最简单的基于FFmpeg的AVDevice例子(读取摄像头)解读

本文转载自最简单的基于FFmpeg的AVDevice例子(读取摄像头)

在此基础上对程序的流程进行解读,阅读前请先阅读原文。

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/**
 * 最简单的基于FFmpeg的AVDevice例子(读取摄像头)
 * Simplest FFmpeg Device (Read Camera)
 *
 * 雷霄骅 Lei Xiaohua
 * [email protected]
 * 中国传媒大学/数字电视技术
 * Communication University of China / Digital TV Technology
 * http://blog.csdn.net/leixiaohua1020
 *
 * 本程序实现了本地摄像头数据的获取解码和显示。是基于FFmpeg
 * 的libavdevice类库最简单的例子。通过该例子,可以学习FFmpeg中
 * libavdevice类库的使用方法。
 * 本程序在Windows下可以使用2种方式读取摄像头数据:
 *  1.VFW: Video for Windows 屏幕捕捉设备。注意输入URL是设备的序号,
 *          从0至9。
 *  2.dshow: 使用Directshow。注意作者机器上的摄像头设备名称是
 *         “Integrated Camera”,使用的时候需要改成自己电脑上摄像头设
 *          备的名称。
 * 在Linux下可以使用video4linux2读取摄像头设备。
 * 在MacOS下可以使用avfoundation读取摄像头设备。
 *
 * This software read data from Computer's Camera and play it.
 * It's the simplest example about usage of FFmpeg's libavdevice Library.
 * It's suiltable for the beginner of FFmpeg.
 * This software support 2 methods to read camera in Microsoft Windows:
 *  1.gdigrab: VfW (Video for Windows) capture input device.
 *             The filename passed as input is the capture driver number,
 *             ranging from 0 to 9.
 *  2.dshow: Use Directshow. Camera's name in author's computer is
 *             "Integrated Camera".
 * It use video4linux2 to read Camera in Linux.
 * It use avfoundation to read Camera in MacOS.
 *
 */


#include <stdio.h>

#define __STDC_CONSTANT_MACROS

#ifdef _WIN32
//Windows
extern "C"
{
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#include "libswscale/swscale.h"
#include "libavdevice/avdevice.h"
#include "SDL/SDL.h"
};
#else
//Linux...
#ifdef __cplusplus
extern "C"
{
#endif
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
#include <libavdevice/avdevice.h>
#include <SDL/SDL.h>
#ifdef __cplusplus
};
#endif
#endif

//Output YUV420P
#define OUTPUT_YUV420P 0
//'1' Use Dshow
//'0' Use VFW
#define USE_DSHOW 0


//Refresh Event
#define SFM_REFRESH_EVENT  (SDL_USEREVENT + 1)

#define SFM_BREAK_EVENT  (SDL_USEREVENT + 2)

int thread_exit=0;

int sfp_refresh_thread(void *opaque)
{
	thread_exit=0;
	while (!thread_exit) {
		SDL_Event event;
		event.type = SFM_REFRESH_EVENT;
		SDL_PushEvent(&event);
		SDL_Delay(40);
	}
	thread_exit=0;
	//Break
	SDL_Event event;
	event.type = SFM_BREAK_EVENT;
	SDL_PushEvent(&event);

	return 0;
}


//Show Dshow Device
void show_dshow_device(){
	AVFormatContext *pFormatCtx = avformat_alloc_context();
	AVDictionary* options = NULL;
	av_dict_set(&options,"list_devices","true",0);
	AVInputFormat *iformat = av_find_input_format("dshow");
	printf("========Device Info=============\n");
	avformat_open_input(&pFormatCtx,"video=dummy",iformat,&options);
	printf("================================\n");
}

//Show Dshow Device Option
void show_dshow_device_option(){
	AVFormatContext *pFormatCtx = avformat_alloc_context();
	AVDictionary* options = NULL;
	av_dict_set(&options,"list_options","true",0);
	AVInputFormat *iformat = av_find_input_format("dshow");
	printf("========Device Option Info======\n");
	avformat_open_input(&pFormatCtx,"video=Integrated Camera",iformat,&options);
	printf("================================\n");
}

//Show VFW Device
void show_vfw_device(){
	AVFormatContext *pFormatCtx = avformat_alloc_context();
	AVInputFormat *iformat = av_find_input_format("vfwcap");
	printf("========VFW Device Info======\n");
	avformat_open_input(&pFormatCtx,"list",iformat,NULL);
	printf("=============================\n");
}

//Show AVFoundation Device
void show_avfoundation_device(){
    AVFormatContext *pFormatCtx = avformat_alloc_context();
    AVDictionary* options = NULL;
    av_dict_set(&options,"list_devices","true",0);
    AVInputFormat *iformat = av_find_input_format("avfoundation");
    printf("==AVFoundation Device Info===\n");
    avformat_open_input(&pFormatCtx,"",iformat,&options);
    printf("=============================\n");
}


int main(int argc, char* argv[])
{

	AVFormatContext	*pFormatCtx;
	int				i, videoindex;
	AVCodecContext	*pCodecCtx;
	AVCodec			*pCodec;

	av_register_all();
	avformat_network_init();
	pFormatCtx = avformat_alloc_context();

