自己封装了AClick.cs和Win32Api.cs两个类,下面有源码,直接调用即可
源码地址:C#单击操作、位置记录、捕获单击事件源码
效果图:
1.单击操作
new AClick().AutoClick(50, 50);//在50,50坐标处单击一次
2.捕获全局左右键单击事件和单击位置记录
MouseHook mh;
private void btnbuhuo_Click(object sender, EventArgs e)//进行单击事件绑定
{
mh = new MouseHook();
mh.SetHook();
mh.MouseDownEvent += mh_MouseDownEvent;
mh.MouseUpEvent += mh_MouseUpEvent;
}
//按下鼠标键触发的事件
private void mh_MouseDownEvent(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
richTextBox1.AppendText("按下了左键\n");
}
if (e.Button == MouseButtons.Right)
{
richTextBox1.AppendText("按下了左键\n");
}
p1 = e.Location;
}
//松开鼠标键触发的事件
private void mh_MouseUpEvent(object sender, MouseEventArgs e)
{
p2 = e.Location;
double value = Math.Sqrt(Math.Abs(p1.X - p2.X) * Math.Abs(p1.X - p2.X) + Math.Abs(p1.Y - p2.Y) * Math.Abs(p1.Y - p2.Y));
if (e.Button == MouseButtons.Left)
{
richTextBox1.AppendText("松开了左键\n");
mh.UnHook();
}
if (e.Button == MouseButtons.Right)
{
richTextBox1.AppendText("松开了右键\n");
}
richTextBox1.AppendText("移动了" + value + "距离\n");
p1 = new Point(0, 0);
p2 = new Point(0, 0);
}
3.AClick类
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace 全局鼠标单击事件
{
public class AClick
{
[DllImport("User32")]
public extern static void mouse_event(int dwFlags, int dx, int dy, int dwData, IntPtr dwExtraInfo);
[DllImport("User32")]
public extern static void SetCursorPos(int x, int y);
[DllImport("User32")]
public extern static bool GetCursorPos(out POINT p);
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public int X;
public int Y;
}
public enum MouseEventFlags
{
Move = 0x0001,
LeftDown = 0x0002,
LeftUp = 0x0004,
RightDown = 0x0008,
RightUp = 0x0010,
MiddleDown = 0x0020,
MiddleUp = 0x0040,
Wheel = 0x0800,
Absolute = 0x8000
}
public void AutoClick(int x, int y)
{
POINT p = new POINT();
GetCursorPos(out p);
try
{
SetCursorPos(x, y);
mouse_event((int)(MouseEventFlags.LeftDown | MouseEventFlags.Absolute), 0, 0, 0, IntPtr.Zero);
mouse_event((int)(MouseEventFlags.LeftUp | MouseEventFlags.Absolute), 0, 0, 0, IntPtr.Zero);
}
finally
{
SetCursorPos(p.X, p.Y);
}
}
public XYPoint GetClick()
{
POINT p = new POINT();
GetCursorPos(out p);
SetCursorPos(p.X, p.Y);
XYPoint xy = new XYPoint();
xy.X = p.X;
xy.Y = p.Y;
return xy;
}
}
public class XYPoint
{
public int X;
public int Y;
}
}
4.Win32Api类
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
namespace 全局鼠标单击事件
{
public class Win32Api
{
[StructLayout(LayoutKind.Sequential)]
public class POINT
{
public int x;
public int y;
}
[StructLayout(LayoutKind.Sequential)]
public class MouseHookStruct
{
public POINT pt;
public int hwnd;
public int wHitTestCode;
public int dwExtraInfo;
}
public delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam);
//安装钩子
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
//卸载钩子
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern bool UnhookWindowsHookEx(int idHook);
//调用下一个钩子
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int CallNextHookEx(int idHook, int nCode, IntPtr wParam, IntPtr lParam);
}
public class MouseHook
{
private Point point;
private Point Point
{
get { return point; }
set
{
if (point != value)
{
point = value;
if (MouseMoveEvent != null)
{
var e = new MouseEventArgs(MouseButtons.None, 0, point.X, point.Y, 0);
MouseMoveEvent(this, e);
}
}
}
}
private int hHook;
private static int hMouseHook = 0;
private const int WM_MOUSEMOVE = 0x200;
private const int WM_LBUTTONDOWN = 0x201;
private const int WM_RBUTTONDOWN = 0x204;
private const int WM_MBUTTONDOWN = 0x207;
private const int WM_LBUTTONUP = 0x202;
private const int WM_RBUTTONUP = 0x205;
private const int WM_MBUTTONUP = 0x208;
private const int WM_LBUTTONDBLCLK = 0x203;
private const int WM_RBUTTONDBLCLK = 0x206;
private const int WM_MBUTTONDBLCLK = 0x209;
public const int WH_MOUSE_LL = 14;
public Win32Api.HookProc hProc;
public MouseHook()
{
this.Point = new Point();
}
public int SetHook()
{
hProc = new Win32Api.HookProc(MouseHookProc);
hHook = Win32Api.SetWindowsHookEx(WH_MOUSE_LL, hProc, IntPtr.Zero, 0);
return hHook;
}
public void UnHook()
{
Win32Api.UnhookWindowsHookEx(hHook);
}
private int MouseHookProc(int nCode, IntPtr wParam, IntPtr lParam)
{
Win32Api.MouseHookStruct MyMouseHookStruct = (Win32Api.MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(Win32Api.MouseHookStruct));
if (nCode < 0)
{
return Win32Api.CallNextHookEx(hHook, nCode, wParam, lParam);
}
else
{
MouseButtons button = MouseButtons.None;
int clickCount = 0;
switch ((Int32)wParam)
{
case WM_LBUTTONDOWN:
button = MouseButtons.Left;
clickCount = 1;
MouseDownEvent(this, new MouseEventArgs(button, clickCount, point.X, point.Y, 0));
break;
case WM_RBUTTONDOWN:
button = MouseButtons.Right;
clickCount = 1;
MouseDownEvent(this, new MouseEventArgs(button, clickCount, point.X, point.Y, 0));
break;
case WM_MBUTTONDOWN:
button = MouseButtons.Middle;
clickCount = 1;
MouseDownEvent(this, new MouseEventArgs(button, clickCount, point.X, point.Y, 0));
break;
case WM_LBUTTONUP:
button = MouseButtons.Left;
clickCount = 1;
MouseUpEvent(this, new MouseEventArgs(button, clickCount, point.X, point.Y, 0));
break;
case WM_RBUTTONUP:
button = MouseButtons.Right;
clickCount = 1;
MouseUpEvent(this, new MouseEventArgs(button, clickCount, point.X, point.Y, 0));
break;
case WM_MBUTTONUP:
button = MouseButtons.Middle;
clickCount = 1;
MouseUpEvent(this, new MouseEventArgs(button, clickCount, point.X, point.Y, 0));
break;
}
this.Point = new Point(MyMouseHookStruct.pt.x, MyMouseHookStruct.pt.y);
return Win32Api.CallNextHookEx(hHook, nCode, wParam, lParam);
}
}
public delegate void MouseMoveHandler(object sender, MouseEventArgs e);
public event MouseMoveHandler MouseMoveEvent;
public delegate void MouseClickHandler(object sender, MouseEventArgs e);
public event MouseClickHandler MouseClickEvent;
public delegate void MouseDownHandler(object sender, MouseEventArgs e);
public event MouseDownHandler MouseDownEvent;
public delegate void MouseUpHandler(object sender, MouseEventArgs e);
public event MouseUpHandler MouseUpEvent;
}
}