从零开始搭建 gRPC 服务 - Golang 篇(二)

从零开始搭建 gRPC 服务 - Golang 篇(一)中介绍了如何搭建 gRPC 环境并构建一个简单的 gRPC 服务,本文将介绍 gRPCstreaming

流式 RPC

gRPC 基于标准的 HTTP/2 进行传输,可以方便的实现 streaming 功能。要在 gRPC 中使用 streaming,只需要在 proto 中在请求或响应前加上 stream 即可。

服务端流式 RPC:Server-side streaming RPC

客户端向服务器发送请求并获取流以读取消息序列;客户端从返回的流中读取,直到没有更多消息; gRPC 保证单个 RPC 调用中的消息排序。

从零开始搭建 gRPC 服务 - Golang 篇(一)中的 helloworld.proto 中增加接口 LotsOfReplies

syntax = "proto3";

option go_package = "github.com/grpc/example/helloworld";

package helloworld;

// The greeting service definition.
service Greeter {
  rpc LotsOfReplies (HelloRequest) returns (stream HelloReply){}
}

// The request message containing the user's name.
message HelloRequest {
  string name = 1;
}

// The response message containing the greetings
message HelloReply {
  string message = 1;
}

编译 .proto 文件

$ protoc helloworld.proto --go_out=output
$ tree .
.
├── helloworld.proto
└── output
    └── github.com
        └── grpc
            └── example
                └── helloworld
                    └── helloworld.pb.go

5 directories, 2 files

此时生成的代码就已经包含了流的处理,在使用上需要注意:服务器端代码的实现要通过流的方式发送响应。

编写 server.go

package main

import (
	"context"
	"fmt"
	"log"
	"net"

	"google.golang.org/grpc"
	pb "./output/github.com/grpc/example/helloworld"
	"google.golang.org/grpc/reflection"
)

const (
	port = ":50051"
)

// server is used to implement helloworld.GreeterServer.
type server struct{}

func (s *server) LotsOfReplies(in *pb.HelloRequest, stream pb.Greeter_LotsOfRepliesServer) error {
	for idx := 0; idx < 10; idx ++ {
		stream.Send(&pb.HelloReply{Message: fmt.Sprintf("Hello %s %d", in.Name, idx)})
	}
	return nil
}


func main() {
	lis, err := net.Listen("tcp", port)
	if err != nil {
		log.Fatalf("failed to listen: %v", err)
	}
	s := grpc.NewServer()
	pb.RegisterGreeterServer(s, &server{})
	// Register reflection service on gRPC server.
	reflection.Register(s)
	if err := s.Serve(lis); err != nil {
		log.Fatalf("failed to serve: %v", err)
	}
}

如上代码所示,服务端在接收到请求后通过 stream 返回了 10 个响应。

编写 client.go

package main

import (
	"context"
	"io"
	"log"
	"os"
	"time"

	"google.golang.org/grpc"
	pb "./output/github.com/grpc/example/helloworld"
)

const (
	address     = "localhost:50051"
	defaultName = "world"
)

func main() {
	// Set up a connection to the server.
	conn, err := grpc.Dial(address, grpc.WithInsecure())
	if err != nil {
		log.Fatalf("did not connect: %v", err)
	}
	defer conn.Close()
	c := pb.NewGreeterClient(conn)

	// Contact the server and print out its response.
	name := defaultName
	if len(os.Args) > 1 {
		name = os.Args[1]
	}
	ctx, cancel := context.WithTimeout(context.Background(), time.Second)
	defer cancel()
	stream, err := c.LotsOfReplies(ctx, &pb.HelloRequest{Name: name})
	if err != nil {
		log.Fatalf("could not greet: %v", err)
	}
	for {
		reply, err := stream.Recv()
		if err == io.EOF {
			break
		}
		if err != nil {
			log.Fatalf("%v.LotsOfReplies() = _, %v", c, err)
		}
		log.Printf("Greeting: %s\n", reply.Message)
	}
}

客户端从 stream 中读取到若干响应,直到读到 EOF 结束。

运行 gRPC 服务

打开两个会话窗口,在其中之一执行:

$ go run server.go

在另一个会话窗口运行:

 $ go run client.go gRPC_stream
2018/12/23 21:31:38 Greeting: Hello gRPC_stream 0
2018/12/23 21:31:38 Greeting: Hello gRPC_stream 1
2018/12/23 21:31:38 Greeting: Hello gRPC_stream 2
2018/12/23 21:31:38 Greeting: Hello gRPC_stream 3
2018/12/23 21:31:38 Greeting: Hello gRPC_stream 4
2018/12/23 21:31:38 Greeting: Hello gRPC_stream 5
2018/12/23 21:31:38 Greeting: Hello gRPC_stream 6
2018/12/23 21:31:38 Greeting: Hello gRPC_stream 7
2018/12/23 21:31:38 Greeting: Hello gRPC_stream 8
2018/12/23 21:31:38 Greeting: Hello gRPC_stream 9

客户端流式 RPC:Client-side streaming RPC

客户端再次使用提供的流写入一系列消息并将其发送到服务器;一旦客户端写完消息,它就等待服务器读取它们并返回它的响应; gRPC 保证在单个 RPC 调用中的消息排序。

改写 helloworld.proto ,增加 LotsOfGreetings

syntax = "proto3";

option go_package = "github.com/grpc/example/helloworld";

package helloworld;

// The greeting service definition.
service Greeter {
  rpc LotsOfGreetings (stream HelloRequest) returns (HelloReply) {}
}

// The request message containing the user's name.
message HelloRequest {
  string name = 1;
  int32 index = 2;
}

// The response message containing the greetings
message HelloReply {
  string message = 1;
}

编写 server.go

package main

import (
	"context"
	"fmt"
	"io"
	"log"
	"net"

	"google.golang.org/grpc"
	pb "./output/github.com/grpc/example/helloworld"
	"google.golang.org/grpc/reflection"
)

const (
	port = ":50051"
)

// server is used to implement helloworld.GreeterServer.
type server struct{}

func (s *server) LotsOfGreetings(stream pb.Greeter_LotsOfGreetingsServer) error {
	var total int32
	var name string
	for {
		greeting, err := stream.Recv()
		if err == io.EOF {
			return stream.SendAndClose(&pb.HelloReply{
				Message: fmt.Sprintf("Hello %s, total %d", name, total),
			})
		}
		if err != nil {
			return err
		}
		name = greeting.Name
		total += greeting.Index
	}
	return nil
}

func main() {
	lis, err := net.Listen("tcp", port)
	if err != nil {
		log.Fatalf("failed to listen: %v", err)
	}
	s := grpc.NewServer()
	pb.RegisterGreeterServer(s, &server{})
	// Register reflection service on gRPC server.
	reflection.Register(s)
	if err := s.Serve(lis); err != nil {
		log.Fatalf("failed to serve: %v", err)
	}
}

服务端通过 stream 接收到若干请求,直到读到 EOF 后再返回响应。

编写 client.go

package main

import (
	"context"
	"log"
	"os"
	"time"

	"google.golang.org/grpc"
	pb "./output/github.com/grpc/example/helloworld"
)

const (
	address     = "localhost:50051"
	defaultName = "world"
)

func main() {
	// Set up a connection to the server.
	conn, err := grpc.Dial(address, grpc.WithInsecure())
	if err != nil {
		log.Fatalf("did not connect: %v", err)
	}
	defer conn.Close()
	c := pb.NewGreeterClient(conn)

	// Contact the server and print out its response.
	name := defaultName
	if len(os.Args) > 1 {
		name = os.Args[1]
	}
	ctx, cancel := context.WithTimeout(context.Background(), time.Second)
	defer cancel()
	stream, err := c.LotsOfGreetings(ctx)
	if err != nil {
		log.Fatalf("could not greet: %v", err)
	}
	for idx := 0; idx < 10; idx ++ {
		if err := stream.Send(&pb.HelloRequest{
			Name: name,
			Index: int32(idx),
		}); err != nil {
			log.Fatalf("send err: %v", err)
		}
	}
	reply, err := stream.CloseAndRecv()
	if err != nil {
		log.Fatalf("%v.CloseAndRecv() got error %v, want %v", stream, err, nil)
	}
	log.Printf("Greeting: %s\n", reply.Message)
}

客户端通过 stream 发起 10 个请求,然后关闭 stream 并接收响应。

运行 gRPC 服务

打开两个会话窗口,在其中之一执行:

