6-8 Percolate Up and Down (20 分)

Write the routines to do a "percolate up" and a "percolate down" in a binary min-heap.

Format of functions:

void PercolateUp( int p, PriorityQueue H );
void PercolateDown( int p, PriorityQueue H );

where int p is the position of the element, and PriorityQueue is defined as the following:

typedef struct HeapStruct *PriorityQueue;
struct HeapStruct {
    ElementType  *Elements;
    int Capacity;
    int Size;
};

Sample program of judge:

#include <stdio.h>
#include <stdlib.h>

typedef int ElementType;
#define MinData -1

typedef struct HeapStruct *PriorityQueue;
struct HeapStruct {
    ElementType  *Elements;
    int Capacity;
    int Size;
};

PriorityQueue Initialize( int MaxElements ); /* details omitted */

void PercolateUp( int p, PriorityQueue H );
void PercolateDown( int p, PriorityQueue H );

void Insert( ElementType X, PriorityQueue H ) 
{
    int p = ++H->Size;
    H->Elements[p] = X;
    PercolateUp( p, H );
}

ElementType DeleteMin( PriorityQueue H ) 
{ 
    ElementType MinElement; 
    MinElement = H->Elements[1];
    H->Elements[1] = H->Elements[H->Size--];
    PercolateDown( 1, H );
    return MinElement; 
}

int main()
{
    int n, i, op, X;
    PriorityQueue H;

    scanf("%d", &n);
    H = Initialize(n);
    for ( i=0; i<n; i++ ) {
        scanf("%d", &op);
        switch( op ) {
        case 1:
            scanf("%d", &X);
            Insert(X, H);
            break;
        case 0:
            printf("%d ", DeleteMin(H));
            break;
        }
    }
    printf("\nInside H:");
    for ( i=1; i<=H->Size; i++ )
        printf(" %d", H->Elements[i]);
    return 0;
}

/* Your function will be put here */

Sample Input:

9
1 10
1 5
1 2
0
1 9
1 1
1 4
0
0

Sample Output:

2 1 4 
Inside H: 5 10 9
void PercolateUp( int p, PriorityQueue H ){
    int i=H->Size;
    int X=H->Elements[p];
    for (; H->Elements[i/2]>X; i/=2) {
        H->Elements[i]=H->Elements[i/2];
    }
    H->Elements[i]=X;
}

void PercolateDown( int p, PriorityQueue H ){
    int X=H->Elements[1];
    int Parent,Child;
    for (Parent=1; Parent*2<=H->Size; Parent=Child) {
        Child=Parent*2;
        if (Child!=H->Size&&H->Elements[Child]>H->Elements[Child+1]) {
            Child++;
        }
        if(X<=H->Elements[Child])
            break;
        else
            H->Elements[Parent]=H->Elements[Child];
    }
    H->Elements[Parent]=X;
}

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转载自blog.csdn.net/qq_40215528/article/details/84778074