int

#include <stdio.h>
	
int* Slot_State(void)  //定义一个指针函数,该函数的返回值是int*类型的指针
	{
		static int  r[10];
		int i;
		for ( i = 0; i < 10; ++i)
		{
			r[i] = i;
			printf( "r[%d] = %d\n", i, r[i]);
		}
		return r;
	}

typedef  struct 
{
	int* Slot_State(void);
}Backboard_Agreement,*P_Backboard_Agreement;



int main ()
{
	int i;
	Backboard_Agreement Backboard;
	P_Slot_State =Backboard.(Slot_State()); //指针P指向改函数的首地址
	for ( i = 0; i < 10; i++ )
	{
		printf( "*(P_Slot_State + %d) : %d\n", i, *(P_Slot_State + i));
	}

	return 0;
}

猜你喜欢

转载自blog.csdn.net/u013273161/article/details/83831816
int