	//Open File
	//char filepath[]="src01_480x272_22.h265";
	//avformat_open_input(&pFormatCtx,filepath,NULL,NULL)

	//Register Device
	avdevice_register_all();

//Windows
#ifdef _WIN32

	//Show Dshow Device
	show_dshow_device();
	//Show Device Options
	show_dshow_device_option();
    //Show VFW Options
    show_vfw_device();

#if USE_DSHOW
	AVInputFormat *ifmt=av_find_input_format("dshow");
	//Set own video device's name
	if(avformat_open_input(&pFormatCtx,"video=Integrated Camera",ifmt,NULL)!=0){
		printf("Couldn't open input stream.\n");
		return -1;
	}
#else
	AVInputFormat *ifmt=av_find_input_format("vfwcap");
	if(avformat_open_input(&pFormatCtx,"0",ifmt,NULL)!=0){
		printf("Couldn't open input stream.\n");
		return -1;
	}
#endif
#elif defined linux
    //Linux
	AVInputFormat *ifmt=av_find_input_format("video4linux2");
	if(avformat_open_input(&pFormatCtx,"/dev/video0",ifmt,NULL)!=0){
		printf("Couldn't open input stream.\n");
		return -1;
	}
#else
    show_avfoundation_device();
    //Mac
    AVInputFormat *ifmt=av_find_input_format("avfoundation");
    //Avfoundation
    //[video]:[audio]
    if(avformat_open_input(&pFormatCtx,"0",ifmt,NULL)!=0){
        printf("Couldn't open input stream.\n");
        return -1;
    }
#endif


	if(avformat_find_stream_info(pFormatCtx,NULL)<0)
	{
		printf("Couldn't find stream information.\n");
		return -1;
	}
	videoindex=-1;
	for(i=0; i<pFormatCtx->nb_streams; i++)
		if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO)
		{
			videoindex=i;
			break;
		}
	if(videoindex==-1)
	{
		printf("Couldn't find a video stream.\n");
		return -1;
	}
	pCodecCtx=pFormatCtx->streams[videoindex]->codec;
	pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
	if(pCodec==NULL)
	{
		printf("Codec not found.\n");
		return -1;
	}
	if(avcodec_open2(pCodecCtx, pCodec,NULL)<0)
	{
		printf("Could not open codec.\n");
		return -1;
	}
	AVFrame	*pFrame,*pFrameYUV;
	pFrame=av_frame_alloc();
	pFrameYUV=av_frame_alloc();
	//unsigned char *out_buffer=(unsigned char *)av_malloc(avpicture_get_size(AV_PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height));
	//avpicture_fill((AVPicture *)pFrameYUV, out_buffer, AV_PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height);
	//SDL----------------------------
	if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
		printf( "Could not initialize SDL - %s\n", SDL_GetError());
		return -1;
	}
	int screen_w=0,screen_h=0;
	SDL_Surface *screen;
	screen_w = pCodecCtx->width;
	screen_h = pCodecCtx->height;
	screen = SDL_SetVideoMode(screen_w, screen_h, 0,0);

	if(!screen) {
		printf("SDL: could not set video mode - exiting:%s\n",SDL_GetError());
		return -1;
	}
	SDL_Overlay *bmp;
	bmp = SDL_CreateYUVOverlay(pCodecCtx->width, pCodecCtx->height,SDL_YV12_OVERLAY, screen);
	SDL_Rect rect;
	rect.x = 0;
	rect.y = 0;
	rect.w = screen_w;
	rect.h = screen_h;
	//SDL End------------------------
	int ret, got_picture;

	AVPacket *packet=(AVPacket *)av_malloc(sizeof(AVPacket));

#if OUTPUT_YUV420P
    FILE *fp_yuv=fopen("output.yuv","wb+");
#endif

	struct SwsContext *img_convert_ctx;
	img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt, pCodecCtx->width, pCodecCtx->height, AV_PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL);
	//------------------------------
	SDL_Thread *video_tid = SDL_CreateThread(sfp_refresh_thread,NULL);
	//
	SDL_WM_SetCaption("Simplest FFmpeg Read Camera",NULL);
	//Event Loop
	SDL_Event event;

	for (;;) {
		//Wait
		SDL_WaitEvent(&event);
		if(event.type==SFM_REFRESH_EVENT){
			//------------------------------
			if(av_read_frame(pFormatCtx, packet)>=0){
				if(packet->stream_index==videoindex){
					ret = avcodec_decode_video2(pCodecCtx, pFrame, &got_picture, packet);
					if(ret < 0){
						printf("Decode Error.\n");
						return -1;
					}
					if(got_picture){
						SDL_LockYUVOverlay(bmp);
						pFrameYUV->data[0]=bmp->pixels[0];
						pFrameYUV->data[1]=bmp->pixels[2];
						pFrameYUV->data[2]=bmp->pixels[1];
						pFrameYUV->linesize[0]=bmp->pitches[0];
						pFrameYUV->linesize[1]=bmp->pitches[2];
						pFrameYUV->linesize[2]=bmp->pitches[1];
						sws_scale(img_convert_ctx, (const unsigned char* const*)pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameYUV->data, pFrameYUV->linesize);

