数码相框 在LCD上显示多行文字(6)

数码相框 在LCD上显示多行文字(6)

目的:

1、从左边起显示几行文字

2、居中显示几行文字

在LCD上显示下列两行文字:

我是程序员gif

Hello World

分析:

1、从左边起显示几行文字

(1)先描画字体

(2)然后算出边框

定义两个标志变量:line_box_ymaxline_box_ymin

通过FT_Glyph_Get_CBox()测量字形图象,获取一行文字的yMax,Min最大值,最小值。

显示第一行时:

pen.x = 0*64; //单位是64分之一像素

显示第2~n行时:

pen.y = (var.yres - 24) * 64; //fb_var.yres:LCD总高度,原点为(0, 24)

2、居中显示几行文字

(1)先算出边框(知道起点,长、宽)

(2)再确定坐标并描画

代码中的一些变量解释:

bbox:是每个字体文件在x和y方向最大值和最小值的结构体

face:字体文件

pen:原点和位置

从左显示多行24X24文字

内容如下:

定义:某一行的BBox的y最小值line_box_ymin和最大值line_box_ymax

通过函数FT_Glyph_Get_CBox()测量字体图象,从glyph得到BBox,BBox含有每个文字的xMin,xMax,yMin,yMax,获取一行文字的yMax,Min最大值和最小值。

从左起显示几行文字代码如下:

#include <sys/mman.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <linux/fb.h>
#include <fcntl.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <wchar.h>

#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_GLYPH_H

int fd_fb;
struct fb_var_screeninfo var;	/* Current var */
struct fb_fix_screeninfo fix;	/* Current fix */
int screen_size;
unsigned char *fbmem;
unsigned int line_width;
unsigned int pixel_width;

/* color : 0x00RRGGBB */
void lcd_put_pixel(int x, int y, unsigned int color)
{
	unsigned char *pen_8 = fbmem+y*line_width+x*pixel_width;
	unsigned short *pen_16;	
	unsigned int *pen_32;	

	unsigned int red, green, blue;	

	pen_16 = (unsigned short *)pen_8;
	pen_32 = (unsigned int *)pen_8;

	switch (var.bits_per_pixel)
	{
		case 8:
		{
			*pen_8 = color;
			break;
		}
		case 16:
		{
			/* 565 */
			red   = (color >> 16) & 0xff;
			green = (color >> 8) & 0xff;
			blue  = (color >> 0) & 0xff;
			color = ((red >> 3) << 11) | ((green >> 2) << 5) | (blue >> 3);
			*pen_16 = color;
			break;
		}
		case 32:
		{
			*pen_32 = color;
			break;
		}
		default:
		{
			printf("can't surport %dbpp\n", var.bits_per_pixel);
			break;
		}
	}
}

/* Replace this function with something useful. */

void
draw_bitmap( FT_Bitmap*  bitmap,
             FT_Int      x,
             FT_Int      y)
{
	FT_Int  i, j, p, q;
	FT_Int  x_max = x + bitmap->width;
	FT_Int  y_max = y + bitmap->rows;


	//printf("x = %d, y = %d\n", x, y);

	for ( i = x, p = 0; i < x_max; i++, p++ )
	{
		for ( j = y, q = 0; j < y_max; j++, q++ )
		{
		  if ( i < 0      || j < 0       ||
		       i >= var.xres || j >= var.yres )//位图超过这个范围就不显示
		    continue;

		  //image[j][i] |= bitmap->buffer[q * bitmap->width + p];
		  //输出函数,因为buffer是一个字节,而lcd_put_pixel()是0x00RRGGBB,所以打印出来的是蓝色字体
		  lcd_put_pixel(i, j, bitmap->buffer[q * bitmap->width + p]);//参数:x坐标,y坐标,颜色值
		}
	}
}

int main(int argc, char **argv)
{
	wchar_t *wstr1 = L"我是程序员gif";
	wchar_t *wstr2 = L"Hello World";
	
	FT_Library    library;
	FT_Face       face;
	int error;
	FT_Vector     pen;                    /* untransformed origin  */
	FT_GlyphSlot  slot;
	int i;
	//方框
	FT_BBox bbox;
	FT_Glyph  glyph;

