RapidJson(V1.1.0)的Value简单操作(拼接json串,存取文件中的json,解析json串)

#include <rapidjson/document.h>
#include <rapidjson/stringbuffer.h>
#include <rapidjson/pointer.h>
#include <rapidjson/writer.h>
#include <rapidjson/prettywriter.h>
#include <rapidjson/filereadstream.h>
//生成一串如下的json格式字符串,并解析
// {
// "name":"qfl",
// "age":20,
// "letter":["a","b","c"],
// "location": {"province":"fujian","city":"xiamen","number":16}
// "book":[{"name":"book1", "isbn":"123"},{"name":"book2","isbn":"456"}],
// "healthy":true,
// }

//生成Json串
rapidjson::Document jsonDoc;    //生成一个dom元素Document
rapidjson::Document::AllocatorType &allocator = jsonDoc.GetAllocator(); //获取分配器
jsonDoc.SetObject();    //将当前的Document设置为一个object,也就是说,整个Document是一个Object类型的dom元素

//添加属性
jsonDoc.AddMember("name", "qfl", allocator);    //添加字符串值
jsonDoc.AddMember("age", 20, allocator);        //添加int类型值

//生成array
rapidjson::Value letterArray(rapidjson::kArrayType);//创建一个Array类型的元素
letterArray.PushBack("a", allocator);
letterArray.PushBack("b", allocator);
letterArray.PushBack("c", allocator);
jsonDoc.AddMember("letter", letterArray, allocator);    //添加数组

//生成一个object
rapidjson::Value locationObj(rapidjson::kObjectType);//创建一个Object类型的元素
locationObj.AddMember("province", "fujian", allocator);
locationObj.AddMember("city", "xiamen", allocator);
locationObj.AddMember("number", 16, allocator);
jsonDoc.AddMember("location", locationObj, allocator);  //添加object到Document中

//生成一个object数组
rapidjson::Value bookArray(rapidjson::kArrayType);//生成一个Array类型的元素,用来存放Object
rapidjson::Value book1(rapidjson::kObjectType); //生成book1
book1.AddMember("name", "book1", allocator);
book1.AddMember("isbn", "123", allocator);
bookArray.PushBack(book1, allocator);           //添加到数组

rapidjson::Value book2(rapidjson::kObjectType); //生成book2
book2.AddMember("name", "book2", allocator);
book2.AddMember("isbn", "456", allocator);
bookArray.PushBack(book2, allocator);           //添加到数组
jsonDoc.AddMember("book", bookArray, allocator);

//添加属性
jsonDoc.AddMember("healthy", true, allocator);  //添加bool类型值
// jsonDoc.AddMember("sports", NULL, allocator);//添加空值,这里会导致报错

//生成字符串
rapidjson::StringBuffer buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
jsonDoc.Accept(writer);

std::string strJson = std::string( buffer.GetString() );
printf("-----生成的Json:\n%s", strJson.c_str());

//写到文件
std::string strPath ="C:\\JsonFile.txt";
FILE* myFile = fopen(strPath.c_str(), "w");  //windows平台要使用wb
if (myFile) 
{
	fputs(buffer.GetString(), myFile);
	fclose(myFile);
}


printf("-----读取Json内容:\n");
//从文件中读取(注意和上面分开,不能确定文件是否生成完毕,这里读取可能有问题)
rapidjson::Document newDoc;
std::string strPath ="C:\\JsonFile.txt";
FILE* myFile = fopen(strPath.c_str(), "r");   //windows平台使用rb
if (myFile) 
{
	char buffer[256];
	FileReadStream inputStream(myFile,buffer,sizeof(buffer));  //创建一个输入流
	newDoc.ParseStream<0>(inputStream); //将读取的内容转换为dom元素
	fclose(myFile); //关闭文件,很重要
}
//判断解析从流中读取的字符串是否有错误
if (newDoc.HasParseError()) 
{
	printf("Json Parse error:%d\n", newDoc.GetParseError()); //打印错误编号
}
else 
{
	//获取json串中的数据
	//先判断是否有这个字段,如果使用不存在的key去取值会导致直接崩溃
	if (newDoc.HasMember("name")) 
	{
		printf("name:%s\n", newDoc["name"].GetString()); //必须要获取对应的数据类型,rapidjson不会帮你转换类型
	}
	else 
	{}

	if (newDoc.HasMember("age")) 
	{
		printf("age:%d\n", newDoc["age"].GetInt());  //获取正确的类型
	}
	else 
	{}

	if (newDoc.HasMember("letter")) 
	{
		rapidjson::Value letter;    //使用一个新的rapidjson::Value来存放array的内容
		letter = newDoc["letter"];

		//确保它是一个Array,而且有内容
		if (letter.IsArray() && !letter.Empty()) 
		{
			//遍历Array中的内容
			for (rapidjson::SizeType i = 0; i < letter.Size(); i++) 
			{
				printf("letter:%s\n", letter[i].GetString());
			}
		}
		else 
		{}
	}
	else {}

	if (newDoc.HasMember("location")) 
	{
		rapidjson::Value location;      //使用一个新的rapidjson::Value来存放object
		location = newDoc["location"];

		//确保它是一个Object
		if (location.IsObject()) 
		{

			if (location.HasMember("province")) 
			{
				printf("location:province:%s\n", location["province"].GetString());
			}
			else {}
			if (location.HasMember("city")) 
			{
				printf("location:city:%s\n", location["city"].GetString());
			}
			else {}
			if (location.HasMember("number")) 
			{
				printf("location:number:%d\n", location["number"].GetInt());
			}
			else {}
		}
		else {}
	}
	else {}

	//book是一个包含了2个object的array。按照上面的步骤来取值就行
	if (newDoc.HasMember("book")) 
	{
		rapidjson::Value book;
		book = newDoc["book"];

		//先取Array
		if (book.IsArray() && !book.Empty()) 
		{
			rapidjson::Value tempBook;
			for (rapidjson::SizeType i = 0; i < book.Size(); i++) 
			{
				tempBook = book[i]; //Array中每个元素又是一个Object

				if (tempBook.IsObject()) 
				{

					if (tempBook.HasMember("name") && tempBook.HasMember("isbn")) 
					{
						printf("book:%d:name:%s, isbn:%s\n", i, tempBook["name"].GetString(), tempBook["isbn"].GetString());
					}
					else {}
				}
				else {}
			}
		}
		else {}
	}
	else {}

	if (newDoc.HasMember("healthy")) 
	{
		if (newDoc["healthy"].GetBool()) 
		{
			printf("healthy:true\n");
		}
		else 
		{
			printf("healthy:false\n");
		}
	}
	else {}
}

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转载自blog.csdn.net/LearnLHC/article/details/79961086