Unity学习笔记004.等待一秒后异步加载场景

版权声明:本文为博主原创文章,未经博主允许不得转载。 https://blog.csdn.net/baidu_33643757/article/details/84281049
void Start()
{
	 StartCoroutine(Delay());
}

IEnumerator Delay()
{
	yield return new WaitForSeconds(1);
	SceneManager.LoadSceneAsync(1);
}

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