	//某一行的BBox的y最小值和最大值
	int line_box_ymin = 10000;
	int line_box_ymax = 0;

	if (argc != 2)//打印出用法
	{
		printf("Usage : %s <font_file>\n", argv[0]);
		return -1;
	}

	fd_fb = open("/dev/fb0", O_RDWR);//打开LCD
	if (fd_fb < 0)
	{
		printf("can't open /dev/fb0\n");
		return -1;
	}

	if (ioctl(fd_fb, FBIOGET_VSCREENINFO, &var))
	{
		printf("can't get var\n");
		return -1;
	}

	if (ioctl(fd_fb, FBIOGET_FSCREENINFO, &fix))
	{
		printf("can't get fix\n");
		return -1;
	}

	//记录LCD的参数
	line_width  = var.xres * var.bits_per_pixel / 8;
	pixel_width = var.bits_per_pixel / 8;
	screen_size = var.xres * var.yres * var.bits_per_pixel / 8;
	fbmem = (unsigned char *)mmap(NULL , screen_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd_fb, 0);//内存映射
	if (fbmem == (unsigned char *)-1)
	{
		printf("can't mmap\n");
		return -1;
	}

	/* 清屏: 全部设为黑色 */
	memset(fbmem, 0, screen_size);

	/* 显示矢量字体,把show_font和example2两个合在一起 */
	error = FT_Init_FreeType( &library );              /* 初始化freetype库 */
	/* error handling omitted */

	//装载字体文件
	error = FT_New_Face( library, argv[1], 0, &face ); /* 打开一个字体文件 */
	/* error handling omitted */

	//每得到一个face,都会有一个slot插槽,插槽就是装载一个字体里面的数据
	//每加载一个文字,插槽slot就会变换一下,里面的数据时最新的
	slot = face->glyph;

	//设置字体的大小24X24
	FT_Set_Pixel_Sizes(face, 24, 0);



	/* 确定坐标: A中\矢量字体\
        * lcd_x = 0
        * lcd_y = 24
        * 转换为笛卡尔坐标系:
        * x = lcd_x = 0
        * y = var.yres - lcd_y = var.yres/2 - 24
	  */
	//pen就是矢量字体的位置
	//第一个字符的原点“我”
	pen.x = 0 * 64;//单位是64分之一像素
	pen.y = (var.yres - 24) * 64;

	for (i = 0; i < wcslen(wstr1); i++)
	{
		/* 设置转换方法 */
		FT_Set_Transform( face, 0, &pen );//设置转换矩阵matrix,转换参数,0表示不旋转

		/* load glyph image into the slot (erase previous one) */
		//FT_LOAD_RENDER参数会把glyph矢量文件转换为位图
		//根据chinese_str(字符unicode码),在字体文件face得到glyph,加载到slot(face->glyph)里面
		error = FT_Load_Char( face, wstr1[i], FT_LOAD_RENDER );
		if (error)
		{
			printf("FT_Load_Char error\n");
			return -1;
		}

		error = FT_Get_Glyph( face->glyph, &glyph );
		if (error)
		{
			printf("FT_Get_Glyph error!\n");
			return -1;
		}

		//从glyph得到BBox,BBox含有每个文字的xMin,xMax,yMin,yMax
		FT_Glyph_Get_CBox(glyph, FT_GLYPH_BBOX_TRUNCATE, &bbox );
		if (line_box_ymin > bbox.yMin)
			line_box_ymin = bbox.yMin;
		if (line_box_ymax < bbox.yMax)
			line_box_ymax = bbox.yMax;

		/* now, draw to our target surface (convert position) */
		//描绘出来,slot就是face里面的glyph
		draw_bitmap( &slot->bitmap,
	                 slot->bitmap_left,//bitmap_left这是笛卡尔坐标系
	                 var.yres - slot->bitmap_top );//slot->bitmap_top是笛卡尔坐标系

		/* increment pen position */
		//增加笔的位置
		pen.x += slot->advance.x;
		//pen.y += slot->advance.y;

	}



	/* 确定坐标: A中\矢量字体\
        * lcd_x = 0
        * lcd_y = line_box_ymax - line_box_ymin + 24
        * 转换为笛卡尔坐标系:
        * x = lcd_x = 0
        * y = var.yres - lcd_y = var.yres - (line_box_ymax - line_box_ymin + 24)
	  */
	//pen就是矢量字体的位置
	//第一个字符的原点“我”
	pen.x = 0 * 64;//单位是64分之一像素
	pen.y = (var.yres - (line_box_ymax - line_box_ymin + 24)) * 64;

	for (i = 0; i < wcslen(wstr2); i++)
	{
		/* 设置转换方法 */
		FT_Set_Transform( face, 0, &pen );//设置转换矩阵matrix,转换参数,0表示不旋转