#if OUTPUT_YUV420P
						int y_size=pCodecCtx->width*pCodecCtx->height;
						fwrite(pFrameYUV->data[0],1,y_size,fp_yuv);    //Y
						fwrite(pFrameYUV->data[1],1,y_size/4,fp_yuv);  //U
						fwrite(pFrameYUV->data[2],1,y_size/4,fp_yuv);  //V
#endif

						SDL_UnlockYUVOverlay(bmp);

						SDL_DisplayYUVOverlay(bmp, &rect);

					}
				}
				av_free_packet(packet);
			}else{
				//Exit Thread
				thread_exit=1;
			}
		}else if(event.type==SDL_QUIT){
			thread_exit=1;
		}else if(event.type==SFM_BREAK_EVENT){
			break;
		}

	}


	sws_freeContext(img_convert_ctx);

#if OUTPUT_YUV420P
    fclose(fp_yuv);
#endif

	SDL_Quit();

	//av_free(out_buffer);
	av_free(pFrameYUV);
	avcodec_close(pCodecCtx);
	avformat_close_input(&pFormatCtx);

	return 0;
}

本文基于linux系统部分进行解读,程序总体可分为两部分工作:

  1. Read Camera:打开video(/dev/video0)设备,读取并解码video packet;
  2. SDL Display:将解码得到的video raw数据进行缩放和pixel format转换,并将转换后的raw数据通过基于SDL的视频播放器显示出来。

(关于SDL播放器部分,可以参考原作者的100行代码实现最简单的基于FFMPEG+SDL的视频播放器(SDL1.x))

(对于代码中相关structure和API的解释可以参考原作者的系列文章[总结]FFMPEG视音频编解码零基础学习方法)

Read Camera:

  • 通过avformat_alloc_context()分配一个句柄pFormatCtx,后续的读取video数据,解码video数据都是基于这个句柄;
  • 三步操作完成打开video device的操作,并填充完善了pFormatCtx句柄: avdevice_register_all(); av_find_input_format("video4linux2"); avformat_open_input(&pFormatCtx,"/dev/video0",ifmt,NULL);;
  • try读取一部分视音频数据并且获得一些相关的信息: avformat_find_stream_info(pFormatCtx, NULL);
  • 在pFormatCtx中遍历找到video stream: pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO;
  • pCodec=avcodec_find_decoder(pCodecCtx->codec_id): 查找video stream相应的decoder(这里取到的当然是raw数据,可以查看这一路stream的AVCodecID确认,会发现确实是AV_CODEC_ID_RAWVIDEO);
  • 打开video stream相应的decoder: avcodec_open2(pCodecCtx, pCodec,NULL);
  • 申请两个AVFrame buffer:pFrame和pFrameYUV, 分别存放从video stream中解码得到取到的raw data,以及经过装换(主要是pixel format和video size的装换,会在SDL Displayt部分讲述)后的raw data;
  • 申请一个AVPacket buffer:packet, 用来存储最开始取到的video编码数据(AV_CODEC_ID_RAWVIDEO), 因为我们取到的就是raw数据,后面我们且称这部分数据为“编码数据”;
  • 读取编码数据: av_read_frame(pFormatCtx, packet);
  • 解码packet中的数据并将其存入pFrame中: avcodec_decode_video2(pCodecCtx, pFrame, &got_picture, packet)。

SDL Display:

  • 创建window: screen = SDL_SetVideoMode(screen_w, screen_h, 0,0);
  • 创建overlay 层(pixel format SDL_YV12_OVERLAY,这一pixel format就是解码后需要转换至的pixel format),相应的YUV数据存储在bmp的三个buffer里: bmp = SDL_CreateYUVOverlay(pCodecCtx->width, pCodecCtx->height,SDL_YV12_OVERLAY, screen);
  • 初始化一个SwsContext类型句柄img_convert_ctx这里面记录了video size(又名resolution分辨率)和pixle format是如何转变的(由原始的A size转换到B size,由A format转换至AV_PIX_FMT_YUV420P也就是上面一条讲的SDL_YV12_OVERLAY格式,从API的参数里可以直观看出): img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt, pCodecCtx->width, pCodecCtx->height, AV_PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL);
  • 执行video size变换和pixel format转换,转换后的数据存储在pFrameYUV(或者bmp中,两者地址相同): sws_scale(img_convert_ctx, (const unsigned char* const*)pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameYUV->data, pFrameYUV->linesize);
  • 显示data到window上: SDL_DisplayYUVOverlay(bmp, &rect);
  • 最后补充说明一点下面这段代码的含义,可能是SDL_YV12_OVERLAY和AV_PIX_FMT_YUV420P这两种格式的uv数据排列方式不一样,例如一个是y;u;v排列,另一个是y;v;u排列。
    pFrameYUV->data[0]=bmp->pixels[0];
    pFrameYUV->data[1]=bmp->pixels[2];
    pFrameYUV->data[2]=bmp->pixels[1];
    

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转载自blog.csdn.net/u010020404/article/details/83029454