C++:
//加载plist文件
config = CCDictionary::createWithContentsOfFile(path);
config->retain();
//访问其中元素
CCArray *array = (CCArray*)this->config->objectForKey("Name1");
CCDictionary *item = (CCDictionary*)array->objectAtIndex(winCount);
CCString *ret = (CCString*)item->objectForKey("Name2");
Lua:
--加载plist文件
local sharedFileUtils = cc.FileUtils:getInstance()
local fullPathForFilename = sharedFileUtils:fullPathForFilename(path)
self.config = sharedFileUtils:getValueMapFromFile(fullPathForFilename)
-- 访问其中元素
local array = self.config["Name1"]
local item = array[winCount]
local ret = item["Name2"]
return ret