		/* load glyph image into the slot (erase previous one) */
		//FT_LOAD_RENDER参数会把glyph矢量文件转换为位图
		//根据chinese_str(字符unicode码),在字体文件face得到glyph,加载到slot(face->glyph)里面
		error = FT_Load_Char( face, wstr2[i], FT_LOAD_RENDER );
		if (error)
		{
			printf("FT_Load_Char error\n");
			return -1;
		}

		error = FT_Get_Glyph( face->glyph, &glyph );
		if (error)
		{
			printf("FT_Get_Glyph error!\n");
			return -1;
		}

		//从glyph得到BBox,BBox含有每个文字的xMin,xMax,yMin,yMax
		FT_Glyph_Get_CBox(glyph, FT_GLYPH_BBOX_TRUNCATE, &bbox );
		if (line_box_ymin > bbox.yMin)
			line_box_ymin = bbox.yMin;
		if (line_box_ymax < bbox.yMax)
			line_box_ymax = bbox.yMax;

		/* now, draw to our target surface (convert position) */
		//描绘出来,slot就是face里面的glyph
		draw_bitmap( &slot->bitmap,
	                 slot->bitmap_left,//bitmap_left这是笛卡尔坐标系
	                 var.yres - slot->bitmap_top );//slot->bitmap_top是笛卡尔坐标系

		/* increment pen position */
		//增加笔的位置
		pen.x += slot->advance.x;
		//pen.y += slot->advance.y;

	}

	
	return 0;	
}

居中显示

内容如下:

参考第11页:https://wenku.baidu.com/view/060a0b44f12d2af90342e63a.html?from=search

(1)首先定义一个用来存储一行文字的字形图象数组

(2)首先以坐标(0,0)为基值,获取每个文字的字形图像和坐标值,存到glyphs[]里

(3)通过glyphs[]存的一行字形图象,计算出边界框

(4)通过边界框,找到居中显示的坐标信息

(5)通过坐标信息,将glyphs[]存的一行字形图像显示出来

居中显示文字代码如下:

#include <sys/mman.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <linux/fb.h>
#include <fcntl.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <wchar.h>

#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_GLYPH_H

typedef struct  TGlyph_
{
	FT_UInt    index;  /* glyph index                  */
	FT_Vector  pos;    /* glyph origin on the baseline */
	FT_Glyph   image;  /* glyph image                  *///真正的glyph
} TGlyph, *PGlyph;

#define MAX_GLYPHS  100

int fd_fb;
struct fb_var_screeninfo var;	/* Current var */
struct fb_fix_screeninfo fix;	/* Current fix */
int screen_size;
unsigned char *fbmem;
unsigned int line_width;
unsigned int pixel_width;

/* color : 0x00RRGGBB */
void lcd_put_pixel(int x, int y, unsigned int color)
{
	unsigned char *pen_8 = fbmem+y*line_width+x*pixel_width;
	unsigned short *pen_16;	
	unsigned int *pen_32;	

	unsigned int red, green, blue;	

	pen_16 = (unsigned short *)pen_8;
	pen_32 = (unsigned int *)pen_8;

	switch (var.bits_per_pixel)
	{
		case 8:
		{
			*pen_8 = color;
			break;
		}
		case 16:
		{
			/* 565 */
			red   = (color >> 16) & 0xff;
			green = (color >> 8) & 0xff;
			blue  = (color >> 0) & 0xff;
			color = ((red >> 3) << 11) | ((green >> 2) << 5) | (blue >> 3);
			*pen_16 = color;
			break;
		}
		case 32:
		{
			*pen_32 = color;
			break;
		}
		default:
		{
			printf("can't surport %dbpp\n", var.bits_per_pixel);
			break;
		}
	}
}

/* Replace this function with something useful. */

void
draw_bitmap( FT_Bitmap*  bitmap,
             FT_Int      x,
             FT_Int      y)
{
	FT_Int  i, j, p, q;
	FT_Int  x_max = x + bitmap->width;
	FT_Int  y_max = y + bitmap->rows;