$ go run server.go

在另一个会话窗口运行:

 $ go run client.go gRPC_stream
2018/12/23 22:06:43 Greeting: Hello gRPC_stream, total 45

双向流式 RPC:Bidirectional streaming RPC

双方使用读写流发送一系列消息,这两个流独立运行,因此客户端和服务器可以按照他们喜欢的顺序进行读写:例如服务器可以在写入响应之前等待接收所有客户端消息,或者它可以交替读取消息然后写入消息,或其他一些读写组合;gRPC 保证在单个 RPC 调用中的消息排序。

改写 helloworld.proto ,增加 BidiHello

syntax = "proto3";

option go_package = "github.com/grpc/example/helloworld";

package helloworld;

// The greeting service definition.
service Greeter {
  rpc BidiHello(stream HelloRequest) returns (stream HelloReply) {}
}

// The request message containing the user's name.
message HelloRequest {
  string name = 1;
  int32 index = 2;
}

// The response message containing the greetings
message HelloReply {
  string message = 1;
}

编写 server.go

package main

import (
	"context"
	"fmt"
	"io"
	"log"
	"net"
	"strings"

	"google.golang.org/grpc"
	pb "./output/github.com/grpc/example/helloworld"
	"google.golang.org/grpc/reflection"
)

const (
	port = ":50051"
)

// server is used to implement helloworld.GreeterServer.
type server struct{}

func (s *server) BidiHello(stream pb.Greeter_BidiHelloServer) error {
	for {
		in, err := stream.Recv()
		if err == io.EOF {
			return nil
		}
		if err != nil {
			return err
		}
		message := strings.Replace(in.Name, "吗", "", -1)
		message = strings.Replace(message, "?", "!", -1)
		err = stream.Send(&pb.HelloReply{Message: message})
		if err != nil {
			return err
		}
	}
	return nil
}

func main() {
	lis, err := net.Listen("tcp", port)
	if err != nil {
		log.Fatalf("failed to listen: %v", err)
	}
	s := grpc.NewServer()
	pb.RegisterGreeterServer(s, &server{})
	// Register reflection service on gRPC server.
	reflection.Register(s)
	if err := s.Serve(lis); err != nil {
		log.Fatalf("failed to serve: %v", err)
	}
}

服务端从 stream 中读取到请求后立即返回。

编写 client.go

package main

import (
	"context"
	"fmt"
	"log"
	"io"
	"time"

	"google.golang.org/grpc"
	pb "./output/github.com/grpc/example/helloworld"
)

const (
	address     = "localhost:50051"
)

func main() {
	// Set up a connection to the server.
	conn, err := grpc.Dial(address, grpc.WithInsecure())
	if err != nil {
		log.Fatalf("did not connect: %v", err)
	}
	defer conn.Close()
	c := pb.NewGreeterClient(conn)

	ctx, cancel := context.WithTimeout(context.Background(), time.Minute)
	defer cancel()

	stream, err := c.BidiHello(ctx)
	if err != nil {
		log.Fatalf("%v.BidiHello(_) = _, %v", c, err)
	}
	waitc := make(chan struct{})
	go func() {
		for {
			in, err := stream.Recv()
			if err == io.EOF {
				// read done.
				close(waitc)
				return
			}
			if err != nil {
				log.Fatalf("Failed to receive a note : %v", err)
			}
			fmt.Printf("AI: %s\n", in.Message)
		}
	}()

	for {
		request := &pb.HelloRequest{}
		fmt.Scanln(&request.Name)
		if request.Name == "quit" {
			break
		}
		if err := stream.Send(request); err != nil {
			log.Fatalf("Failed to send a req: %v", err)
		}
	}

	stream.CloseSend()
	<-waitc
}

客户端从标准输出接收输入,然后通过 stream 发送请求,另一个 goroutine 则不断从 stream 中接收响应。

运行 gRPC 服务

打开两个会话窗口,在其中之一执行:

$ go run server.go

在另一个会话窗口运行:

$ go run client.go
在吗?
AI: 在!
你好
AI: 你好
能听懂汉语吗?
AI: 能听懂汉语!
真的吗?
AI: 真的!
quit

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转载自blog.csdn.net/java060515/article/details/85231146