DELPHI高性能大容量SOCKET并发(十):IOCP完成端口性能优化

IOCP性能优化主要是集中在每个处理接收数据和发送数据的对象锁,如果能降低锁的调用次数和提高锁的效率,对IOCP的整理效率和吞吐量都非常有帮助。有很多开发人员在优化IOCP的时候,对于如何提高锁的效率,有使用原子操作来加锁,这样做的效率比较调用Windows的锁效率,因而吞吐率也更高。我们不讨论提高锁的效率,我们这次的优化是降低锁的调用次数。

服务端优化

IOCP是异步线程通知方式,有多个线程在调用GetQueuedCompletionStatus函数等待返回,如果有发送和接收,如果正在处理中,则会导致发送等待,这是因为我们每次处理IOCP返回,我们都对TSocketHandle进行了加锁,如下:

          ClientSocket.Lock.Enter;
          try
            if Assigned(ClientSocket.SocketHandle) then
            begin
              ClientSocket.SocketHandle.ProcessIOComplete(IocpRecord, iWorkCount);
              if not ClientSocket.SocketHandle.Connected then
                FreeSocketHandle(ClientSocket.SocketHandle);
            end;
          finally
            ClientSocket.Lock.Leave;
          end;
因此我们优化这个锁的进入次数,则能提高整个系统的吞吐量和传输性能。服务器和客户端在发送数据时,是调用不同的函数分别发送,如服务端下发响应信息函数:

procedure TBaseSocket.DoSendResult;
var
  wLen: Word;
  cLen: Cardinal;
  utf8Buff: UTF8String;
begin
  if not Connected then Exit;
  utf8Buff := AnsiToUtf8(FResponse.Text); //转为UTF8
  if LenType = ltWord then
  begin
    wLen := Length(utf8Buff) + SizeOf(Cardinal); //总长度
    WriteWord(wLen, False);
  end
  else if LenType = ltCardinal then
  begin
    cLen := Length(utf8Buff) + SizeOf(Cardinal); //总长度
    WriteCardinal(cLen, False);
  end;
  WriteCardinal(Length(utf8Buff), False); //下发命令长度
  WriteBuffer(PUTF8String(utf8Buff)^, Length(utf8Buff)); //命令内容
end;
这里调了多次Write函数,每次Write函数最终都会调用函数WriteBuffer,每次调用WriteBuffer都会通过WSASend投递一次IOCP请求,从而造成多次进入TSocketHandle的锁。WriteBuffer函数如下:

procedure TSocketHandle.WriteBuffer(const ABuffer; const ACount: Integer;
  const AIocpOperate: TIocpOperate);
var
  IocpRec: PIocpRecord;
  iErrCode: Integer;
  dSend, dFlag: DWORD;
begin
  IocpRec := FSendOverlapped.Allocate(ACount);
  FillChar(IocpRec.Overlapped, SizeOf(IocpRec.Overlapped), 0);
  IocpRec.IocpOperate := AIocpOperate;
  System.Move(ABuffer, IocpRec.WsaBuf.buf^, ACount);
  dFlag := 0;
  if WSASend(FSocket, @IocpRec.WsaBuf, 1, dSend, dFlag, @IocpRec.Overlapped, nil) = SOCKET_ERROR then
  begin
    iErrCode := WSAGetLastError;
    if iErrCode <> ERROR_IO_PENDING then
    begin
      FIocpServer.DoError('WSASend', GetLastWsaErrorStr);
      ProcessNetError(iErrCode);
    end;
  end;  
end;
解决办法是我们把发送引入缓存机制,把发送的数据缓存在内存中,最后调用函数一次发送,具体实现函数分为打开发送缓存和Flush发送缓存,代码如下:

procedure TSocketHandle.OpenWriteBuffer;
begin
  if Assigned(FOutputBuf) then
    FreeAndNil(FOutputBuf);
  FOutputBuf := TMemoryStream.Create;
end;

procedure TSocketHandle.FlushWriteBuffer(const AIocpOperate: TIocpOperate);
var
  IocpRec: PIocpRecord;
  iErrCode: Integer;
  dSend, dFlag: DWORD;
begin
  IocpRec := FSendOverlapped.Allocate(FOutputBuf.Size);
  IocpRec.Overlapped.Internal := 0;
  IocpRec.Overlapped.InternalHigh := 0;
  IocpRec.Overlapped.Offset := 0;
  IocpRec.Overlapped.OffsetHigh := 0;
  IocpRec.Overlapped.hEvent := 0;
  IocpRec.IocpOperate := AIocpOperate;
  System.Move(PAnsiChar(FOutputBuf.Memory)[0], IocpRec.WsaBuf.buf^, FOutputBuf.Size);
  dFlag := 0;
  if WSASend(FSocket, @IocpRec.WsaBuf, 1, dSend, dFlag, @IocpRec.Overlapped, nil) = SOCKET_ERROR then
  begin
    iErrCode := WSAGetLastError;
    if iErrCode <> ERROR_IO_PENDING then
    begin
      FIocpServer.DoError('WSASend', GetLastWsaErrorStr);
      ProcessNetError(iErrCode);
    end;
  end;
  FreeAndNil(FOutputBuf);
end;
调用写入函数就是先写入缓存,具体实现代码如下:

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procedure TSocketHandle.WriteBuffer(const ABuffer; const ACount: Integer);
begin
  FOutputBuf.WriteBuffer(ABuffer, ACount);
end;

procedure TSocketHandle.WriteWord(AValue: Word; const AConvert: Boolean = True);
begin
  if AConvert then
    AValue := htons(AValue);
  WriteBuffer(AValue, SizeOf(AValue));
end;

procedure TSocketHandle.WriteCardinal(AValue: Cardinal;
  const AConvert: Boolean);
begin
  if AConvert then
    AValue := htonl(AValue);
  WriteBuffer(AValue, SizeOf(AValue));
end;

procedure TSocketHandle.WriteInteger(AValue: Integer; const AConvert: Boolean);
begin
  WriteCardinal(Cardinal(AValue), AConvert);
end;

procedure TSocketHandle.WriteSmallInt(AValue: SmallInt; const AConvert: Boolean);
begin
  WriteWord(Word(AValue), AConvert);
end;

procedure TSocketHandle.WriteString(const AValue: string);
var
  iLen: Integer;
begin
  iLen := Length(AValue);
  if iLen > 0 then
    WriteBuffer(PChar(AValue)^, iLen);
end;

procedure TSocketHandle.WriteLn(const AValue: string);
begin
  WriteString(AValue + EOL);
end;
改造后的服务器下发响应函数如下:

procedure TBaseSocket.DoSendResult(const AWriteNow: Boolean);
var
  wLen: Word;
  cLen: Cardinal;
  utf8Buff: UTF8String;
begin
  if not Connected then Exit;
  if AWriteNow then
    OpenWriteBuffer;
  utf8Buff := AnsiToUtf8(FResponse.Text); //转为UTF8
  if LenType = ltWord then
  begin
    wLen := Length(utf8Buff) + SizeOf(Cardinal); //总长度
    WriteWord(wLen, False);
  end
  else if LenType = ltCardinal then
  begin
    cLen := Length(utf8Buff) + SizeOf(Cardinal); //总长度
    WriteCardinal(cLen, False);
  end;
  WriteCardinal(Length(utf8Buff), False); //下发命令长度
  WriteBuffer(PUTF8String(utf8Buff)^, Length(utf8Buff)); //命令内容
  if AWriteNow then
    FlushWriteBuffer(ioWrite); //直接发送
end;

客户端优化

客户端我们是使用INDY组件中的TIdTCPClient,这个组件也支持使用缓存的方式,具体调用代码如下:

      FClient.OpenWriteBuffer(-1); //-1表示外面手动刷新发送
      try
        slBuff.Add('[' + CSRequest + ']');
        slBuff.Add(CSCommand + CSEqualSign + ACommand);
        if Assigned(ARequest) then
          slBuff.AddStrings(ARequest);
        sBuff := slBuff.Text;
        utf8Command := AnsiToUtf8(sBuff); //把ANSI转为UTF-8
        if not IsEmptyStr(AData) then
          utf8Data := AnsiToUtf8(AData); //把ANSI转为UTF-8
        dwPacketLen := SizeOf(Cardinal) + Length(utf8Command) + Length(utf8Data); //总长度
        dwCommandLen := Length(utf8Command); //命令长度
        FClient.WriteCardinal(dwPacketLen, False); //发送整个包长度
        FClient.WriteCardinal(dwCommandLen, False); //发送命令长度
        FClient.WriteBuffer(PUTF8String(utf8Command)^, dwCommandLen, False); //发送命令内容
        if not IsEmptyStr(AData) then
          FClient.WriteBuffer(PUTF8String(utf8Data)^, Length(utf8Data), False); //发送数据
        FClient.CloseWriteBuffer; //发送当前全部数据
      except
        on E: Exception do
        begin
          FLastError := E.Message;
          Result := False;
          FClient.CancelWriteBuffer;
          Exit;
        end;
      end;

优化效果

在广域网的时候,优化锁的调用次数对性能提升比较明显,尤其是小数据量的交互响应时间,能降低一半。吞吐量的提升在局域网测试的时候,可以把千兆网卡占完,达到125MB/S(千兆网卡是1Gb/S / 8 = 125MB/S,网卡的工业标准是使用bit)。

V1版下载地址:http://download.csdn.net/detail/sqldebug_fan/4510076,需要资源10分,有稳定性问题,可以作为研究稳定性用;

V2版下载地址:http://download.csdn.net/detail/sqldebug_fan/5560185,不需要资源分,解决了稳定性问题和提高性能;

免责声明:此代码只是为了演示IOCP编程,仅用于学习和研究,切勿用于商业用途。水平有限,错误在所难免,欢迎指正和指导。邮箱地址:[email protected]

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转载自blog.csdn.net/SQLDebug_Fan/article/details/9043719