	//printf("x = %d, y = %d\n", x, y);

	for ( i = x, p = 0; i < x_max; i++, p++ )
	{
		for ( j = y, q = 0; j < y_max; j++, q++ )
		{
		  if ( i < 0      || j < 0       ||
		       i >= var.xres || j >= var.yres )//位图超过这个范围就不显示
		    continue;

		  //image[j][i] |= bitmap->buffer[q * bitmap->width + p];
		  //输出函数,因为buffer是一个字节,而lcd_put_pixel()是0x00RRGGBB,所以打印出来的是蓝色字体
		  lcd_put_pixel(i, j, bitmap->buffer[q * bitmap->width + p]);//参数:x坐标,y坐标,颜色值
		}
	}
}

//从宽字符获得glyphs
int Get_Glyphs_Frm_Wstr(FT_Face face, wchar_t *wstr, TGlyph glyphs[])
{
	int n;
	PGlyph glyph = glyphs; 
	int pen_x = 0;
	int pen_y = 0;
	int error;
	FT_GlyphSlot slot = face->glyph;//插槽

	//把wstr每个字符取出来
	for (n = 0; n < wcslen(wstr); n++)
	{
		//根据字符串wstr的unicode码wstr[n]获得glyph的索引
		glyph->index = FT_Get_Char_Index( face, wstr[n] );

		/* store current pen position */
		glyph->pos.x = pen_x;
		glyph->pos.y = pen_y;

		//从字体文件face的glyph加载出来
		//load时是把glyph放入face->glyph插槽
		error = FT_Load_Glyph( face, glyph->index, FT_LOAD_DEFAULT );
		if ( error ) 
			continue;

		//把glyph拷贝出来,防止覆盖
		 error = FT_Get_Glyph( face->glyph, &glyph->image );
   		 if ( error ) 
		 	continue;

		 /* translate the glyph image now */
		//这使得glyph->image里含有位置信息
		 FT_Glyph_Transform( glyph->image, 0, &glyph->pos );

		//下一个原点的位置
		 pen_x += slot->advance.x;//单位是1/64point

		/* increment number of glyphs */
		//指向下一个保存的位置
		glyph++;
	}

	/* count number of glyphs loaded */
	//返回glyph的个数
	return (glyph - glyphs);
}

//计算长度和宽度,计算glyphs
void  compute_string_bbox(TGlyph glyphs[], FT_UInt num_glyphs, FT_BBox  *abbox)
{
	//含有x和y方向最小值,最大值
	FT_BBox  bbox;
	int n;
	
	bbox.xMin = bbox.yMin =  32000;
	bbox.xMax = bbox.yMax = -32000;

	//取出每一个字的BBox,一一比较,确定值
	for ( n = 0; n < num_glyphs; n++ )
	{
		FT_BBox  glyph_bbox;

		//FT_CLYPH_BBOX_TRUNCATE以像素为单位取出来
		FT_Glyph_Get_CBox(glyphs[n].image, FT_GLYPH_BBOX_TRUNCATE, &glyph_bbox );

		//更新数据
		if (glyph_bbox.xMin < bbox.xMin)
			bbox.xMin = glyph_bbox.xMin;

		if (glyph_bbox.yMin < bbox.yMin)
			bbox.yMin = glyph_bbox.yMin;

		if (glyph_bbox.xMax > bbox.xMax)
			bbox.xMax = glyph_bbox.xMax;

		if (glyph_bbox.yMax > bbox.yMax)
			bbox.yMax = glyph_bbox.yMax;
	}

	*abbox = bbox;
}

//描绘
void Draw_Glyphs(TGlyph glyphs[], FT_UInt num_glyphs, FT_Vector pen)
{
	int n;
	int error;
	
	for (n = 0; n < num_glyphs; n++)
	{
		//pen是新旧位置的偏移值,因为原本是在笛卡尔坐标系的原点,现在要移动到中间
		FT_Glyph_Transform(glyphs[n].image, 0, &pen);
		 /* convert glyph image to bitmap (destroy the glyph copy!) */
		 //转换为位图
    		error = FT_Glyph_To_Bitmap(&glyphs[n].image, FT_RENDER_MODE_NORMAL,
              	0,                  /* no additional translation */
              	1 );                /* destroy copy in "image"   */

		if ( !error )
		{
			//获得位图
			FT_BitmapGlyph  bit = (FT_BitmapGlyph)glyphs[n].image;
			//描绘出来
			draw_bitmap(&bit->bitmap, bit->left, var.yres - bit->top);
			//释放空间
			FT_Done_Glyph(glyphs[n].image);
		}
	}
	
