreviewCallback(null);

        if (mCamera == null)
            return;

        Camera.Parameters parameters = camera.getParameters();
        int width = parameters.getPreviewSize().width;
        int height = parameters.getPreviewSize().height;

        YuvImage yuv = new YuvImage(data, parameters.getPreviewFormat(), width, height, null);

        ByteArrayOutputStream out = new ByteArrayOutputStream();
        yuv.compressToJpeg(new Rect(0, 0, width, height), 50, out);
        byte[] bytes = out.toByteArray();
        final Bitmap bitmap = BitmapFactory.decodeByteArray(bytes, 0, bytes.length);
        this.mCamera.setPreviewCallback(this);
    }

2、byte顺时针旋转90度

Camera获取到摄像头图像帧数据,直接把byte[]数据进行图像旋转。

private byte[] rotateYUV420Degree90(byte[] data, int imageWidth, int imageHeight) 
{
    byte [] yuv = new byte[imageWidth*imageHeight*3/2];
    // Rotate the Y luma
    int i = 0;
    for(int x = 0;x < imageWidth;x++)
    {
        for(int y = imageHeight-1;y >= 0;y--)                               
        {
            yuv[i] = data[y*imageWidth+x];
            i++;
        }
    }
    // Rotate the U and V color components 
    i = imageWidth*imageHeight*3/2-1;
    for(int x = imageWidth-1;x > 0;x=x-2)
    {
        for(int y = 0;y < imageHeight/2;y++)                                
        {
            yuv[i] = data[(imageWidth*imageHeight)+(y*imageWidth)+x];
            i--;
            yuv[i] = data[(imageWidth*imageHeight)+(y*imageWidth)+(x-1)];
            i--;
        }
    }
    return yuv;
}

Android很多使用zxing扫码工具,关于获取预览帧进行旋转的代码,大多数都是错误的,包括徐医生的在内的。我从Zxing官方项目,下载源码进行了优化和精简,使用了很多不错的特性。源码地址https://github.com/JantHsueh/ZxingAndroid

3 、从resources中获取Bitmap

Resources res = getResources();
 Bitmap bmp = BitmapFactory.decodeResource(res, R.drawable.icon);

4、Bitmap → byte[]

public Bitmap Bytes2Bimap(byte[] b) {
        if (b.length != 0) {
            return BitmapFactory.decodeByteArray(b, 0, b.length);
        } else {
            return null;
        }
    }

5、byte[] → Bitmap

public Bitmap Bytes2Bimap(byte[] b) {
        if (b.length != 0) {
            return BitmapFactory.decodeByteArray(b, 0, b.length);
        } else {
            return null;
        }
    }

6、将Drawable转化为Bitmap

public static Bitmap drawableToBitmap(Drawable drawable) {
        // 取 drawable 的长宽
        int w = drawable.getIntrinsicWidth();
        int h = drawable.getIntrinsicHeight();

        // 取 drawable 的颜色格式
        Bitmap.Config config = drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
                : Bitmap.Config.RGB_565;
        // 建立对应 bitmap
        Bitmap bitmap = Bitmap.createBitmap(w, h, config);
        // 建立对应 bitmap 的画布
        Canvas canvas = new Canvas(bitmap);
        drawable.setBounds(0, 0, w, h);
        // 把 drawable 内容画到画布中
        drawable.draw(canvas);
        return bitmap;
    }

7、Bitmap转换成Drawable

 Bitmap bm=xxx; //xxx根据你的情况获取
 BitmapDrawable bd= new BitmapDrawable(getResource(), bm); 
 //因为BtimapDrawable是Drawable的子类,最终直接使用bd对象即可。

8、Bitmap缩放

public static Bitmap zoomBitmap(Bitmap bitmap, int width, int height) {
        int w = bitmap.getWidth();
        int h = bitmap.getHeight();
        Matrix matrix = new Matrix();
        float scaleWidth = ((float) width / w);
        float scaleHeight = ((float) height / h);
        matrix.postScale(scaleWidth, scaleHeight);
        Bitmap newbmp = Bitmap.createBitmap(bitmap, 0, 0, w, h, matrix, true);
        return newbmp;
    }

9、Drawable缩放

public static Drawable zoomDrawable(Drawable drawable, int w, int h) {
        int width = drawable.getIntrinsicWidth();
        int height = drawable.getIntrinsicHeight();
        // drawable转换成bitmap
        Bitmap oldbmp = drawableToBitmap(drawable);
        // 创建操作图片用的Matrix对象
        Matrix matrix = new Matrix();
        // 计算缩放比例
        float sx = ((float) w / width);
        float sy = ((float) h / height);
        // 设置缩放比例
        matrix.postScale(sx, sy);
        // 建立新的bitmap,其内容是对原bitmap的缩放后的图
       Bitmap newbmp = Bitmap.createBitmap(oldbmp, 0, 0, width, height,matrix, true);
        return new BitmapDrawable(newbmp);
    }

Android开发——Bitmap,byte[],Drawable相互转化
关于android的YuvImage旋转
Rotate an YUV byte array on Android

猜你喜欢

转载自blog.csdn.net/qq_36772866/article/details/89001520