}

int main(int argc, char **argv)
{
	wchar_t *wstr1 = L"我是程序员gif";
	wchar_t *wstr2 = L"Hello World";
	
	FT_Library    library;
	FT_Face       face;//字体
	int error;
	FT_Vector     pen;                    /* untransformed origin  */
	FT_GlyphSlot  slot;
	int i;
	//方框
	FT_BBox bbox;

	//某一行的BBox的y最小值和最大值
	int line_box_ymin = 10000;
	int line_box_ymax = 0;

	//中间显示时的宽度和高度
	int line_box_width;
	int line_box_height;

	TGlyph glyphs[MAX_GLYPHS];  /* glyphs table */
	FT_UInt num_glyphs; //glyphs数组存有多少文字

	if (argc != 2)//打印出用法
	{
		printf("Usage : %s <font_file>\n", argv[0]);
		return -1;
	}

	fd_fb = open("/dev/fb0", O_RDWR);//打开LCD
	if (fd_fb < 0)
	{
		printf("can't open /dev/fb0\n");
		return -1;
	}

	if (ioctl(fd_fb, FBIOGET_VSCREENINFO, &var))
	{
		printf("can't get var\n");
		return -1;
	}

	if (ioctl(fd_fb, FBIOGET_FSCREENINFO, &fix))
	{
		printf("can't get fix\n");
		return -1;
	}

	//记录LCD的参数
	line_width  = var.xres * var.bits_per_pixel / 8;
	pixel_width = var.bits_per_pixel / 8;
	screen_size = var.xres * var.yres * var.bits_per_pixel / 8;
	fbmem = (unsigned char *)mmap(NULL , screen_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd_fb, 0);//内存映射
	if (fbmem == (unsigned char *)-1)
	{
		printf("can't mmap\n");
		return -1;
	}

	/* 清屏: 全部设为黑色 */
	memset(fbmem, 0, screen_size);

	/* 显示矢量字体,把show_font和example2两个合在一起 */
	error = FT_Init_FreeType( &library );              /* 初始化freetype库 */
	/* error handling omitted */

	//装载字体文件
	error = FT_New_Face( library, argv[1], 0, &face ); /* 打开一个字体文件 */
	/* error handling omitted */

	//每得到一个face,都会有一个slot插槽,插槽就是装载一个字体里面的数据
	//每加载一个文字,插槽slot就会变换一下,里面的数据时最新的
	slot = face->glyph;

	//设置字体的大小24X24
	FT_Set_Pixel_Sizes(face, 24, 0);



	/* 第一行字符wstr1 */
	//从Wstr里面获得glyphs,face是字体文件,
	num_glyphs = Get_Glyphs_Frm_Wstr(face, wstr1, glyphs);	

	compute_string_bbox(glyphs, num_glyphs, &bbox);
	line_box_width  = bbox.xMax - bbox.xMin;
	line_box_height = bbox.yMax - bbox.yMin;

	//确定坐标系
	pen.x = (var.xres - line_box_width)/2 * 64;
	pen.y = (var.yres - line_box_height)/2 * 64;

	//描绘
	Draw_Glyphs(glyphs, num_glyphs, pen);




	/* 第二行字wstr2 */
	//把wstr2从字体文件face 加载出来到glyphs
	num_glyphs = Get_Glyphs_Frm_Wstr(face, wstr2, glyphs);	

	//计算大小
	compute_string_bbox(glyphs, num_glyphs, &bbox);
	line_box_width  = bbox.xMax - bbox.xMin;
	line_box_height = bbox.yMax - bbox.yMin;

	//确定坐标系
	pen.x = (var.xres - line_box_width)/2 * 64;
	pen.y = pen.y - 24 * 64;//减24相当于往下移动24

	//描绘
	Draw_Glyphs(glyphs, num_glyphs, pen);	
	
	return 0;	
}

效果图:

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转载自blog.csdn.net/xiaodingqq/article/details/84745881
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